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Thread: TWC Total War Attila benchmark thread - last update: 26. December 2016

  1. #301
    alQamar's Avatar Citizen
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    Default Re: TWC Total War Attila benchmark thread - last update 25. March 2016

    Any news @Senior?

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  2. #302

    Default Re: TWC Total War Attila benchmark thread - last update 25. March 2016

    Do you know if the new driver versions of Nvidia have improved the performance of the game?

  3. #303
    alQamar's Avatar Citizen
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    Default Re: TWC Total War Attila benchmark thread - last update 25. March 2016

    Nothing that I've read in the official changelog. Perhaps you have to try that out with a bench again. But not even Warhammer have got specifically mentioned apart from fixed vsync issues and an added SLI profile.

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  4. #304

    Default Re: TWC Total War Attila benchmark thread - last update 25. March 2016

    Quote Originally Posted by alQamar View Post
    Nothing that I've read in the official changelog. Perhaps you have to try that out with a bench again. But not even Warhammer have got specifically mentioned apart from fixed vsync issues and an added SLI profile.

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  5. #305
    alQamar's Avatar Citizen
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    Default Re: TWC Total War Attila benchmark thread - last update 25. March 2016

    Gut gut

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  6. #306
    alQamar's Avatar Citizen
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    Default Re: TWC Total War Attila benchmark thread - last update 25. March 2016

    I've updated the Attila benchmark section for PC 1920x1080 with a computer that I've build and tested for a TWC user. Ironically in some cases it is performing slower or equal to weaker hardware which shows the treachery of CA's statement that some Attila settings are meant for future hardware (next gen) - http://www.pcgamer.com/total-war-att...r-future-gpus/

    Now that the 6600K is a future CPU (about 16% percent faster than a i7 2600K at same clock speed) and a GTX 1080 is definitely a future GPU - and delivers rock solid performance in Warhammer and Rome 2 - have a look at the 64bit engine Warhammer results- it is more than clear that Attila will always be left the most unoptimized and crappy game CA ever made in terms of technical evolution, compatibility and performance - as long there will be no optimization made.

    Not only Attila cannot use the full VRAM but is limited to 3 GB due to the 32bit contraints - it is rather ridicilous how slow it runs comparingly to Warhammer and even Rome 2, which is also 32bit, same as Attila - refer the benchmark results for the same rig here.

    The Creative Assembly should really excuse for this and patch Attila, if they really care for high end users of their franchise.
    Last edited by alQamar; September 09, 2016 at 10:26 AM.
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  7. #307
    Praetorian_BGX's Avatar Ordinarius
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    Default Re: TWC Total War Attila benchmark thread - last update 25. March 2016

    Quote Originally Posted by alQamar View Post
    I've updated the Attila benchmark section for PC 1920x1080 with a computer that I've build and tested for a TWC user. Ironically in some cases it is performing slower or equal to weaker hardware which shows the treachery of CA's statement that some Attila settings are meant for future hardware (next gen) - http://www.pcgamer.com/total-war-att...r-future-gpus/

    Now that the 6600K is a future CPU (about 16% percent faster than a i7 2600K at same clock speed) and a GTX 1080 is definitely a future GPU - and delivers rock solid performance in Warhammer and Rome 2 - have a look at the 64bit engine Warhammer results- it is more than clear that Attila will always be left the most unoptimized and crappy game CA ever made in terms of technical evolution, compatibility and performance - as long there will be no optimization made.

    Not only Attila cannot use the full VRAM but is limited to 3 GB due to the 32bit contraints - it is rather ridicilous how slow it runs comparingly to Warhammer and even Rome 2, which is also 32bit, same as Attila - refer the benchmark results for the same rig here.

    The Creative Assembly should really excuse for this and patch Attila, if they really care for high end users of their franchise.
    Didn't played Attila for a very, very long time due to poor optimization and i really hoped that this will be solved on CA side in future patches. Was actually started following Ancient Empire mod thread and waiting on initial release. I have solid hardware but found the game completely unplayable.

