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Thread: The units of the game

  1. #1
    Kraut and Tea's Avatar Campidoctor
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    Default The units of the game



    I really like how CA seems to have noticed how most mods were unit packs and therefor decided to make more units available and the faction rosters bigger and more diverese. Almoust every faction looks like they have rosters that would have made them so called "powerfactions" in Rome 2. So every faction will have a roster as big as the Rome 2 roster of the Seleucids, Egyptians and bactrians.

    I would also like to add that I already have a concept for the first mod I will work on. In the vid you can see that the Sassanid war elephant simply uses the same armour and elephant tower as the Syrian elephant. Which has Macedonian symbols on them. I think that`s silly, so I`ll start work on some new textures for a proper persian war elephant tower and armour.

  2. #2
    Totalwarzone's Avatar Libertus
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    Default Re: The units of the game

    I appreciate the time you take to share and watch my videos. I'm happy that you like them.

    For myself, I love the unit rosters. Best ones of any total war game in my opinion.
    Check out my youtube channel filled with Attila and Rome II content:
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  3. #3

    Default Re: The units of the game



    Another more extensive roster overview.
    Last edited by jakeswe; February 12, 2015 at 03:56 PM. Reason: i suck at linking

  4. #4

    Default Re: The units of the game

    Yeah it's good to see they made very factions roster almost completely unique. I guess the downside is that they didn't bother creating a roster for germanic/celltic/nomad/slav factions yet.

  5. #5
    Darios's Avatar Ex Oriente Lux
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    Default Re: The units of the game

    Quote Originally Posted by The Germans are coming View Post

    I really like how CA seems to have noticed how most mods were unit packs and therefor decided to make more units available and the faction rosters bigger and more diverese. Almoust every faction looks like they have rosters that would have made them so called "powerfactions" in Rome 2. So every faction will have a roster as big as the Rome 2 roster of the Seleucids, Egyptians and bactrians.
    I totally agree, those faction rosters are very interesting and diverse! Every faction seems to have a unique flavor and I especially like that the Alani were nice enough to "invite" a few Dacians into their armies ^_^

    The only thing that disappoints me is that there are phalanx pikemen in the game and that they are the prominent units for many factions. I was kinda looking forward to playing in an era without the hoplite/phalanx disaster that occurred in R2. You gotta admit though, a VIKING PHALANX does sounds badass)))
    Last edited by Darios; February 12, 2015 at 05:12 PM.
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  6. #6

    Default Re: The units of the game

    That was actually what i was most interested so far.

    Did someone noticed that when you look at the stats of the units there is a white marker left to the unit name. Does it mean we can rename units ingame? I know that it is possible for Provinces, but that would be especially awesome.

    Proud to be a real Prussian.

  7. #7
    Magister Militum Flavius Aetius's Avatar δούξ θρᾳκήσιου
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    Default Re: The units of the game

    Quote Originally Posted by Darios View Post
    I totally agree, those faction rosters are very interesting and diverse! Every faction seems to have a unique flavor and I especially like that the Alani were nice enough to "invite" a few Dacians into their armies ^_^
    Why in God's name are the Dacians still around?

  8. #8
    Kraut and Tea's Avatar Campidoctor
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    Default Re: The units of the game

    Quote Originally Posted by Magister Militum Flavius Aetius View Post
    Why in God's name are the Dacians still around?
    You find that confusing???

    Other emergent factions are Gaul, Macedon and Illyria. Nations which havent existed for hundreds of years during that games timeframe.

    So the Dacians are the most viable in comparrison to stuff like "Illyrians" who have seized to exist 700 years before this game starts.

  9. #9

    Default Re: The units of the game

    Quote Originally Posted by The Germans are coming View Post
    You find that confusing???

    Other emergent factions are Gaul, Macedon and Illyria. Nations which havent existed for hundreds of years during that games timeframe.

    So the Dacians are the most viable in comparrison to stuff like "Illyrians" who have seized to exist 700 years before this game starts.
    Well the area was still called Illyria, so if the people who lived there declared independence from the rest of the empire, it makes sense that's what it would be called. Even if they have no actually connection to the Illyrians who lived there before. Kind of like with FYROM IRL.

  10. #10

    Default Re: The units of the game

    Quote Originally Posted by The Germans are coming View Post
    You find that confusing???

    Other emergent factions are Gaul, Macedon and Illyria. Nations which havent existed for hundreds of years during that games timeframe.

    So the Dacians are the most viable in comparrison to stuff like "Illyrians" who have seized to exist 700 years before this game starts.

    These are roman rebel factions with roman late units, something similar to the gallic empire of the 3rd century, the domain of soissons and the part of Illyria that Julius Nepos controlled. Though i do agree they could have chosen better names for them

  11. #11
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: The units of the game

    Very good analysis. The roster certainly looks better than BI's.

  12. #12
    Darios's Avatar Ex Oriente Lux
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    Default Re: The units of the game

    Quote Originally Posted by Magister Militum Flavius Aetius View Post
    Why in God's name are the Dacians still around?
    Why wouldn't there be? Dacia was never completely conquered by the Romans and the Dacians (Carpians and Romanized Carpians to be more specific) still existed as a significant entity in Gothic ruled Dacia. From what I have read, the Gothic ruling class was actually quite small, only managing to usually muster 3000 professional fully armed troops. Their implementation of the levee en masse during which every man who could wield a stick was mobilized was one of the main contributing factors to the Gothic victory at Adrianople. As for the Carpians, they were no longer capable of leading mass raids into the Roman empire (they had been subjugated by the Goths a few decades prior) but it doesn't mean that they had completely disappeared as a people. There is continuity in Dacian archaeological finds as far late as the 6th century, after which Antean/Slavic norms begin to manifest themselves in the region.

