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Thread: Additional Units Mod - Attila (AUM-ATT) 2.7 - Radious version - (updated 2.3.2018)

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    Icon4 Additional Units Mod - Attila (AUM-ATT) 2.7 - Radious version - (updated 2.3.2018)



    Submod for Radious Total War Mod - Additional Units Mod - Attila (AUM-ATT) 2.7




    - fully compatible with the latest patch and all DLCs
    - available in two versions: adapted to the normal vanilla version and Radious Total War Mod - Attila
    - can be used with save games and you don't have to start a new campaign
    - must be used together with the Radious Total War Mod

    This is the thread for the AUM-ATT-Radious version of my mod. It is mandatory that you install the full Radious Total War Mod too.

    Here is the link to my AUM-ATT vanilla thread in the Total War Attila Mod Threads section. Please ask questions or report any issues regarding the AUM-ATT vanilla version there.


    AUM-ATT 40 units
    Spoiler Alert, click show to read: 

    WESTERN ROMAN EMPIRE
    Spoiler Alert, click show to read: 

    Sagittarii Armati

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_roman_west_military_skirmisher_3
    att_bld_roman_west_military_skirmisher_4
    att_bld_roman_east_military_skirmisher_3
    att_bld_roman_east_military_skirmisher_4

    Tier: 2

    Upgrade available from this unit: (only in the vanilla version as it has been disabled in the AUM-ATT-Radious version)
    Sagitarii

    Custom battle:
    Western Roman Empire

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming arrows / hide in forest
    Spoiler Alert, click show to read: 






    FRANKS
    Spoiler Alert, click show to read: 

    Frankish Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER

    Campaign recruitment: (available in the main campaign and TLR-DLC campaign)
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4
    bel_bld_roman_military_4
    bel_bld_roman_city_major_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Franks

    Abilities:
    frenzy / rapid advance / disciplined / encourage / scare immune / hide in forest
    Spoiler Alert, click show to read: 






    SAXONS
    Spoiler Alert, click show to read: 

    Saxon Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER

    Campaign recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Saxons

    Abilities:
    frenzied charge infantry / rapid advance / disciplined / encourage / scare immune / hide in forest
    Spoiler Alert, click show to read: 






    ALAMANS
    Spoiler Alert, click show to read: 

    Alemannic Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER
    Custom chainmail textures by DRAMABELLI

    Campaign recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Alamans

    Abilities:
    killing spree / rapid advance / disciplined / encourage / scare immune / hide in forest
    Spoiler Alert, click show to read: 





    Alemannic-Helvetii Mercenary Axemen

    Unit creation and icon by SWISS HALBERDIER
    Custom shields textures by AGUIRRE and WEEAG

    Campaign recruitment:
    att_bld_barbarian_civic_tavern_3
    att_bld_barbarian_civic_tavern_4
    att_bld_barbmigs_military_warriors_3
    att_bld_barbmigs_military_warriors_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Alamans

    Abilities:
    frenzy / rapid advance / shield wall / shield screen / throwing axes before charging / cold resistant / hide in forest
    Spoiler Alert, click show to read: 





    Alemannic-Helvetii Mercenary Pikemen

    Unit creation and icon by SWISS HALBERDIER
    Custom shields textures by AGUIRRE and WEEAG

    Campaign recruitment:
    att_bld_barbarian_civic_tavern_3
    att_bld_barbarian_civic_tavern_4
    att_bld_barbmigs_military_warriors_3
    att_bld_barbmigs_military_warriors_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Alamans

    Abilities:
    pike wall / charge reflect / cavalry counter tactics / immune to fatigue / cold resistant / hide in forest
    Spoiler Alert, click show to read: 






    LANGOBARDS
    Spoiler Alert, click show to read: 

    Langobardic Arimanni Spathari

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Campaign recruitment: (available in the main campaign and TLR-DLC campaign)
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_storyteller_4
    att_bld_barbarian_civic_tavern_4
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4
    bel_bld_roman_military_4
    bel_bld_roman_city_major_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Langobards

    Abilities:
    frenzy / rapid advance / shield wall / shield screen / throwing axes before charging / encourage / disciplined / scare immune / hide in forest
    Spoiler Alert, click show to read: 





    Langobardic Gairethinx Spearmen

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI
    Custom textures by FREREANE

    Campaign recruitment: (available in the main campaign and TLR-DLC campaign)
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4
    bel_bld_roman_military_4
    bel_bld_roman_city_major_4

    Tier: 3


    Upgrade available from this unit:
    none

    Custom battle:
    Langobards

    Abilities:
    frenzied charge infantry / hoplite phalanx / pike square / shield wall / steady retreat / disciplined / encourages / hide in forest
    Spoiler Alert, click show to read: 





    Langobardic Warda Axemen

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Campaign recruitment: (available in the main campaign and TLR-DLC campaign)
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_3
    att_bld_barbarian_industry_forge_4
    att_bld_barbmigs_military_warriors_3
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_3
    att_bld_barbmigs_city_4
    bel_bld_roman_military_3
    bel_bld_roman_military_4
    bel_bld_roman_city_major_3
    bel_bld_roman_city_major_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Langobards

    Abilities:
    frenzy / rapid advance / shield wall / shield screen / throwing axes before charging / hide in forest
    Spoiler Alert, click show to read: 





    Langobardic Wigant Long Axe Warriors

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Campaign recruitment: (available in the main campaign and TLR-DLC campaign)
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4
    bel_bld_roman_military_4
    bel_bld_roman_city_major_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Langobards

    Abilities:
    killing spree / rapid advance / disciplined / encourage / scare immune / hide in forest
    Spoiler Alert, click show to read: 






    PICTS
    Spoiler Alert, click show to read: 

    Pictish Warriors of Fionn

    Unit creation and icon by SWISS HALBERDIER
    Custom Pictish skins/faces and customized vanilla skins/faces by SWISS HALBERDIER

    Campaign recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_civic_tavern_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Picts

    Abilities:
    berserk / headhunt / rapid advance / encourage / scare enemies / scare immune / guerilla deployment / ignore ground terrain / hide in forest
    Spoiler Alert, click show to read: 





    Pictish Pikemen

    Unit creation and icon by SWISS HALBERDIER

    Campaign recruitment:
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbmigs_city_3
    att_bld_barbmigs_city_4
    att_bld_barbmigs_military_warriors_3
    att_bld_barbmigs_military_warriors_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Picts

    Abilities:
    pike wall / charge reflect / cavalry counter tactics / immune to fatigue / guerilla deployment / hide in forest
    Spoiler Alert, click show to read: 





    Pictish Highland Archers

    Unit creation and icon by SWISS HALBERDIER
    Custom Pictish skins/faces and customized vanilla skins/faces by SWISS HALBERDIER
    Custom animation by SWISS HALBERDIER

    Campaign recruitment:
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_city_4
    att_bld_barbmigs_military_archers_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Picts

    Abilities:
    snipe / precision shot / quick reload / signal shot / heavy shot / flaming arrows / rapid advance / hide in forest / ignore ground terrain / guerilla deployment
    Spoiler Alert, click show to read: 





    Pictish Crossbowmen

    Unit creation and icon by SWISS HALBERDIER
    Custom Pictish skins/faces and customized vanilla skins/faces by SWISS HALBERDIER
    Custom animation by FREREANE

    Campaign recruitment:
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Picts

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming bolts (only in the vanilla version) / hide in forest / guerilla deployment
    Spoiler Alert, click show to read: 






    CALEDONIANS
    Spoiler Alert, click show to read: 

    Noble Warriors of Dłn Chailleann

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbarian_civic_tavern_5_legendary_celts
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Caledonians

    Abilities:
    frenzied charge / rapid advance / shield wall / shield screen / raider / encourage / scare enemies / scare immune / guerilla deployment / hide in forest
    Spoiler Alert, click show to read: 





    Caledonian Boghadair de Beinn

    Unit creation and icon by SWISS HALBERDIER
    Custom animation by SWISS HALBERDIER
    All custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_city_4
    att_bld_barbmigs_military_archers_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Caledonians