    INTEL Core i5-3570 3.4GHz Box
    Gigabyte-GTX970-G1-4GB-GDDR5-OC
    16 GB HyperX

    *About 40-50 fps zoomed out and about 15 fps zoomed in.
    *Multiple stacks are creating slide show fiesta on both open field and siege battles.
    *Campaign map lag is horrible in mid-late stage

    ***All reported issues are present on med/high/ultra high settings***

    Since im working in advertising certification unit (testing, quality control) i can confirm that this product never saw any testing and there is no way that any serious internal/external QA will EVER mark this as certified.
    Last edited by Praetorian_BGX; September 13, 2016 at 10:58 AM.

    "The strong do what they can and the weak suffer what they must
    ."
    -Thucydides



  8. #308

    Default Re: TWC Total War Attila benchmark thread - last update: 27. November 2016

    Intel Core i3 3220 3.3Ghz
    GTX 660 2GB
    12 GB RAM
    SSD
    1920x1080
    Windows10x64Pro
    all drivers up to date (27nov16)
    benchmarking was done with high performance power plan selected, antivirus temporarily disabled and no other application running open

    1920 x 1080 FPS.................. Min - Max - Avg

    My custom settings* ............ 26 - 49 - 36.2

    Maximum performance ......... 49 - 94 - 70.3
    Performance ....................... 26 - 48 - 38.9
    Quality .............................. 16 - 38 - 27
    Maximum quality ................. 14 - 26 - 20.3
    Extreme quality ................... 9 - 18 - 14.9

    1024 x 768 FPS
    Maximum performance ...........63 - 121 - 86.1
    Performance .........................26 - 53 - 44
    Quality .................................21 - 43 - 30.8
    Maximum quality .................. 16 - 39 - 26.2
    Extreme quality.......................9 - 34 - 25.6

    *I play with custom settings in windowed mode. I noticed windowed mode to cost a couple of FPS (around 2-3). I have attached the custom settings as image.
    Click image for larger version. 

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    tascaru.txt

  9. #309
    alQamar's Avatar Citizen
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    Default Re: TWC Total War Attila benchmark thread - last update: 09. September 2016

    thanks for posting your results!
    NEW: Total War Saga: Britannia benchmark thread - last update: 10.05.2018
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    If you are missing anything of interest, please let me know. Sorry for any inconvinience caused.

  10. #310
    alQamar's Avatar Citizen
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    Default Re: TWC Total War Attila benchmark thread - last update: 09. September 2016

    Added results for al Qamar Kaby Lake i7, GTX 970
    Added results for Tascaru i3, GTX 660

    Tascaru, if you read this could you please provide me more information about the Windows, Mainboard and RAM (CPU-Z.log) thanks
    Last edited by alQamar; December 26, 2016 at 02:29 PM.
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  11. #311

    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    First post. If I do anything wrong please tell me.

    Intel Core i5-6500 @ 5GHz (156.25x32) , 16 GB RAM 3333 MHz CL 15-15-15-28-278-2T Tightening all sub timings , GTX 980 Ti Reference @ 1539Mhz / 1940Mhz with waterblock , Windows 10 pro 64bit 14393.693 , Resolution 1920x1080p, no SLI

    http://pastebin.com/z4gDd8UA



    maxed out settings:

    max 58 / min 28 / avg 44,9 Intel Core i5 6500 , 5.0 GHz, MSI Z170A Gaming Pro Carbon , 16 GB DDR4 RAM 3333 MHz CL 15-15-15-28-278-2T @ 1.40 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693



    extreme quality (3-4 GB VRAM needed):

    max 78 / min 44 / avg 63,1 Intel Core i5 6500 , 5.0 GHz, MSI Z170A Gaming Pro Carbon , 16 GB DDR4 RAM 3333 MHz CL 15-15-15-28-278-2T @ 1.40 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693

    maximum quality:

    max 109 / min 53 / avg 70,8 Intel Core i5 6500 , 5.0 GHz, MSI Z170A Gaming Pro Carbon , 16 GB DDR4 RAM 3333 MHz CL 15-15-15-28-278-2T @ 1.40 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693