    I do find it strange that the Ostrogoths have full blown R2 era Thracians as units however. It's a bit of a head-scratcher as Thrace had been Romanized for centuries by now. I believe that the Thracian Warriors/Oathsworn would be better referred to as "Carpian Warriors/Oathsworn" and the Gothic Falxmen..."Bastarnae Warriors" maybe?
    Last edited by Darios; February 13, 2015 at 12:17 AM.
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  13. #13

    Default Re: The units of the game

    Excellent! i was curious about the units, thank you!

  14. #14
    LordInvictus's Avatar Semisalis
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    Default Re: The units of the game

    Though this is slightly off-topic, I still think it is worth bringing up. Several unit stats seem to have been reworked quite a bit. Speed also seems to be reworked as the Alani general has a speed of 75, a value that would have led to supersonic cavalry in Rome 2. Health has been massively increased with many heavy units in the >200 range. Cavalry charge bonus has been buffed heavily, with elite cavalry hovering around the 170 range (for comparison, royal cataphracts had a charge of 76). Missile damage has also been increased greatly: (3:09) the elite sword heerbann have a missile damage of 200.

  15. #15

    Default Re: The units of the game

    Whoa, i'm seriously disappointed by the Eastern Roman Empire's roster. Seriously, two-handed axemen called Hetaireia and menavlatoi ? That's basically a Varangian Guard, except the Varangian Guard was created in 988 under Basil II. Menavlatoi, on the other hands, are strong men using the menavlion, a thick pike made from a single tree each, and are actually described in Nikephoros Phokas' Praecepta Militari, also a Xth century treatise. Pikemen are also mentioned in Maurice's Strategikon, but I doubt he calls them menavlatoi.

    Srsly, i'd rather have had a generic " Roman Pikemen " or " Barbarian two-handed auxilia ". However, I must admit the rest of the rosters looks cools. At least we won't have another " greek syndrom " in Attila. Who said hoplites ?

  16. #16
    Totalwarzone's Avatar Libertus
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    Default Re: The units of the game

    Quote Originally Posted by Aenar View Post
    Whoa, i'm seriously disappointed by the Eastern Roman Empire's roster. Seriously, two-handed axemen called Hetaireia and menavlatoi ? That's basically a Varangian Guard, except the Varangian Guard was created in 988 under Basil II. Menavlatoi, on the other hands, are strong men using the menavlion, a thick pike made from a single tree each, and are actually described in Nikephoros Phokas' Praecepta Militari, also a Xth century treatise. Pikemen are also mentioned in Maurice's Strategikon, but I doubt he calls them menavlatoi.

    Srsly, i'd rather have had a generic " Roman Pikemen " or " Barbarian two-handed auxilia ". However, I must admit the rest of the rosters looks cools. At least we won't have another " greek syndrom " in Attila. Who said hoplites ?
    I like the ERE roster myself. I feared they were a Western Roman copy-paste with Cataphracts. This is already more than I expected.
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    Reptilicus's Avatar Civis
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    Default Re: The units of the game

    In general I'm quite satisfied with the rosters,though i do find a few rosters lacking just a unit or two - as an example,the Vandals/Ostrogoths could've gotten a dedicated horse archer unit ( the Taifali cav only has 2 ammo,so it's not used like a true HA) .

    Sacra Francisca is beastly,all i'm gonna say. Quite,quite surprised to see Agathyrsi represented,and they are ing amazing when used against units with depleted HP/Flanks.



    The Alani roster is a complete joke though,with Asiatic Sarmatians and more Germanic than actual nomadic style units. What`s next,black Romans cause we`re all from Africa ?
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  18. #18

    Default Re: The units of the game

    Yeah, sure CA made quite of an effort here, and they gotta be praised for that. We shout out when they do things wrong, sounds normal to me that we should point out positive things when they're done as well. I as well quite like the way every faction has it's own strengths and weaknesses, and thus a roster of it's own even though some units are shared among same-culture factions.
    But still, Varangian Guard and macedonian-like-phalanx-pikemen, five centuries ahead ? That's a big mistake, I'd say made under cover of fan service, but out of gameplay necessity for the ERE to have pikemen and shock infantry. I know I wouldn't use thoses units in order not to break my immersion. Although disappointing, that doesn't change the quality and diversity of the rosters, especially compared to Rome II.

  19. #19
    Anna_Gein's Avatar Primicerius
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    Default Re: The units of the game

    OMG ! Pikes units everywhere ! Infantry based faction with a lot of cavalry ! Cavalry based faction with plenty of heavy infantry ! And in the middle of this horrifying mess, CA manage to not include real troops like Roman mounted-archer for the WRE. The Best joke is this crossbow madness.

    I don't understand you guys. How could you talk about diversity when actually pretty much all of them can rely on the same tactics with so much similar units. If CA introduced an AoR system so units could actually represent people of diverse regions and made detailled presentations of said people but come on. CA does not use AoR and the guys presented Thueros spears as the Greek line infantry before Phillip II introduced makedonian pikemen.

  20. #20

    Default Re: The units of the game

    Thanks for the video.
    CA needs competition.

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