    Abilities:
    snipe / precision shot / quick reload / signal shot / heavy shot / flaming arrows / rapid advance / hide in forest / ignore ground terrain / guerilla deployment
    Spoiler Alert, click show to read: 






    DANES
    Spoiler Alert, click show to read: 

    Danish Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER

    Campaign recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Danes

    Abilities:
    killing spree / rapid advance / disciplined / encourage / scare immune / immune to sea-sickness / hide in forest
    Spoiler Alert, click show to read: 





    Danish Heimthegi Longbowmen

    Unit creation, unit icon and custom animation by SWISS HALBERDIER
    Custom textures by DRAMABELLI and AGUIRRE
    Custom shields textures by AGUIRRE and WEEAG

    Campaign recruitment:
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Danes

    Abilities:
    precision shot / quick reload / rapid advance / signal shot / heavy shot / flaming arrows / hide in forest
    Spoiler Alert, click show to read: 





    Danish Crossbowmen

    Unit creation and icon by SWISS HALBERDIER
    Custom animation by FREREANE
    Custom shields textures by AGUIRRE and WEEAG

    Campaign recruitment:
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Danes

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming bolts (only in the vanilla version) / immune to sea-sickness / hide in forest
    Spoiler Alert, click show to read: 






    GEATS
    Spoiler Alert, click show to read: 

    Geatic Gestr Longbowmen

    Unit creation and custom animation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI
    Custom textures by AGUIRRE
    Custom shields textures by AGUIRRE and WEEAG

    Campaign recruitment:
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Geats

    Abilities:
    precision shot / quick reload / rapid advance / signal shot / heavy shot / flaming arrows / hide in forest
    Spoiler Alert, click show to read: 





    Geatic Crossbowmen

    Unit creation and icon by SWISS HALBERDIER
    Custom animation by FREREANE
    Custom shields textures by AGUIRRE and WEEAG

    Campaign recruitment:
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Geats

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming bolts (only in the vanilla version) / hide in forest
    Spoiler Alert, click show to read: 






    JUTES
    Spoiler Alert, click show to read: 

    Jutish Werand Longbowmen

    Unit creation, unit icon and custom animation by SWISS HALBERDIER
    Custom textures by DRAMABELLI and AGUIRRE
    Custom shields textures by AGUIRRE and WEEAG

    Campaign recruitment:
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Jutes

    Abilities:
    precision shot / quick reload / rapid advance / signal shot / heavy shot / flaming arrows / hide in forest
    Spoiler Alert, click show to read: 





    Jutish Crossbowmen

    Unit creation and icon by SWISS HALBERDIER
    Custom animation by FREREANE
    Custom shields textures by AGUIRRE and WEEAG

    Campaign recruitment:
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Jutes

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming bolts (only in the vanilla version) / hide in forest
    Spoiler Alert, click show to read: 






    ALANI
    Spoiler Alert, click show to read: 

    Ourgoi Lancers

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI
    Custom helmets textures by ZASKAR70

    Campaign recruitment:
    att_bld_barbarian_farm_livestock_4
    att_bld_barbarian_civic_storyteller_4
    att_bld_barbarian_civic_storyteller_5
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_leadership_nobles_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Alani

    Abilities:
    frenzied charge / trample / form wedge / form diamond / disciplined / encourages / hide in forest
    Spoiler Alert, click show to read: 





    Ourgoi Swordsmen

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI
    Custom helmets textures by ZASKAR70

    Campaign recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_tavern_4
    att_bld_barbarian_civic_storyteller_4
    att_bld_barbarian_civic_storyteller_5
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_leadership_nobles_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Alani

    Abilities:
    frenzy / rapid advance / shield wall / shield screen / disciplined / hide in forest
    Spoiler Alert, click show to read: 






    HUNS
    Spoiler Alert, click show to read: 

    Hunnic Mounted Skirmishers

    Unit creation and icon by SWISS HALBERDIER

    Campaign recruitment:
    att_bld_nomad_city_1
    att_bld_nomad_city_2
    att_bld_nomad_city_3
    att_bld_nomad_warriors_1
    att_bld_nomad_warriors_2
    att_bld_nomad_warriors_cavalry_3
    att_bld_nomad_warriors_cavalry_4

    Tier: 1

    Upgrade available from this unit:
    none

    Custom battle:
    Huns

    Abilities:
    precision shot / quick reload / can shoot while moving / immune to fatigue / hide in forest
    Spoiler Alert, click show to read: 





    Hephthalites "Sveta Huna" Lancers (Sveta Huna = White Huns)

    Unit creation and icon by SWISS HALBERDIER
    All custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_nomad_warriors_cavalry_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Huns

    Abilities:
    rapid advance / form wedge / frenzy / can shoot while moving / signal shot / heavy shot / flaming arrows (only in the vanilla version) / scare enemies / scare immune / hide in forest
    Spoiler Alert, click show to read: 





    Hephthalites "Sveta Huna" Horse Archers (Sveta Huna = White Huns)

    Unit creation and icon by SWISS HALBERDIER
    All custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_nomad_warriors_cavalry_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Huns

    Abilities:
    rapid advance / precision shot / quick reload / can shoot while moving / parthian shot / signal shot / heavy shot / flaming arrows (only in the vanilla version) / scare enemies / scare immune / hide in forest
    Spoiler Alert, click show to read: 






    SASSANIDS
    Spoiler Alert, click show to read: 

    Sassanid Zhayedan Red Immortal Lancers

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_cavalry_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Sassanids

    Abilities:
    rapid advance / form wedge / form diamond / disciplined / encourages / steady defense / scare enemies / scare immune / hide in forest
    Spoiler Alert, click show to read: 





    Sassanid Chakaran Transoxanian Lancers

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_cavalry_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Sassanids

    Abilities:
    rapid advance / form wedge / form diamond / disciplined / encourages / steady defense / scare immune / hide in forest
    Spoiler Alert, click show to read: 





    Sassanid Pikemen

    Unit creation and icon by SWISS HALBERDIER

    Campaign recruitment:
    att_bld_eastern_sassanid_city_major_3
    att_bld_eastern_sassanid_city_major_4
    att_bld_eastern_sassanid_military_infantry_3
    att_bld_eastern_sassanid_military_infantry_4

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Sassanids

    Abilities:
    pike wall / charge reflect / cavalry counter tactics / immune to fatigue / hide in forest
    Spoiler Alert, click show to read: 






    AKSUMITE
    Spoiler Alert, click show to read: 

    Aksumite Masqal Bow Cavalry

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_cavalry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_cavalry_3
    att_bld_eastmig_leadership_nobles_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Aksum

    Abilities:
    rapid advance / precision shot / quick reload / can shoot while moving / disciplined / signal shot / heavy shot / flaming arrows (only in the vanilla version) / hide in forest
    Spoiler Alert, click show to read: 





    Ethiopian Heavy Axemen

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Aksum

    Abilities:
    frenzied infantry charge / steady advance / steady retreat / disciplined / hide in forest
    Spoiler Alert, click show to read: 





    Aksumite Militia

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_infantry_2
    att_bld_eastern_sassanid_military_infantry_3
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_inf_3
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Tier: 2

    Upgrade available from this unit:
    none

    Custom battle:
    Aksum

    Abilities:
    charge reflect / rapid advance / hide in forest
    Spoiler Alert, click show to read: 






    HIMJAR
    Spoiler Alert, click show to read: 

    Himyarite Mounted Noble Archers

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_cavalry_4
    att_bld_eastern_sassanid_civic_court_palace_4
    att_bld_eastern_sassanid_civic_court_palace_5_legendary
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_cavalry_3
    att_bld_eastmig_leadership_nobles_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Himjar

    Abilities:
    rapid advance / precision shot / quick reload / can shoot while moving / disciplined / encourages / signal shot / heavy shot / flaming arrows (only in the vanilla version) / hide in forest
    Spoiler Alert, click show to read: 





    Himyarite Shourat

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5
    att_bld_eastmig_leadership_nobles_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Himjar