    quality:

    max 122 / min 61 / avg 85,2 Intel Core i5 6500 , 5.0 GHz, MSI Z170A Gaming Pro Carbon , 16 GB DDR4 RAM 3333 MHz CL 15-15-15-28-278-2T @ 1.40 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693

    performance:

    max 164 / min 91 / avg 117,7 Intel Core i5 6500 , 5.0 GHz, MSI Z170A Gaming Pro Carbon , 16 GB DDR4 RAM 3333 MHz CL 15-15-15-28-278-2T @ 1.40 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693

    maximum performance:

    max 322 / min 162 / avg 216,6 Intel Core i5 6500 , 5.0 GHz, MSI Z170A Gaming Pro Carbon , 16 GB DDR4 RAM 3333 MHz CL 15-15-15-28-278-2T @ 1.40 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693


  12. #312

    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    Quote Originally Posted by Enterprise24 View Post
    First post. If I do anything wrong please tell me.
    Intel Core i5-6500 @ 5GHz (156.25x32) , 16 GB RAM 3333 MHz CL 15-15-15-28-278-2T Tightening all sub timings , GTX 980 Ti Reference @ 1539Mhz / 1940Mhz with waterblock , Windows 10 pro 64bit 14393.693 , Resolution 1920x1080p, no SLI
    Nice! I am currently assembling a 7700K system for my 2x980TIs, with similar high speed DDR4 memory. I also hope to get to 5Ghz. Will be an interesting comparison. But my system will only compare to your water cooled build during winter time when my air(GPU) + AIO (CPU) cooled system can take advantage of the low air temperatures, lol.

  13. #313

    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    Quote Originally Posted by Barbarous Barbarian View Post
    Nice! I am currently assembling a 7700K system for my 2x980TIs, with similar high speed DDR4 memory. I also hope to get to 5Ghz. Will be an interesting comparison. But my system will only compare to your water cooled build during winter time when my air(GPU) + AIO (CPU) cooled system can take advantage of the low air temperatures, lol.
    Thanks.
    According to Siliconlottery given voltage around 1.43V All i7-7700K could do 4.9Ghz Some @ 5Ghz rare @ 5.1Ghz and golden chip (4%) can hit 5.2Ghz. So your hope @ 5Ghz is really possible.
    The key for running CPU at very high clock is temperature. That is why I delid the chip and watercool it.
    RAM speed and tight timing is also have massive effect when CPU is bottlenecked. Sadly my motherboard limit memory overclocking.
    My RAM is G.Skill TridentZ 3600Mhz CL17 but have to downclock to 3333Mhz due to instability at higher clock. My previous motherboard is ASUS Z170-A can do 3600Mhz CL14-15-15-28 though.
    If you don't buy RAM yet I suggest looking at Samsung B-die chip. Can be found in TridentZ / Galax HOF / this is the best memory chip right now. Almost all can overclock to 4000Mhz or more (result can vary with motherboard and CPU IMC strength )and can tighten timing easily and scale excellently with voltage (Typically 14-14-14-28 / 15-15-15-28 / 16-16-16-28 for 24/4 use).

  14. #314

    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    Quote Originally Posted by Enterprise24 View Post
    According to Siliconlottery given voltage around 1.43V All i7-7700K could do 4.9Ghz Some @ 5Ghz rare @ 5.1Ghz and golden chip (4%) can hit 5.2Ghz. So your hope @ 5Ghz is really possible.
    The key for running CPU at very high clock is temperature. That is why I delid the chip and watercool it.
    I am actually considering getting a pre-selected and delidded 5.1Ghz chip from Silicon Lottery. I delidded my 4770K myself with a vice but the CPU itself was a pretty bad overclocker. With 1.4v it barely manages 4.5Ghz. Before the delid, 4.3Ghz @ 1.28v was the max it would do. I consider SL mostly due to my bad luck with the 4770K. For the SL chip I have to wait a few weeks until I a relative from the US comes to visit me. I live in Germany and want to avoid having to pay for all the shipping and taxes so I am also considering trying my luck again. I am overclocking CPUs since the Celeron 300A. Compared to nowadays that was a cakewalk. 50% performance gain easy just with a normal sized after market cooler. My last great OC chip was a 2500K which might actually do 5Ghz (I never really pushed it to the limit).


