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Thread: An Official note on ATTILA & Performance

  1. #61
    Ganossa's Avatar 최정장군
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    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by Mr.Freud View Post
    What is "Proximity fading"? It's in the options
    I would guess it is the fade out when you get to close to units which was introduced (but that you could not toggle) with a recent R2 patch.

  2. #62

    Default Re: An Official note on ATTILA & Performance

    Future hardware up my ***, they blame on the hardware instead of optimizing their game. What ****** excuse

  3. #63
    =Vastator='s Avatar Senator
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    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by LuciferHawk View Post
    I would guess it is the fade out when you get to close to units which was introduced (but that you could not toggle) with a recent R2 patch.
    Yeah, this.


    There have been many requests since July to insert a toggle for this forced "feature" no one requested in Rome II (something that would have required almost no work and could have be implemented in one of post EE patches), but apparently they don't care about Rome II customers and they are using it as an Attila selling point.

    Good job CA, really good job!
    Disclaimer: the post above is way way prealpha, the final version will be way better than this.

  4. #64

    Default Re: An Official note on ATTILA & Performance

    Why on earth is there no 2xMSAA, just off/MLAA/4xMSAA

  5. #65

    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by Yoke View Post
    Why on earth is there no 2xMSAA, just off/MLAA/4xMSAA
    CA is doing the least amount of work required across many fronts. Only my opinion.
    Last edited by stevehoos; February 16, 2015 at 12:47 PM.
    Shogun 2, no thanks I will stick with Kingdoms SS.

  6. #66
    Yerevan's Avatar Campidoctor
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    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by Nico CA View Post
    Hi guys!
    ‘Extreme Quality’ also activates 4XMSAA, which will have a particularly big performance impact. Please note, that the ‘Extreme Quality’ setting is meant for future graphics cards, not for current gen. This is why it's above Maximum Quality.
    It almost sounds like a joke.
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  7. #67
    Biggus Splenus's Avatar Primicerius
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    Default Re: An Official note on ATTILA & Performance

    My 4670K and GTX 780 is getting hit pretty hard when maxing this game out, but hopefully stuff will improve soon
    | R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |

  8. #68

    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by Splenyi View Post
    but hopefully stuff will improve soon
    Why would it? The key issues, like the extreme CPU bottleneck in many situations (e.g. unit closeups, higher shadow settings, ..) hasn't improved in 1 1/2 years for Rome 2. Instead CA reduced the LOD and implemented that fading out of units when u get too close (which is at least configurable in Attila).

    You can expect maybe some small gains from driver updates but I wouldn't expect much from CA (other than reducing the graphics fidelity).

  9. #69

    Default Re: An Official note on ATTILA & Performance

    http://www.twcenter.net/forums/showt...1#post14366818

    Attila looks pretty ugly atm, with HIGH settings... and when looking at performance its heavier than Rome II....

  10. #70

    Default Re: An Official note on ATTILA & Performance

    Yep it's pretty much as I predicted. The game is an improvement over Rome2 but hampered by the engine. Pretty massively in fact. A shame CA. A shame....

  11. #71
    Dead*Man*Wilson's Avatar Campidoctor
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    Default Re: An Official note on ATTILA & Performance

    Hey fellas, I hope you can enlighten me.

    Once I boot up Attila and look at the main menu, the horse-archers in the background don't run in a smooth animation like they should--they stop and stutter. There seems to be lag in general throughout the main menu. What is this an indication of? Despite updating all my drivers, I am also given a message before launching Attila that my drivers may not be updated. Any feedback & suggestions would be great. Thanks!

  12. #72

    Default Re: An Official note on ATTILA & Performance

    Hello all, i have a Nvidia GTX 670 ( 2 GB) 8 GB DDR 3 RAM and Intel I5-3570 CPU 3,40 ghz on my PC Win 7 64 bit SP 1.

    Can i play Attila with this Hardware Configuration?

  13. #73
    Civis
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    Default Re: An Official note on ATTILA & Performance

    very good
    esti cam tinpit

  14. #74
    LewisVee's Avatar Semisalis
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    Default Re: An Official note on ATTILA & Performance

    I can run Rome 2 with big battles perfect.

    now however with Attila the lag is unrelentless, even with updated drivers and stuff. What an absolute bummer that is.

  15. #75

    Default Re: An Official note on ATTILA & Performance

    I actually got defaulted to Extreme. I have a GTX 980. I ended up going down to performance because it removed any hint of lag and the game still looks great.

  16. #76

    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by LewisVee View Post
    I can run Rome 2 with big battles perfect.

    now however with Attila the lag is unrelentless, even with updated drivers and stuff. What an absolute bummer that is.
    Same the performance I am getting is terrible and it doesn't matter what graphics settings I run. It must be a driver issue. Nvidia has been TERRIBLE with Rome 2 performance. Every driver they release I get worse performance than the previous.

  17. #77
    Civis
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    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by Dead*Man*Wilson View Post
    Despite updating all my drivers, I am also given a message before launching Attila that my drivers may not be updated.
    I'm getting the same message despite the fact that drivers are up to date. Also, if I start the game ignoring the message, there will be total lagging in the introductory video sequence already, which cannot possibly be due to army size, graphic settings, etc. Rome 2 runs well on the same maschine with high settings, if not with the highest.

    Thank you for any kind of help. It's a bit of a disappointment to not even be able to enter the menu.

  18. #78
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    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by Avarice1987 View Post
    Hello all, i have a Nvidia GTX 670 ( 2 GB) 8 GB DDR 3 RAM and Intel I5-3570 CPU 3,40 ghz on my PC Win 7 64 bit SP 1.

    Can i play Attila with this Hardware Configuration?
    Yes, it should be very much playable: http://www.game-debate.com/news/?new...hmark%20Videos

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  19. #79
    Foederatus
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    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by Dead*Man*Wilson View Post
    Hey fellas, I hope you can enlighten me.

    Once I boot up Attila and look at the main menu, the horse-archers in the background don't run in a smooth animation like they should--they stop and stutter. There seems to be lag in general throughout the main menu. What is this an indication of? Despite updating all my drivers, I am also given a message before launching Attila that my drivers may not be updated. Any feedback & suggestions would be great. Thanks!
    I have the same problem, I can barely do anything in the main menu.

  20. #80
    SPARTAN VI's Avatar Campidoctor
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    Default Re: An Official note on ATTILA & Performance

    Quote Originally Posted by Hardin View Post
    I have the same problem, I can barely do anything in the main menu.
    I don't know what would cause that, but you two may want to post your dxdiag. Perhaps there's a common thread.

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