    Abilities:
    frenzied charge / rapid advance / shield wall / shield screen / encourages / disciplined / hide in forest
    Spoiler Alert, click show to read: 






    LAKHMIDS
    Spoiler Alert, click show to read: 

    Lakhmids Al Hira Faras Musalah

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_cavalry_4
    att_bld_eastern_sassanid_civic_court_palace_4
    att_bld_eastern_sassanid_civic_court_palace_5_legendary
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_cavalry_3
    att_bld_eastmig_leadership_nobles_4

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Lakhmids

    Abilities:
    frenzied charge / form wedge / form diamond / steady retreat / disciplined / encourages / hide in forest
    Spoiler Alert, click show to read: 





    Lakhmids Rumat

    Unit creation by SWISS HALBERDIER
    All custom textures and unit icon by AVETIS

    Campaign recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Lakhmids

    Abilities:
    precision shot / quick reload / rapid advance / signal shot / heavy shot / flaming arrows / hide in forest
    Spoiler Alert, click show to read: 






    TANUKHIDS
    Spoiler Alert, click show to read: 

    Tanukhids Long Spear Jundiyeen

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI

    Campaign recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Tanukhids

    Abilities:
    pike wall / charge reflect / cavalry counter tactics / rapid advance / steady retreat / hide in forest
    Spoiler Alert, click show to read: 





    Tanukhids Rami Arum

    Unit creation by SWISS HALBERDIER
    All custom textures and unit icon by AVETIS

    Campaign recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Tier: 3

    Upgrade available from this unit:
    none

    Custom battle:
    Tanukhids

    Abilities:
    rapid advance / precision shot / quick reload / guerrilla deploy / stalk / hide in forest
    Spoiler Alert, click show to read: 







    Vanilla changes
    Spoiler Alert, click show to read: 

    Vanilla units unlocked for several factions

    Several vanilla units and ships have been unlocked for other factions in the custom battle screen and the main campaign. The units of the DLC factions are only activated if you bought the DLCs.

    Saxons:

    Germanic Crossbowmen
    Germanic Hunters
    Germanic Elite Archers (technology required and upgrade available from Germanic Archers or Germanic Hunters)

    Picts:

    Celtic Archers
    Elite Highland Archers (technology required and upgrade available from Celtic Highland Archers)
    Large Onager

    Caledonians:

    Large Onager

    Ebdanians:

    Large Onager

    Danes: (DLC)

    Huscarls
    Royal Huscarls (technology required and upgrade available from Huscarls)

    Geats: (DLC)

    Huscarls
    Royal Huscarls (technology required and upgrade available from Huscarls)
    Viking Elite Dragonship
    Viking Chosen Dragonship (technology required and upgrade available from Viking Elite Dragonship)

    Jutes: (DLC)

    Viking Elite Dragonship
    Viking Chosen Dragonship (technology required and upgrade available from Viking Elite Dragonship)

    Antes / Sclaveni / Venedi: (DLC)

    Large Onager

    Aksum / Himyar / Tanukhids: (DLC)

    Large Onager

    Garamantians / Lakhmids:

    Large Onager

    Vanilla mercenaries recruitment chances

    The chances with which the vanilla mercenaries will be available for recruitment in the provinces has been increased.

    Fame levels changes of the factions

    Increased the limits related of the fame levels of all factions in the main and DLC campaigns.

    The limits have been increased and you can now recruit more armies, fleets, agents (champions, priests, spies) and governors if you level up your faction. The speed and experience which you need to level up hasn't been changed.

    Installation
    Spoiler Alert, click show to read: 
    How to install AUM-ATT manually:
    Spoiler Alert, click show to read: 

    1.
    download the AUM-ATT vanilla version or the AUM-ATT Radious version and unpack the file to a folder


    2. copy the file aum_att_mod_van.pack or aum_att_mod_rad.pack to your Attila data folder:

    C:\Program Files (x86)\Steam\SteamApps\common\total war attila\data


    3.Activate the mod with the official Attila Mod Manager

    How to install AUM-ATT with Steam Workshop:
    Spoiler Alert, click show to read: 

    Steam Workshop automatically downloads the latest version to your Attila folder if you subscribe to AUM-ATT.

    - subscribe to one version
    - open the launcher and click on the Mod Manager button
    - click on the check box to activate AUM-ATT
    - click on play

    Additional Units Mod - Attila (AUM-ATT) - vanilla version
    http://steamcommunity.com/sharedfile.../?id=395693939

    Additional Units Mod - Attila (AUM-ATT) - Radious version
    http://steamcommunity.com/sharedfile.../?id=395694654

    Since the last patch of the Attila Mod launcher the subscribed mods will be installed into a special folder.

    The Additional Units Mod - Attila (AUM-ATT) - vanilla version is located in this folder:

    C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395693939


    The Additional Units Mod - Attila (AUM-ATT) - Radious version is located in this folder:

    C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395694654

    Recommendations:
    Spoiler Alert, click show to read: 

    Create a backup of your save games before using AUM-ATT. If you install an unit pack and then play a campaign, the IDs of the custom units stay in the save game. If you remove later an unit pack in your ongoing campaign, then the save game can't be loaded correctly if there are recruited custom units in the armies from you or the AI.

    C:\Users\Yourname\AppData\Roaming\The Creative Assembly\Attila\save_games

    If the custom battle screen crashes, then please remove all files in these two folders below:

    C:\Users\Yourname\AppData\Roaming\The Creative Assembly\Attila\battle_preferences

    C:\Users\Yourname\AppData\Roaming\The Creative Assembly\Attila\army_setups



    Crash of the game:

    If your game crashes you could re-download changed "vanilla" files and verify the integrity of the game:

    > Open Steam > click on my games > right-click on Attila > left-click on properties > then look for the Local files tab and click on Verify the integrity of the game cache

    There you can re-check the integrity of your Attila files. It takes some time, but after updating you have again all proper vanilla files.


    Crash of the Custom Battle Screen

    If you use too many unit packs together, then the custom battle sceen can crash.

    In this case use my mod Attila Custom Battle Crash Fix which fixes this vanilla issue.


    Unit Pack Compatibility Languages Project - Attila (UPC-ATT)
    Spoiler Alert, click show to read: 
    The unit names appear automatically if you play the English version. You can switch your language in the Steam options of Attila.

    All other languages need the related language file here: Unit Pack Compatibility Languages Project - Attila (UPC-ATT)

    Attila Custom Battle Crash Fix (optional)
    Spoiler Alert, click show to read: 

    Attila has the same issue as it was in Rome 2 if a player uses too many Unit Pack mods together. This crash happens when you select for the AI any faction which has a roster which is larger than 70 units and it doesn't matter how many of them are vanilla or custom units. So if you experience this crash while using many Unit Pack mods together, then you can install my fix for this issue.

    Attila Custom Battle Crash Fix

    Multiplayer
    Spoiler Alert, click show to read: 

    AUM-ATT is fully playable in multiplayer. Both players must have the same AUM-ATT version installed.

    AUM-ATT Steam Group:
    http://steamcommunity.com/groups/aum-att

    Changelog
    Spoiler Alert, click show to read: 

    The file AUM-ATT Installation and changelog.txt is included in the download.

    AUM-ATT 2.7 - 2.3.18
    Spoiler Alert, click show to read: 

    - fully save game compatible
    - several small optimizations related to the custom units
    - updated both versions on Steam after a long time because I had issues with updating my Attila mods on Steam. This issue happenend also to other modders since the latest Attila launcher update.

    MANUAL Installation information:
    Spoiler Alert, click show to read: 


    You don't have to manually install AUM-ATT anymore and you can subscribe to Steam again. If you prefer to install AUM-ATT manually, then you can still install it to the normal Attila data folder.

    STEAM Installation information:
    Spoiler Alert, click show to read: 


    Here are some additional informations about the current state where mods are stored. CA changed the way how Steam manages the Attila mods.