    Quote Originally Posted by Enterprise24 View Post
    RAM speed and tight timing is also have massive effect when CPU is bottlenecked.
    That's definitely true for TW games due to their massive data set. That's why a 5775C with it's huge 3rd level cache is actually the best TW CPU. Sadly I never came round to testing that out personally. Primarily due to the incompatibility between Z87 chipset and that chip.

    Quote Originally Posted by Enterprise24 View Post
    My RAM is G.Skill TridentZ 3600Mhz CL17 but have to downclock to 3333Mhz due to instability at higher clock. My previous motherboard is ASUS Z170-A can do 3600Mhz CL14-15-15-28 though.
    3600@CL14 is really nice. I am going with ASUS this time after having a hard time initially stabilizing my RAM on the Gigabyte Z87 board.

    If you don't buy RAM yet I suggest looking at Samsung B-die chip. Can be found in TridentZ / Galax HOF / this is the best memory chip right now. Almost all can overclock to 4000Mhz or more (result can vary with motherboard and CPU IMC strength )and can tighten timing easily and scale excellently with voltage (Typically 14-14-14-28 / 15-15-15-28 / 16-16-16-28 for 24/4 use).
    Thanks for the advice! My RAM actually just arrived yesterday and I also considered TridentZ modules. I tried to get something which is not priced too extreme since I like to get 32GB. That's why I got some 32GB Corsair 3400Mhz C16 LED RAM (CMU32GX4M4C3400C16) which was available for 250 Euros on Amazon.de: https://www.amazon.de/gp/product/B01...?ie=UTF8&psc=1
    I also pre-ordered 32 GB of 3200C15 Trident Z modules for 220 Euros but they are on backorder for a while and might never arrive in stock again: https://www.amazon.de/gp/product/B01...?ie=UTF8&psc=1

  15. #315

    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    I got some results of the 7700K build. The CPU overclocks to 5.1Ghz (@1.42v) which is nice and seems about average for 7700Ks. 5.2Ghz is out of reach for voltages of up to 1.46v. I have clocked the 2x8GB RAM at the moment @ 3347Mhz CL15-15-15-36 @ 1.375v. The GPU used is a GTX980TI clocked @ up to 1550Mhz with VRAM @ 3848Mhz. Win10-64 Pro.

    7700K@5.1Ghz, 16GB DDR4 @ 3347Mhz CL15-15-15-36, GTX 980TI @ 1550Mhz @ 3848Mhz, Win10-64 Pro, NVIDIA 376.60 + Number of threads setting in Attila config file set to 8 (about +10% performance in CPU limited scenarios compared to auto setting)

    Here are the results:
    =============

    MAXX Everything
    46.2 avg - min 29 - max 58

    Extreme
    66.5 avg - min 48 - max 81

    MaxQuality
    83.7
    avg - min 68 - max 127

    Quality
    100.0 avg - min 81 - max 147

    Performance
    137.8 avg - min 114- max 184

    ExtremePerf
    254.2 avg - min 209 - max 353


    As noted before, RAM performance matters a lot in all scenarios which are not completely GPU limited!
    Half the memory speed decreases average framerates by 40% in MaxQuality and lower profiles. Even in the extreme preset performance was 16% lower.

    Here are the results from comparing 1600Mhz RAM average vs 3347Mhz RAM average and performance increase:
    XXX 45 - 46 avg = 2%
    EXT 57 - 66 avg = 16%
    MXQ 60 - 84 avg = 40%
    QUA 71 - 100 avg = 41%
    PER 98 - 138 avg = 41%
    MXP180 - 254 avg = 41%


    The memory performance difference I measured with AIDA 64:
    Read Write Copy Latency (lower=better)
    23544 23400 20936 70 @ 1600Mhz
    48244 49861 44561 39 @ 3347Mhz
    ---------------------------------------------
    x2.04 x2.13 x2.13 x1.8
    Attached Files Attached Files

  16. #316

    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    ^^^ Very nice result. Look like Attila can take advantage of HT in i7.

