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Thread: Mod Preview: Divide Et Impera 1.0 (1.02)

  1. #1
    DarrenTotalWar's Avatar Video/Podcast Creator
    Citizen

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    Default Mod Preview: Divide Et Impera 1.0 (1.02)

    Hello everyone! Most of you here on TWC know about Divide Et Impera, what some of you may have missed is that it just hit it's big 1.0 update in december and got a few quick hotfixes (at v1.02 now).

    In the preview, I go through the biggest gameplay changing features, my experiences and my overall impressions of Divide Et Impera.

    You can find more on DEI here:

    Download DEI on TWC: http://www.twcenter.net/forums/showt...nk-1-02-Dec-31

    Forum for DEI: http://www.twcenter.net/forums/forum...t-Impera-(DeI)


    Download DEI on Steam: https://steamcommunity.com/sharedfil.../?id=294694062


    Epic Music Mod: http://steamcommunity.com/sharedfile.../?id=358200096


    Check out my latest video: Unit Expansion Mods

  2. #2
    Hoplite of Ilis's Avatar Domesticus
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    Default Re: Mod Preview: Divide Et Impera 1.0 (1.02)

    As always, great video. I thought it would be at least 30'. So much to cover in this mod. Still, something needs to be done about its lagging... But not in the sense of lowering settings. DEI just looks too good for such a solution.

  3. #3
    Huberto's Avatar Praepositus
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    Default Re: Mod Preview: Divide Et Impera 1.0 (1.02)

    Helpful review - thanks!

  4. #4
    Melvasul's Avatar Biarchus
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    Default Re: Mod Preview: Divide Et Impera 1.0 (1.02)

    Really Beautiful video, by the way with 1.0 version do you mean beta 1.0 or final 1.0 version? *-*

  5. #5

    Default Re: Mod Preview: Divide Et Impera 1.0 (1.02)

    The mod is good, but the battles got worse. There is no point in slowing the unit movement speed, if there is ability to change damage per unit. It just ruined that sense of real battle. The units are moving like in slow motion which is irritating. (ONLY MY OPINION)

  6. #6

    Default Re: Mod Preview: Divide Et Impera 1.0 (1.02)

    I have a little problem with Polybian reforms. After I close and open again game, and load save with my game - I can't produce new units.
    More - I have no option to upgrade my old units to new form.
    What happened?
    :-(

  7. #7

    Default Re: Mod Preview: Divide Et Impera 1.0 (1.02)

    Love this mod. Can't wait to start a new Campaign with 1.0 after FINALS are over! >_<

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