    OLD Mods (updated before the last launcher update) are still in the normal Attila data folder:

    C:\Program Files (x86)\Steam\SteamApps\common\Total War Attila\data

    NEW Mods (updated after the last launcher update) will be only stored in this folder below and they will be deleted in the Attila data folder of the subscribers:

    AUM-ATT Vanilla version

    C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395693939

    AUM-ATT Radious version
    C:\Program Files (x86)\Steam\steamapps\workshop\content\325610\395694654

    MODDERS information:
    Spoiler Alert, click show to read: 


    I found a solution about the general Steam Upload issue and the details are written here which can be helpful for other modders.

    http://www.twcenter.net/forums/showt...ds-in-Workshop


    AUM-ATT 2.6 - 25.7.17
    Spoiler Alert, click show to read: 

    - fully save game compatible
    - balancing optimizations
    - several optimizations related to the custom units
    - fixed the missing belt of the Sassanid Chakaran Transoxanian Lancers

    - added a new feature: Vanilla mercenaries recruitment chances

    The chances with which the vanilla mercenaries will be available for recruitment in the provinces has been increased.

    The vanilla version uses my changes. The Radious version uses the same values as the core Radious mod.

    - added a new feature: Fame levels changes

    Increased the limits related of the fame levels of all factions in the main and DLC campaigns.

    The limits have been increased and you can now recruit more armies, fleets, agents (champions, priests, spies) and governors if you level up your faction. The speed and experience which you need to level up your faction hasn't been changed.

    The vanilla version uses my changes. The Radious version uses the same values as the core Radious mod.

    AUM-ATT 2.5 - 17.10.16
    Spoiler Alert, click show to read: 

    - fully save game compatible
    - fixed some "turns to create" of the custom units in the campaign
    - added the Large Onager to these factions: Picts / Caledonians / Ebdanians

    AUM-ATT 2.4 - 8.9.16
    Spoiler Alert, click show to read: 
    - fully save game compatible
    - small balancing changes (vanilla and Radious)
    - optimizations related to several custom units
    - optimized the AI recruitment priorities of several units
    - optimized the visual variations of these units and some fixes have been made

    Frankish Long Axe Warriors
    Saxon Long Axe Warriors
    Danish Long Axe Warriors
    Danish Crossbowmen
    Jutish Crossbowmen
    Geatic Crossbowmen
    Alemannic-Helvetii Mercenary Axemen
    Alemannic-Helvetii Mercenary Pikemen
    Pictish Warriors of Fionn
    Pictish Highland Archers
    Pictish Crossbowmen
    Pictish Pikemen
    Hunnic Mounted Skirmishers
    Sassanid Pikemen

    - the optional "aum_att_mod_optional_vanilla_units_unlock.pack" has been now directly included into both core aum_att_mod*.pack mods.

    If you installed the optional mod manually before, then you can delete this optional file from your Attila data directory.
    Spoiler Alert, click show to read: 

    Several vanilla units and ships have been unlocked for other factions in the custom battle and the main campaign. The units of the DLC factions are only activated if you bought the DLCs.

    Saxons:
    Germanic Crossbowmen
    Germanic Hunters
    Germanic Elite Archers (technology required and upgrade available from Germanic Archers or Germanic Hunters)

    Picts:
    Celtic Archers
    Elite Highland Archers (technology required and upgrade available from Celtic Highland Archers)

    Danes: (DLC)
    Huscarls
    Royal Huscarls (technology required and upgrade available from Huscarls)

    Geats: (DLC)
    Huscarls
    Royal Huscarls (technology required and upgrade available from Huscarls)
    Viking Elite Dragonship
    Viking Chosen Dragonship (technology required and upgrade available from Viking Elite Dragonship)

    Jutes: (DLC)
    Viking Elite Dragonship
    Viking Chosen Dragonship (technology required and upgrade available from Viking Elite Dragonship)

    Antes / Sclaveni / Venedi: (DLC)
    Large Onager

    Aksum / Himyar / Tanukhids: (DLC)
    Large Onager

    Garamantians / Lakhmids:
    Large Onager


    AUM-ATT 2.3 - 26.2.16
    Spoiler Alert, click show to read: 

    - fully compatible with the latest patch and all DLCs
    - added an updated armor texture for the "Sassanid Zhayedan Red Immortal Lancers" by DramaBelli
    - fixed the bow/sword animation of the "Himyarite Mounted Noble Archers"
    - optimized the "rate of fire" and "accuracy" of all custom missile units
    - optimized the AI recruitment priorities of several units
    - changed the name of the Pictish two-handed axe unit to "Pictish Warriors of Fionn"

    AUM-ATT 2.2 - 29.12.15
    Spoiler Alert, click show to read: 

    - fully compatible with the latest patch and all DLCs
    - small balancing changes (vanilla and Radious)
    - improvements related to the "weight/speed" of several units
    - added the ability "cavalry counter tactics" to all custom Pikemen
    - added the two Hunnic units "Hephthalites Sveta Huna Lancers" and "Hephthalites Sveta Huna Horse Archers" to the "White Huns" faction

    - 14 new custom units:

    > Danish Heimthegi Longbowmen

    Tier: 2

    Recruitment:
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Upgrade available from this unit:
    none

    Custom battle:
    Danes

    Abilities:
    precision shot / quick reload / rapid advance / signal shot / heavy shot / flaming arrows / hide in forest

    Unit creation, unit icon and custom animation by SWISS HALBERDIER
    Custom textures by DRAMABELLI and AGUIRRE
    Custom shields textures by AGUIRRE and WEEAG

    > Jutish Werand Longbowmen

    Tier: 2

    Recruitment:
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Upgrade available from this unit:
    none

    Custom battle:
    Jutes

    Abilities:
    precision shot / quick reload / rapid advance / signal shot / heavy shot / flaming arrows / hide in forest

    Unit creation, unit icon and custom animation by SWISS HALBERDIER
    Custom textures by DRAMABELLI and AGUIRRE
    Custom shields textures by AGUIRRE and WEEAG

    > Geatic Gestr Longbowmen

    Tier: 2

    Recruitment:
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Upgrade available from this unit:
    none

    Custom battle:
    Geats

    Abilities:
    precision shot / quick reload / rapid advance / signal shot / heavy shot / flaming arrows / hide in forest

    Unit creation and custom animation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI
    Custom textures by AGUIRRE
    Custom shields textures by AGUIRRE and WEEAG

    > Ourgoi Swordsmen

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_tavern_4
    att_bld_barbarian_civic_storyteller_4
    att_bld_barbarian_civic_storyteller_5
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_leadership_nobles_4

    Upgrade available from this unit:
    none

    Custom battle:
    Alani

    Abilities:
    frenzy / rapid advance / shield wall / shield screen / disciplined / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI
    Custom helmets textures by ZASKAR70

    > Ourgoi Lancers

    Tier: 3

    Recruitment:
    att_bld_barbarian_farm_livestock_4
    att_bld_barbarian_civic_storyteller_4
    att_bld_barbarian_civic_storyteller_5
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_leadership_nobles_4

    Upgrade available from this unit:
    none

    Custom battle:
    Alani

    Abilities:
    frenzied charge / trample / form wedge / form diamond / disciplined / encourages / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI
    Custom helmets textures by ZASKAR70

    > Aksumite Masqal Bow Cavalry

    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_cavalry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_cavalry_3
    att_bld_eastmig_leadership_nobles_4

    Upgrade available from this unit:
    none

    Custom battle:
    Aksum

    Abilities:
    rapid advance / precision shot / quick reload / can shoot while moving / disciplined / signal shot / heavy shot / flaming arrows (only in the vanilla version) / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    > Aksumite Ethiopian Heavy Axemen

    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Upgrade available from this unit:
    none

    Custom battle:
    Aksum

    Abilities:
    frenzied infantry charge / steady advance / steady retreat / disciplined / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    > Aksumite Militia

    Tier: 2

    Recruitment:
    att_bld_eastern_sassanid_military_infantry_2
    att_bld_eastern_sassanid_military_infantry_3
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_inf_3
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Upgrade available from this unit:
    none