    I will also update my result as well. Just changing motherboard to Asrock Z170 OC Formula. CPU overclocking went up a little (and use less voltage). But memory overclocking now go skyrocket !!!

    http://pastebin.com/MfV2nm9b



    maxed out settings:

    max 58 / min 28 / avg 44,9 Intel Core i5 6500 , 5.07 GHz, Asrock Z170 OC Formula , 16 GB DDR4 RAM 4016 MHz CL 16-17-17-28-300-2T @ 1.45 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693




    extreme quality (3-4 GB VRAM needed):

    max 79 / min 43 / avg 63,8 Intel Core i5 6500 , 5.07 GHz, Asrock Z170 OC Formula , 16 GB DDR4 RAM 4016 MHz CL 16-17-17-28-300-2T @ 1.45 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693

    maximum quality:
    max 106 / min 48 / avg 74,6 Intel Core i5 6500 , 5.07 GHz, Asrock Z170 OC Formula , 16 GB DDR4 RAM 4016 MHz CL 16-17-17-28-300-2T @ 1.45 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693

    quality:
    max 144 / min 73 / avg 92,9 Intel Core i5 6500 , 5.07 GHz, Asrock Z170 OC Formula , 16 GB DDR4 RAM 4016 MHz CL 16-17-17-28-300-2T @ 1.45 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693

    performance:

    max 161 / min 81 / avg 125,4 Intel Core i5 6500 , 5.07 GHz, Asrock Z170 OC Formula , 16 GB DDR4 RAM 4016 MHz CL 16-17-17-28-300-2T @ 1.45 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693

    maximum performance:

    max 343 / min 149 / avg 231,1 Intel Core i5 6500 , 5.07 GHz, Asrock Z170 OC Formula , 16 GB DDR4 RAM 4016 MHz CL 16-17-17-28-300-2T @ 1.45 Volts DualChannel, GTX 980 Ti Reference @ 1539Mhz / 1940Mhz , Windows 10 64bit, 14393.693


  17. #317

    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    Ooops look like typo in maxed out setting. It is 45.4 AVG / 29 Min / 58 Max.

    When GPU is not limiting factor you can clearly see different between 3333Mhz and 4016Mhz RAM (I also tightening sub timing both for better latency). Which should help improve fps in CPU intensive setting like shadows / terrain / unit details / unit size.

  18. #318
    BarnicleBill1's Avatar Centenarius
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    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    Hello, I don't mean to revive a somewhat dead thread but I was wondering if anyone had any Ryzen benchmarks? I'm considering getting a Ryzen 1700 or 1700x with a 1080 and was wondering if anyone had tried this. I'm also considering a 7700k of course, but for the sake of growing CPU competition I'm leaning more to the Ryzen.

  19. #319

    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    Sorry for thread necro but I have been wait for someone to do this very very long time ago. It is called "frametime" benchmark on Attila.

    In the past I just simply turn off / on cores affinity in task manager and check FPS with old version of MSI afterburner. With this method I find that Attila was optimized for 2 cores.

    Newer MSI afterburner have built in frametime graph on OSD. If it spike then it means "stuttering".

    This video prove that Totalwar Attila was indeed optimized for more cores and threads. The newest 6 cores 6 threads i5-8600K produce a lot of stuttering despite running at 100 FPS+ and low CPU utilization.

    6 cores 12 threads i7-8700K and 8 cores 16 threads R7-1800X don't have the same issue.

    Last edited by Abdülmecid I; December 10, 2017 at 09:13 AM. Reason: Video fixed. Just insert the part afer "v=" inside the Youtube brackets.

  20. #320
    alQamar's Avatar Citizen
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    Default Re: TWC Total War Attila benchmark thread - last update: 26. December 2016

    Thanks for bringing a new approach if you like please repeat in the WH1 and separate WH2 benchmark thread. Thanks anyway!

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