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Thread: Stronger Walls, Towers and Gates mod

  1. #1
    Magnar's Avatar Artifex
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    Default Stronger Walls, Towers and Gates mod



    Stronger Walls, Towers and Gates

    This mod doubles the hitpoints of stone towers, gates and walls for harder sieges.

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    Find more Magnar Mechanics HERE
    Last edited by Magnar; March 27, 2015 at 08:26 PM.

  2. #2

    Default Re: Stronger Walls, Towers and Gates mod

    Great!
    Can u make stronger the street barricades too? bcs enemy destroy under 5 sec. witch is so useless . thx

  3. #3
    Magnar's Avatar Artifex
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    Default Re: Stronger Walls, Towers and Gates mod

    sure

    will make it in a few minutes

  4. #4

    Default Re: Stronger Walls, Towers and Gates mod

    so can we not mod out the auto-exploding towers? I don't really care about the HP of the walls as much as I do them just outright collapsing because my men stood there for too long

  5. #5
    Efix's Avatar Tiro
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    Default Re: Stronger Walls, Towers and Gates mod

    Dunno if its possible or make sense for other people but changing the stone tower basic arrow for a scorpion bolt with impale ability sound right to me. Reload rate will need to be adjust tho.

  6. #6

    Default Re: Stronger Walls, Towers and Gates mod

    How does this work? When I open the mod up, there are no tables. Seems it is blank. Am I missing something? I would love to see how this works, just see it as a red table name.
    It is what it is, nothing more, nothing less
    In life, pain and death are the only things shared by everyone

  7. #7
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    Default Re: Stronger Walls, Towers and Gates mod

    Quote Originally Posted by synagas View Post
    How does this work? When I open the mod up, there are no tables. Seems it is blank. Am I missing something? I would love to see how this works, just see it as a red table name.
    Thats cos PFM hasn't updated that table schema so it cant be opened

    But I can assure that it works

  8. #8

    Default Re: Stronger Walls, Towers and Gates mod

    So, if i wanted to do something similar, how would I? I have been using your awesome mods and videos as my entire learning to mod process. So thank you
    It is what it is, nothing more, nothing less
    In life, pain and death are the only things shared by everyone

  9. #9
    Magnar's Avatar Artifex
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    Default Re: Stronger Walls, Towers and Gates mod

    Quote Originally Posted by synagas View Post
    So, if i wanted to do something similar, how would I? I have been using your awesome mods and videos as my entire learning to mod process. So thank you
    you'd have to decode the table or wait for pfm to update with someone else who has decoded it.

    To decode a table:

    Right click it in pfm and select open -> decode tool

    Then it takes a little getting used to so best to start with a simple table to get the hang of it.

    The reason I haven't put up my decoded schema is because with the most of the later Rome 2 schema changes I was almost solely doing all the decoding and now with Attila (except for the initial decoding done by mitch and daniu and some others ) it is looking like no one is going to continue decoding tables and I don't want to take on the full responsibility for doing that myself.

    My solution is to stop posting my updated schemas until other modders start helping with the decoding as well.

  10. #10

    Default Re: Stronger Walls, Towers and Gates mod

    Ahhh, if only i had a better idea how to read hex. Thank you for the help though
    It is what it is, nothing more, nothing less
    In life, pain and death are the only things shared by everyone

  11. #11
    Magnar's Avatar Artifex
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    Default Re: Stronger Walls, Towers and Gates mod

    Quote Originally Posted by synagas View Post
    Ahhh, if only i had a better idea how to read hex. Thank you for the help though
    you dont need to read hex, ignore the hex part for starters and just look at the right side of the window

  12. #12

    Default Re: Stronger Walls, Towers and Gates mod

    I was, and thought I had it until I looked at yours and got a "Cannot read strong length of 48870: only 28495" And all values are 0. (That and I realized I cannot tell apart the walls and barricade in the original file... Lol)
    It is what it is, nothing more, nothing less
    In life, pain and death are the only things shared by everyone

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