    Custom battle:
    Aksum

    Abilities:
    charge reflect / rapid advance / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    > Himyarite Mounted Noble Archers

    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_cavalry_4
    att_bld_eastern_sassanid_civic_court_palace_4
    att_bld_eastern_sassanid_civic_court_palace_5_legendary
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_cavalry_3
    att_bld_eastmig_leadership_nobles_4

    Upgrade available from this unit:
    none

    Custom battle:
    Himjar

    Abilities:
    rapid advance / precision shot / quick reload / can shoot while moving / disciplined / encourages / signal shot / heavy shot / flaming arrows (only in the vanilla version) / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    > Himyarite Shourat

    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5
    att_bld_eastmig_leadership_nobles_4

    Upgrade available from this unit:
    none

    Custom battle:
    Himjar

    Abilities:
    frenzied charge / rapid advance / shield wall / shield screen / encourages / disciplined / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    > Lakhmids Rumat


    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Upgrade available from this unit:
    none

    Custom battle:
    Lakhmids

    Abilities:
    precision shot / quick reload / rapid advance / signal shot / heavy shot / flaming arrows / hide in forest

    Unit creation by SWISS HALBERDIER
    All custom textures and unit icon by AVETIS

    > Lakhmids Al Hira Faras Musalah


    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_cavalry_4
    att_bld_eastern_sassanid_civic_court_palace_4
    att_bld_eastern_sassanid_civic_court_palace_5_legendary
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_cavalry_3
    att_bld_eastmig_leadership_nobles_4

    Upgrade available from this unit:
    none

    Custom battle:
    Lakhmids

    Abilities:
    frenzied charge / form wedge / form diamond / steady retreat / disciplined / encourages / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    > Tanukhids Long Spear Jundiyeen

    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Upgrade available from this unit:
    none

    Custom battle:
    Tanukhids

    Abilities:
    pike wall / charge reflect / rapid advance / steady retreat / hide in forest

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    > Tanukhids Rami Arum

    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_infantry_4
    att_bld_eos_military_infantry_5_east_church
    att_bld_eos_military_infantry_5_judaism
    att_bld_eos_military_infantry_5_semitic
    att_bld_eos_military_infantry_5_zoroastrian
    att_bld_eastmig_military_infantry_4
    att_bld_eastmig_military_infantry_5

    Upgrade available from this unit:
    none

    Custom battle:
    Tanukhids

    Abilities:
    rapid advance / precision shot / quick reload / guerrilla deploy / stalk / hide in forest

    Unit creation by SWISS HALBERDIER
    All custom textures and unit icon by AVETIS

    AUM-ATT 2.1 - 19.9.15
    Spoiler Alert, click show to read: 

    - fully compatible with the latest patch and all DLCs
    - improvements related to the last patch
    - added improved custom textures by DRAMABELLI to the "Sagitarii Armati"

    AUM-ATT 2.0 - 31.7.15
    Spoiler Alert, click show to read: 

    - small balancing changes (vanilla and Radious)
    - added the formation "form_shield_screen" to several related custom Swordsmen/Axemen
    - optimizations how the AI handles the custom units

    > Langobardic Gairethinx Spearmen

    Unit creation by SWISS HALBERDIER
    Unit icon and custom textures by DRAMABELLI
    Custom textures by FREREANE

    Tier: 3

    Recruitment: (available in the main campaign and TLR-DLC campaign)
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4
    bel_bld_roman_military_4
    bel_bld_roman_city_major_4

    Upgrade available from this unit:
    none

    Custom battle:
    Langobards

    Abilities:
    frenzied charge infantry / hoplite phalanx / pike square / shield wall / steady retreat / disciplined / encourages / hide in forest

    > Langobardic Warda Axemen

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Tier: 2

    Recruitment: (available in the main campaign and TLR-DLC campaign)
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_3
    att_bld_barbarian_industry_forge_4
    att_bld_barbmigs_military_warriors_3
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_3
    att_bld_barbmigs_city_4
    bel_bld_roman_military_3
    bel_bld_roman_military_4
    bel_bld_roman_city_major_3
    bel_bld_roman_city_major_4

    Upgrade available from this unit:
    none

    Custom battle:
    Langobards

    Abilities:
    frenzy / rapid advance / shield wall / shield screen / throwing axes before charging / hide in forest

    > Langobardic Wigant Long Axe Warriors

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Tier: 3

    Recruitment: (available in the main campaign and TLR-DLC campaign)
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4
    bel_bld_roman_military_4
    bel_bld_roman_city_major_4

    Upgrade available from this unit:
    none

    Custom battle:
    Langobards

    Abilities:
    killing spree / rapid advance / disciplined / encourage / scare immune / hide in forest

    > Caledonian Boghadair de Beinn

    Unit creation and icon by SWISS HALBERDIER
    Custom animation by SWISS HALBERDIER
    All custom textures by DRAMABELLI

    Tier: 3

    Recruitment:
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_city_4
    att_bld_barbmigs_military_archers_4


    Upgrade available from this unit:
    none

    Custom battle:
    Caledonians

    Abilities:
    snipe / precision shot / quick reload / signal shot / heavy shot / flaming arrows / rapid advance / hide in forest / ignore ground terrain / guerilla deployment

    AUM-ATT 1.9 - 13.7.15
    Spoiler Alert, click show to read: 

    - small improvements related to the last patch
    - added an improved chainmail texture by DRAMABELLI to the "Alemannic Long Axe Warriors"
    - fixed a visual issue of the "Caledonian Noble Warriors of Dun Chailleann" (thanks to DRAMABELLI)

    AUM-ATT 1.8 - 26.6.15
    Spoiler Alert, click show to read: 

    - fully compatible with the latest patch and all DLCs
    - small balancing changes (vanilla and Radious)
    - optimizations related to the new DLC "The last Roman"
    - added the old unit "Frankish Long Axe Warriors" to the Franks and the new unit "Langobardic Arimanni Spathari" to the Langobards in the DLC "The last Roman"

    building requirements:
    bel_bld_roman_military_4
    bel_bld_roman_city_major_4

    All other custom units aren't related to the factions in this DLC.

    - replaced the icon of the "Pictish Crossbowmen" with a better one
    - changed the bow of the "Hephthalites "Sveta Huna" Horse Archers" to att_bow_reflex_elite
    - changed the shield of the "Alemannic-Helvetii Mercenary Axemen" to att_round_large
    - added a new custom animation by me to the "Pictish Highland Archers" and they use now a longbow, sword and shield
    - added the "scare immune" ability to all custom Long Axe Warriors (Frankish, Danish, Saxon, Alemannic)

    > Sassanid Chakaran Transoxanian Lancers

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_cavalry_4

    Upgrade available from this unit:
    none

    Custom battle:
    Sassanids

    Abilities:
    rapid advance / form wedge / form diamond / disciplined / encourages / steady defense / scare immune / hide in forest

    > Caledonian Noble Warriors of Dłn Chailleann

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbarian_civic_tavern_5_legendary_celts
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Caledonians

    Abilities:
    frenzied charge / rapid advance / shield wall / raider / encourage / scare enemies / scare immune / guerilla deployment / hide in forest

    > Langobardic Arimanni Spathari

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_storyteller_4
    att_bld_barbarian_civic_tavern_4
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4
    bel_bld_roman_military_4
    bel_bld_roman_city_major_4

    Upgrade available from this unit:
    none

    Custom battle:
    Langobards

    Abilities:
    frenzy / rapid advance / shield wall / throwing axes before charging / encourage / disciplined / scare immune / hide in forest

    AUM-ATT 1.7 - 1.6.15
    Spoiler Alert, click show to read: 

    - small balancing changes (vanilla and Radious)
    - changed the in-game English name of the "Armoured Sagittarii" to "Sagittarii Armati"
    - replaced all icons to the new "icon style" in the Radious version (thanks to Verzione)

    > Sassanid Zhayedan Red Immortal Lancers

    Unit creation by SWISS HALBERDIER
    Unit icon and all custom textures by DRAMABELLI

