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November 10, 2006, 10:44 AM
#1
Civis
On Sprites and system performance
The prevaling wisdom seems to be that a single line specifying sprites files in the desc_model_battle file has no impact on performance, but (at least for my machine) adding a line for each faction noticably improves performance. So, for aor greek archers, I have this:
model_sprite Slave, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite greek_cities, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite thrace, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite seleucid, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite macedon, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite spain, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite gauls, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite germans, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite scythia, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite britons, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite dacia, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite egypt, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite baktria, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite maghada, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite pandya, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite sabaean, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite parthia, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite pontus, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite armenia, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite numidia, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_sprite carthage, 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
instead of this:
model_sprite 60.0, data/sprites/spain_aor_greek_archers_sprite.spr
Large battles are much smoother with the first version. Give it a try for yourself and see.
my specs:
P4 3.2 ghz
2 gig ram
geforce 6800 256 mb
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November 12, 2006, 05:32 AM
#2
Re: On Sprites and system performance
Thanks Earl. I'll take this into consideration for the first patch - which will most probably be up later this week.
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