Code:
city_barracks_A2 requires factions { seleucid, } and building_present_min_level government gov1 and building_present_min_level hinterland_reforms1 romani2 and not building_present_min_level hinterland_reforms1 romani3
{
capability
{
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman missile accensi" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "italic cavalry campanian" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "italic cavalry campanian" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "italic cavalry campanian" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry hastati" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry principes" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "samnite infantry spearmen" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "samnite infantry spearmen" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "samnite infantry spearmen" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource C and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource EA and hidden_resource E and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource C and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource y8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource NW and hidden_resource A and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource EA and hidden_resource E and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource D and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource D and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource C and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource D and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource EA and hidden_resource C and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource C and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "generic siege 30mina" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman infantry polybian triarii" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource C and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource EA and hidden_resource E and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource C and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource y8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource NW and hidden_resource A and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource EA and hidden_resource E and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource D and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource D and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource C and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource D and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource EA and hidden_resource C and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource C and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "generic siege 3span" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource n8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource n8
recruit "roman skirmisher velites" 0 requires factions { seleucid, } and hidden_resource SW and hidden_resource B and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource n8
}
in bold the basic siege machines, the requirements corresponds to the regions of Attike, Delta Neilou, Epeiros, Greseoallra, Heptanomis, Lydia, Mysia, Peloponnesos, Rhodos, Syria, Thessalia, Trinakrie