    Tier: 3

    Recruitment:
    att_bld_eastern_sassanid_military_cavalry_4

    Upgrade available from this unit:
    none

    Custom battle:
    Sassanids

    Abilities:
    rapid advance / form wedge / form diamond / disciplined / encourages / steady defense / scare immune / scare all / hide in forest

    > Pictish Highland Archers

    Unit creation and icon by SWISS HALBERDIER
    Custom Pictish skins/faces and customized vanilla skins/faces by SWISS HALBERDIER

    Tier: 3

    Recruitment:

    att_bld_barbarian_industry_carpenter_4
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_city_4
    att_bld_barbmigs_military_archers_4

    Upgrade available from this unit:
    none

    Custom battle:
    Picts

    Abilities:
    snipe / precision shot / quick reload / signal shot / heavy shot / flaming arrows / rapid advance / hide in forest / ignore ground terrain / guerilla deployment

    > Pictish Crossbowmen

    Unit creation and icon by SWISS HALBERDIER
    Custom Pictish skins/faces and customized vanilla skins/faces by SWISS HALBERDIER
    Custom animation by FREREANE

    Tier: 2

    Recruitment:
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Upgrade available from this unit:
    none

    Custom battle:
    Picts

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming arrows (only in the vanilla version) / hide in forest / guerilla deployment

    AUM-ATT 1.6 - 28.4.15
    Spoiler Alert, click show to read: 

    - fully compatible with the latest small patch and all DLCs
    - small balancing changes (vanilla and Radious)
    - the optional "aum_att_mod_optional_vanilla_units_unlock.pack" is now a separate download and it is only available on my Mediafire download link and will not be available on the STEAM Workshop.

    https://www.mediafire.com/folder/usc...4p5/AUM_Attila

    - the UPC-ATT will not be available on the STEAM workshop and you have to download it on the normal TWC thread

    http://www.twcenter.net/forums/showthread.php?680610

    - added both versions of my mod to the STEAM workshop as a preparation for the upcoming opening of the workshop. My mods can be subscribed there after the STEAM workshop is open.

    > How to install AUM-ATT with Steam Workshop

    Steam Workshop automatically downloads the latest version to your Attila data folder if you subscribe to AUM-ATT.

    - subscribe to one version
    - open the launcher and click on the Mod Manager button
    - click on the check box to activate AUM-ATT
    - click on play

    Additional Units Mod - Attila (AUM-ATT) - vanilla version
    http://steamcommunity.com/sharedfile.../?id=395693939

    Additional Units Mod - Attila (AUM-ATT) - Radious version
    http://steamcommunity.com/sharedfile.../?id=395694654

    > Alemannic Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER
    Custom chainmail textures by DRAMABELLI

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Alamans

    Abilities:
    killing spree / rapid advance / disciplined / encourage / hide in forest

    > Pictish Berserkers of Fionn

    Unit creation and icon by SWISS HALBERDIER
    Custom Pictish skins/faces and customized vanilla skins/faces by SWISS HALBERDIER

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_civic_tavern_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Picts

    Abilities:
    berserk / headhunt / rapid advance / encourage / scare enemies / immune to scare / guerilla deployment / ignore ground terrain / hide in forest

    AUM-ATT 1.5 - 3.4.15
    Spoiler Alert, click show to read: 

    - small balancing changes (vanilla and Radious)
    - changed the in-game English name of the Geatic Crossbowmen
    - fixed the upgrade-option of the Armoured Sagitarii (only available in the AUM-ATT vanilla version)
    - added the optimized textures of the Hephthalites "Sveta Huna" Lancers and Hephthalites "Sveta Huna" Horse Archers by DramaBelli
    - added this unit to the optional "aum_att_mod_optional_vanilla_units_unlock.pack"

    Picts:
    Elite Highland Archers

    You need the DLCs for the units of the DLC factions.

    > Alemannic-Helvetii Mercenary Pikemen

    Unit creation and icon by SWISS HALBERDIER
    Custom shields textures by AGUIRRE and WEEAG

    Tier: 2

    Recruitment:
    att_bld_barbarian_civic_tavern_3
    att_bld_barbarian_civic_tavern_4
    att_bld_barbmigs_military_warriors_3
    att_bld_barbmigs_military_warriors_4

    Upgrade available from this unit:
    none

    Custom battle:
    Alamans

    Abilities:
    pike wall / charge reflect / immune to fatigue / cold resistant / hide in forest

    > Alemannic-Helvetii Mercenary Axemen

    Unit creation and icon by SWISS HALBERDIER
    Custom shields textures by AGUIRRE and WEEAG

    Tier: 2

    Recruitment:
    att_bld_barbarian_civic_tavern_3
    att_bld_barbarian_civic_tavern_4
    att_bld_barbmigs_military_warriors_3
    att_bld_barbmigs_military_warriors_4

    Upgrade available from this unit:
    none

    Custom battle:
    Alamans

    Abilities:
    frenzy / rapid advance / shield wall / throwing axes before charging / cold resistant / hide in forest

    > Pictish Pikemen

    Unit creation and icon by SWISS HALBERDIER

    Tier: 2

    Recruitment:
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_carpenter_3
    att_bld_barbarian_industry_carpenter_4
    att_bld_barbmigs_city_3
    att_bld_barbmigs_city_4
    att_bld_barbmigs_military_warriors_3
    att_bld_barbmigs_military_warriors_4

    Upgrade available from this unit:
    none

    Custom battle:
    Picts

    Abilities:
    pike wall / charge reflect / immune to fatigue / guerilla deployment / hide in forest

    > Sassanid Pikemen

    Unit creation and icon by SWISS HALBERDIER

    Tier: 2

    Recruitment:
    att_bld_eastern_sassanid_city_major_3
    att_bld_eastern_sassanid_city_major_4
    att_bld_eastern_sassanid_military_infantry_3
    att_bld_eastern_sassanid_military_infantry_4

    Upgrade available from this unit:
    none

    Custom battle:
    Sassanids

    Abilities:
    pike wall / charge reflect / immune to fatigue / hide in forest

    AUM-ATT 1.4 - 26.3.15
    Spoiler Alert, click show to read: 

    - fully compatible with the latest patch and all DLCs
    - small balancing changes (vanilla and Radious)
    - changed the used javelin of the Hunnic Mounted Skirmishers
    - added the ability "quick reload" to the Armoured Sagitarii and Hunnic Mounted Skirmishers
    - optimized the visual variations of the appearances of the Armoured Sagitarii, Hunnic Mounted Skirmishers, Danish Long Axe Warriors, Frankish Long Axe Warriors, Saxon Long Axe Warriors

    - optional "aum_att_mod_optional_vanilla_units_unlock.pack" available

    You can use this mod with both versions of my AUM-ATT (vanilla and Radious) to unlock vanilla units and ships in the custom battle and campaign. It is fully optional and works with AUM-ATT or without AUM-ATT.

    You need the DLCs for the units of the DLC factions.

    Saxons:
    Germanic Crossbowmen
    Germanic Hunters
    Germanic Elite Archers

    Danes:
    Huscarls
    Royal Huscarls
    Viking Chosen Dragonship
    Viking Elite Dragonship

    Geats:
    Huscarls
    Royal Huscarls
    Viking Chosen Dragonship
    Viking Elite Dragonship

    Picts:
    Celtic Archers

    > Hephthalites "Sveta Huna" Lancers (Sveta Huna = White Huns)

    Unit creation and icon by SWISS HALBERDIER
    Custom armours, helmets, bracers and greaves textures by DRAMABELLI

    Tier: 3

    Recruitment:
    att_bld_nomad_warriors_cavalry_4

    Upgrade available from this unit:
    none

    Custom battle:
    Huns

    Abilities:
    rapid advance / form wedge / frenzy / can shoot while moving / signal shot / heavy shot / flaming arrows (only in the vanilla version) / scare enemies / hide in forest

    > Hephthalites "Sveta Huna" Horse Archers (Sveta Huna = White Huns)

    Unit creation and icon by SWISS HALBERDIER
    Custom armours, helmets, bracers and greaves textures by DRAMABELLI

    Tier: 3

    Recruitment:
    att_bld_nomad_warriors_cavalry_4

    Upgrade available from this unit:
    none

    Custom battle:
    Huns

    Abilities:
    rapid advance / precision shot / quick reload / can shoot while moving / parthian shot / signal shot / heavy shot / flaming arrows (only in the vanilla version) / scare enemies / hide in forest

    > Danish Crossbowmen

    Unit creation and icon by SWISS HALBERDIER
    Custom animation by FREREANE
    Custom shields textures by AGUIRRE and WEEAG

    You need the DLC "Viking Forefathers" that you can play this unit in the custom battle and campaign.

