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Thread: Campaim submod By Obeseian

  1. #21

    Default Re: Campaim submod By Obeseian

    When will be the official version for this mod? I think that this mod is had died from many years ago invite you to join my english forum:
    http://zmmod.net/forum.php
    it is forum for Northeast Asia and Vietnam I am admin of this forum and this is a my forum vietnam:
    http://4domod.org/forum.php
    I very hope be All Friend at here visit

  2. #22
    Hanti's Avatar Semisalis
    Join Date
    Oct 2009
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    Poland
    Posts
    429

    Default Re: Campaim submod By Obeseian

    Quote Originally Posted by Obeseian View Post
    Did you ever get it to work..i find it odd when i launch the exact same thing it works but crashes for someone else....

    if thats unresolvable i guess you could remove them units from the files
    Your sub-mod works. I was surprised it even works as standalone. But it needs lots of work to be fully enjoyable. It is however good working demonstration of campaign.

  3. #23

    Default Re: Campaim submod By Obeseian

    Umm.. Link?

  4. #24

    Default Re: Campaim submod By Obeseian

    Quote Originally Posted by omerta0414 View Post
    Umm.. Link?

    http://www.twcenter.net/forums/showt...1#post14357140


    ... There, but campaign not work, crash at the start, even custom battles had ruined (by copy/paste). The game start without problem, but when you chose the faction and click "start", it crash... need a profuse revision for discover the issues.


    greetings.

  5. #25
    KmanBEAST's Avatar Civis
    Join Date
    Aug 2015
    Location
    I don't know where I live...
    Posts
    153

    Default Re: Campaim submod By Obeseian

    The submod is pretty great, though custom battles don't work at all, and certain unit models are broken now.
    Last edited by KmanBEAST; November 11, 2017 at 11:37 AM. Reason: Don't care about modding it anymore.

  6. #26

    Default Re: Campaim submod By Obeseian

    Quote Originally Posted by KmanBEAST View Post
    Though I am new to modding, I am looking to hopefully try and turn this submod into something a bit more grand.

    I am very new to modding, but I know many things about editing things in the Medieval II files. All I really need is someone to help guide me through it.


    Add me on steam by looking up KmanBEASTALICIOUS or kmanbeast1

    best of luck, played this mod for years and is already a classic as far as im concerned stable with no major issues and with a load of "extra" units already there that you can activate in desc_buildings
    Obeseian did a great job already but this may be the only option for people with a slow pc spec to play a "classic" civil war mod

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