    Tier: 2

    Recruitment:
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Upgrade available from this unit:
    none

    Custom battle:
    Danes

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming arrows (only in the vanilla version) / hide in forest / immune to sea-sickness

    > Jutish Crossbowmen

    Unit creation and icon by SWISS HALBERDIER
    Custom animation by FREREANE
    Custom shields textures by AGUIRRE and WEEAG

    You need the DLC "Viking Forefathers" that you can play this unit in the custom battle and campaign.

    Tier: 2

    Recruitment:
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Upgrade available from this unit:
    none

    Custom battle:
    Jutes

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming arrows (only in the vanilla version) / hide in forest

    > Geatic Crossbowmen

    Unit creation and icon by SWISS HALBERDIER
    Custom animation by FREREANE
    Custom shields textures by AGUIRRE and WEEAG

    You need the DLC "Viking Forefathers" that you can play this unit in the custom battle and campaign.

    Tier: 2

    Recruitment:
    att_bld_barbarian_city_major_3
    att_bld_barbarian_city_major_4
    att_bld_barbmigs_military_archers_3
    att_bld_barbmigs_military_archers_4

    Upgrade available from this unit:
    none

    Custom battle:
    Geats

    Abilities:
    precision shot / quick reload / signal shot / heavy shot / flaming arrows (only in the vanilla version) / hide in forest

    AUM-ATT 1.3 - 13.3.15
    Spoiler Alert, click show to read: 

    - small balancing changes (vanilla and Radious)

    > Hunnic Mounted Skirmishers

    Unit creation and icon by SWISS HALBERDIER

    Tier: 1

    Recruitment:
    att_bld_nomad_city_1
    att_bld_nomad_city_2
    att_bld_nomad_city_3
    att_bld_nomad_warriors_1
    att_bld_nomad_warriors_2
    att_bld_nomad_warriors_cavalry_3
    att_bld_nomad_warriors_cavalry_4

    Upgrade available from this unit:
    none

    Custom battle:
    Huns

    Abilities:
    precision shot / can shoot while moving / immune to fatigue / hide in forest

    AUM-ATT 1.2 - 5.3.15
    Spoiler Alert, click show to read: 

    - fully compatible with the latest patch and all DLCs
    - small balancing changes (vanilla and Radious)
    - optimized the "unit heights" visible in battle

    > Danish Long Axe Warriors

    You need the DLC "Viking Forefathers" that you can play this Danish unit in the custom battle and campaign.

    Unit creation and icon by SWISS HALBERDIER

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Danes

    Abilities:
    killing spree / rapid advance / disciplined / encourage / hide in forest / immune to sea-sickness

    > Saxon Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Saxons

    Abilities:
    frenzy / frenzied charge infantry / disciplined / encourage / hide in forest

    AUM-ATT 1.1 - 27.2.15
    Spoiler Alert, click show to read: 

    - small balancing changes (vanilla and Radious)
    - optimized the icon of the Armoured Sagitarii
    - added short text descriptions to my custom units (hoover the mouse over the unit name)

    > Frankish Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER

    Tier: 3

    Campaign recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Franks

    Abilities:
    frenzy / rapid advance / disciplined / encourage / hide in forest

    AUM-ATT 1.0 - 20.2.15
    Spoiler Alert, click show to read: 

    - fully compatible with the day 1 patch and DLC
    - available in two versions: adapted to the normal vanilla version and Radious Total War Mod
    - can be used with save games and you don't have to start a new campaign
    - can be used with other mods

    > Western Roman Armoured Sagitarii

    Unit creation and icon by SWISS HALBERDIER

    Campaign recruitment:
    att_bld_roman_west_military_skirmisher_3 - 4

    Upgrade available from this unit: (only in the vanilla version as it has been disabled in AUM-ATT-Radious)
    Sagitarii

    Custom battle:
    Western Roman Empire

    Abilities:
    precision shot / signal shot / heavy shot / flaming arrows / hide in forest / loose formation


    How to customize AUM-ATT
    Spoiler Alert, click show to read: 

    I updated my TWC Wiki Tutorial with helpful information about unit pack customization:

    http://www.twcenter.net/wiki/How_to_...Unit_Pack_Mods


    It's possible to customize AUM-ATT with the Pack File Manager if subscribed to Steam Workshop. If I release a new version, then the aum_att_mod_*.pack gets overwritten.

    You could copy the aum_att_mod_*.pack and rename it to my_aum_att_mod_*.pack. Then edit this pack like you want and activate your edited my_aum_att_mod_*.pack via the Mod Manager.

    Permission information for Modders
    Spoiler Alert, click show to read: 

    Please send me a personal message with the link to your released mod and ask for permission to integrate my custom units.

    Awards
    Spoiler Alert, click show to read: 

    2015 2nd Most Popular Battle Map Mod
    2015 2nd Most Popular submod
    2015 3rd Most Popular submod - Community Campaign Map with Area of Recruitment/Unit Resources

    2016 2nd Gameplay Mods - Unit Pack Compatibility - Attila (UPC-ATT)
    2017 1st Favourite battle map mod
    2017 3rd Favourite overhaul, compilation and miscellaneous mod - Unit Pack Compatibility - Attila (UPC-ATT)

    Credits
    Spoiler Alert, click show to read: 

    SWISS HALBERDIER - Creator of AUM-ATT and UPC-ATT

    Thanks a lot to DRAMABELLI for his custom textures, icons, screenshots, testing and research.

    Thanks a lot to RADIOUS for the great cooperation on all modding related things.

    Thanks a lot to PLISSKEN3 for testing and research.

    Thanks a lot to REDOCTANE02for testing.

    Thanks a lot to AGUIRRE for his custom armour and shields textures.

    Thanks a lot to AVETIS for his custom textures.

    Thanks a lot to WEEAG for his custom shields textures.

    Thanks a lot to ZASKAR70 for his custom helmets textures.

    Thanks a lot to FREREANE for his custom crossbow animation.

    Thanks a lot to VERZIONE for his new icon-style of the Radious unit icons.

    Thanks a lot to [B]YOYO80 [B], LAZ3456 and NIZAM for testing.

    Thanks a lot to GERULA666 for his banner on my thread.

    Thanks a lot to our toolmakers on TWC: daniu, Jinarik, husserlTW, Mitch.

    The whole Total War Center Team for hosting the best site about Total War Games and allowing us to share our passion with others.

    The fantastic Total War Community for all the infos, discussions, resources and mods.

    Creative Assembly for creating the awesome Total War Series.

    Swiss Halberdier's projects
    Spoiler Alert, click show to read: 

    AUM-ATT download links

    AUM-ATT on Mediafire

    AUM-ATT on Moddb.com

    AUM-ATT on Steam Workshop
    Spoiler Alert, click show to read: 

    Additional Units Mod - Attila (AUM-ATT) - vanilla version
    http://steamcommunity.com/sharedfile.../?id=395693939

    Additional Units Mod - Attila (AUM-ATT) - Radious version
    http://steamcommunity.com/sharedfile.../?id=395694654

    Enjoy AUM-ATT
    Swiss Halberdier

  2. #2
    DramaBelli's Avatar Ministry of Silly Walks
    Join Date
    Feb 2010
    Location
    Rome
    Posts
    3,816

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Updated x.2.2015) - work in progress

    First time I have the mods but not the game ))

  3. #3

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Thanks alot Swiss

  4. #4

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    By the way, will there be a modworkshop support like with Rome 2? Can't see anything so far.

    Proud to be a real Prussian.

  5. #5

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Quote Originally Posted by Warchamp84 View Post
    Thanks alot Swiss
    Thanks Warchamp!

    Quote Originally Posted by Marcus Aemilius Lepidus View Post
    By the way, will there be a modworkshop support like with Rome 2? Can't see anything so far.
    Yes our mods will be on Steam-Workshop as soon as the Workshop is open. At the moment we modders can upload our mods there, but unfortunately they are only visible to the creator, co-creators and Steam administrators.

  6. #6
    Libertus
    Join Date
    Jan 2013
    Location
    Texas, USA
    Posts
    96

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Bring it on Swiss
    Great work

  7. #7
    SenseiJT92's Avatar Decanus
    Join Date
    Jun 2011
    Location
    Merseyside, United Kingdom
    Posts
    511

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Great job Radious, although, I wish you wouldn't photoshop the screen-shots... simple editing is nice, but your edits are always way OTT and make it hard to even see the unit (at least on my monitor)!
    Previously taylorj2, Allu X, Grandmaster Ryu, Dauntless Commandant & Sensei Kiisu

    Creator of the "Perfectly Polished" sub-mod for Stainless Steel (M2:TW), contributing to LOTR:TW (R:TW) and many other modifications over time, now long-forgotten

    Original join date, Feb 2007.


  8. #8
    plissken3's Avatar Decanus
    Join Date
    Sep 2008
    Location
    In Scotland & In My Bedroom
    Posts
    565

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Way to go Swiss - the sudden rush of mods coming for Attila is like the calm before the storm, Yes, I CAN feel the thundering of horses rushing to battle - soon they will be upon us like the scourge himself! (sorry got a bit carried away there) err so a lot of mods will be coming soon
    WHY NOT TRY MY MODS BELOW - FOR EMPIRE & NAPOLEON
    here:BetterMusicMod& here:SharpeThemeMod
    & here:WarpathPictureMod

  9. #9
    plissken3's Avatar Decanus
    Join Date
    Sep 2008
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    In Scotland & In My Bedroom
    Posts
    565

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Quote Originally Posted by SenseiTJ2 View Post
    Great job Radious, although, I wish you wouldn't photoshop the screen-shots... simple editing is nice, but your edits are always way OTT and make it hard to even see the unit (at least on my monitor)!
    Sometimes I feel this but the screenshots still look awesome, it is mainly edited for advertising purposes that's all but the units always look good so i usually look at them in custom battle anyway, as i get very excited when new units are made from the TWC community - the amount of work/effort put into these units is breathtaking
    WHY NOT TRY MY MODS BELOW - FOR EMPIRE & NAPOLEON
    here:BetterMusicMod& here:SharpeThemeMod
    & here:WarpathPictureMod

  10. #10

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Thanks a lot plissken3 and Blackmill!

    Quote Originally Posted by SenseiTJ2 View Post
    Great job Radious, although, I wish you wouldn't photoshop the screen-shots... simple editing is nice, but your edits are always way OTT and make it hard to even see the unit (at least on my monitor)!
    The screenshots have been made by DramaBelli and he uses the new GEM for Attila.

    I will release my AUM-ATT 1.1 with the new unit Frankish Long Axe Warriors after the upcoming patch/DLC has been released.

  11. #11

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    So is this only one unit for now?

  12. #12
    Radious's Avatar I came, I saw, I modded
    Join Date
    Mar 2009
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    Czech Republic
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    11,083

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Quote Originally Posted by athropos1 View Post
    So is this only one unit for now?
    Not for long. :-)

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
    Follow us here - Team Radious




  13. #13

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Quote Originally Posted by athropos1 View Post
    So is this only one unit for now?
    More units will come for sure. I didn't have time to create more units yet, as I'm highly involved in the awesome overhaul by Radious. DramaBelli and I created all new unit cards for the upcoming release of Radious Total Units Mod.

    I will release my AUM-ATT 1.1 with the new unit Frankish Long Axe Warriors on Friday.

  14. #14

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.1 - (updated 27.2.2015)

    Hello AUM-ATT players,

    I released my AUM-ATT 1.1.

    Changelog:
    Spoiler Alert, click show to read: 

    - small balancing changes (vanilla and Radious)
    - optimized the icon of the Armoured Sagitarii
    - added short text descriptions to my custom units (hoover the mouse over the unit name)

    > Frankish Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER

    Tier: 3

    Campaign recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Franks

    Abilities:
    frenzy / rapid advance / disciplined / encourage / hide in forest

    Historical base: (second soldier from the left)
    http://imageweb-cdn.magnoliasoft.net.../cht210211.jpg

    Thanks a lot to DRAMABELLI for his screenshots and testing. Thanks a lot to PLISSKEN3 and NIZAM for testing.

    All download links are on my first post.

    Cheers and enjoy AUM-ATT
    Swiss Halberdier

  15. #15

  16. #16

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.1 - (updated 27.2.2015)

    Quote Originally Posted by Swiss Halberdier View Post
    I will release my AUM-ATT 1.2 with two new units after the patch/DLC has been released.
    Well it is released Keep the good work up.

    Proud to be a real Prussian.

  17. #17

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.2 - (updated 5.3.2015)

    Thanks M.A. Lepidus


    Hello AUM-ATT players,

    I released my AUM-ATT 1.2.

    Changelog:
    Spoiler Alert, click show to read: 

    - fully compatible with the latest patch and all DLCs
    - small balancing changes (vanilla and Radious)
    - optimized the "unit heights" visible in battle

    > Danish Long Axe Warriors

    You need the DLC "Viking Forefathers" that you can play this Danish unit in the custom battle and campaign.

    Unit creation and icon by SWISS HALBERDIER

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Danes

    Abilities:
    killing spree / rapid advance / disciplined / encourage / hide in forest / immune to sea-sickness

    > Saxon Long Axe Warriors

    Unit creation and icon by SWISS HALBERDIER

    Tier: 3

    Recruitment:
    att_bld_barbarian_city_major_4
    att_bld_barbarian_industry_forge_4
    att_bld_barbarian_civic_chieftain_4
    att_bld_barbarian_civic_chieftain_5_legendary
    att_bld_barbarian_civic_minor_chieftain_4_legendary
    att_bld_barbarian_civic_minor_chieftain_5_legendary
    att_bld_barbmigs_military_warriors_4
    att_bld_barbmigs_city_4

    Upgrade available from this unit:
    none

    Custom battle:
    Saxons

    Abilities:
    frenzy / frenzied charge infantry / disciplined / encourage / hide in forest

    Thanks a lot to DRAMABELLI for his screenshots and testing. Thanks a lot to PLISSKEN3 for testing.

    All download links are on my first post.

    Cheers and enjoy AUM-ATT
    Swiss Halberdier

  18. #18

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.2 - (updated 5.3.2015)

    Good Swiss Halberdier!
    I just jumped by to say that i loved Your units in Rome 2 and when i get my hands on Attila in the near future then i definitely love those units as well! Thank You for Your great effort!

  19. #19
    Aguirre's Avatar Decanus
    Join Date
    Apr 2008
    Location
    Gothenburg
    Posts
    548

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.2 - (updated 5.3.2015)

    Ah great units mate! did you take the screens? if so your graphics cards can't be that old? they look crispy

  20. #20

    Default Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.2 - (updated 5.3.2015)

    Quote Originally Posted by RemyKalda View Post
    Good Swiss Halberdier!
    I just jumped by to say that i loved Your units in Rome 2 and when i get my hands on Attila in the near future then i definitely love those units as well! Thank You for Your great effort!
    Thanks Remy and yes Attila will be worth it and with Radious' overhaul it's always an improvement.

    Quote Originally Posted by Aguirre View Post
    Ah great units mate! did you take the screens? if so your graphics cards can't be that old? they look crispy
    Thanks Aguirre! All screenshots of all my AUM mods are made by DramaBelli with the activated GEM enhancement mod.

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