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Thread: European Wars VIII [FINISHED]

  1. #2041

    Default Re: European Wars VIII

    Keep attackin kirillas land masses





  2. #2042
    NobleWoman's Avatar Campidoctor
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    Default Re: European Wars VIII

    Quote Originally Posted by The_Hibernian View Post
    P.S. You forgot to colour the Chechen region
    Fixed. Thanx for pointing it out, I checked it and found that I had posted the wrong map! So I changed it and posted the map I had made for this turn.

  3. #2043

    Default Re: European Wars VIII

    King John orders General Marcus to attack the same region again

    with 120,000 troops

  4. #2044
    NomNoms's Avatar Civis
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    Default Re: European Wars VIII

    The prisoners are send to do forced labour as the barons are planning big construction works.

    Use my three moves to build a fort in the region left of the one I already have a citadel in. (the region bordering Turkestan without a river as a border). If I have any moves left use it to build a fleet in the black sea.


    Ps. My newly conquered region is also not coloured yet.

  5. #2045

    Default Re: European Wars VIII

    Spoiler Alert, click show to read: 


    Send a missionary to Greenland (dark blue). We attack in the red-orange-yellow pattern, so yeah, move on to next target as soon as the previous one falls.

  6. #2046
    AntonisTheGreek's Avatar Senator
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    Default Re: European Wars VIII

    Build a fleet in Western Mediterranean.

  7. #2047
    Kirila the Kitten's Avatar Primicerius
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    Default Re: European Wars VIII

    I guess this is it...

    Push for Paris again.

  8. #2048
    Librarian's Avatar Ducenarius
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    Default Re: European Wars VIII

    Push for central France
    Last edited by Librarian; May 01, 2015 at 11:18 AM.


  9. #2049
    Cyrene's Avatar Vicarius
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    Default Re: European Wars VIII

    before we attack the Assyrians, we must finish off the rebels in southern iraq, so we'll expand along the river from the south.

    for our guild move, attack the rebel region in Jordan.

  10. #2050

    Default Re: European Wars VIII

    Go north from Rome!
    "One needs to learn much more to realize how much he doesn´t know"
    Montaigne

  11. #2051
    Speedlion's Avatar Ordinarius
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    Default Re: European Wars VIII

    Attack south in Sweden again...

    ¬¬ The Speedy Detective ¬¬ ||| Attention: User has a severe case of insanity! Approach with caution! ||| Big anime fan. Favors Shounen and Tsundere ||| Doesn't actually play TW. Is here just for the fun ||| Is a proud Dutchie |||

  12. #2052
    Everto's Avatar Campidoctor
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    Default Re: European Wars VIII

    We attack the same region for +1!!

  13. #2053
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: European Wars VIII

    Try again
    Signature loading...

  14. #2054
    NobleWoman's Avatar Campidoctor
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    Default Re: European Wars VIII

    Turn results coming up shortly.

  15. #2055
    NobleWoman's Avatar Campidoctor
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    Default Re: European Wars VIII

    ASSASSINATION!

    A Centurion is waiting to speak with Emperor Gallienus of Rome.
    He knows he won’t be given an audience, so he leans on his spear and waits for the Faction Leader to arrive for his daily walk through the army camp.
    He feels in his pocket the golden coins, given to him by a mysterious visitor the day before.
    “I am going to be rich finally! I shall have my own villa in the countryside! Slaves! Gladiators! I will organize games in my own honour!” He is busy musing.
    He comes back to the present when he sees the Emperor arrive, surrounded by Praetorians.
    His hand goes into his other pocket, and he removes some harmless-looking balls, and throws them on the ground.
    Smoke spreads, covering the ground and the air. The Centurion takes his spear and makes for Gallienus, whose voice he can hear, screaming at his men to get things in order. Moments later, his spear has pierced the Emperor’s body and he himself has disappeared.
    Nobody knows that this was how Tarentum’s richest citizen got there.

    An unknown assassin has successfully killed the Faction Leader of Rome. Richard of Gloucester loses 1 Prestige point and needs to appoint a new Faction Leader. He will have a -1 penalty point on his move this turn.

  16. #2056
    NobleWoman's Avatar Campidoctor
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    Default Re: European Wars VIII

    Turn 109 (1535 AD)

    Polish Commonwealth (Everto)

    [6+1=7] General Ferdynand Koniecpolski’s men achieve a spectacular victory. Their first charge, lances lowered, drives fear into the hearts of the Western Rebels and many of their inexperienced footsoldiers break ranks and run. The rest are impaled.
    You gain 2 Prestige points. You are able to do 3 moves.

    Kingdom of Castile (Spartan999)

    [2+1=3] The Castilians attack under General Markus’s (Marcos’s) personal leadership but the Touregs have multiplied in numbers. The Spaniards are surrounded and its only Marcos’s bravery that saves the day and many lives.
    You are able to do 1 move with a +1 bonus point if you attack the same region again.

    Eastern Roman Empire (Byzantium) (AntonisTheGreek)

    [2] Fleet-building seems to be a cursed enterprise in Byzantium.
    You are able to do 1 move.

    The Great Bohemian Empire (Chudada)

    [1] The Romans have regrouped in large numbers. The Praetorian and Urban Cohorts lead the assault and the Bohemians ranks are broken. [1] The Roman attack however loses momentum and is successfully checked by an outpost garrison which is covering its comrades’ retreat, led by Captain Iamasgoodasnameless.
    You lose 1 Prestige point. If you attack the same region, you'll have a -1 penalty point. You are able to do 1 move.

    United States of Japan (Librarian)

    [1] The French grenadiers fight so determinedly that their comrades join them too in cutting down the Japs. Lelouch’s men lose heart and flee.
    [4] The French are encouraged and their Hussars chase the fleeing Japs and easily destroy the camp once they reach it. The camp defenders were not expecting a reverse and so couldn’t face the French attack when it came.
    You lose 1 Prestige point. If you attack the same region, you'll have a -1 penalty point. You are able to do 1 move.

    Ordre de Saint-Jean de Jérusalem/Malteserorden (Rhinelander)

    One large fleet in Central Med: lost 6/8 ships.
    Other large fleet in Central Med: lost 5/8 ships.
    No move posted.
    You are able to do 1 move.

    Kingdom of Finland (Sleeping Bear)

    [6] The priest has a way with the Eskimos. The manner of his telling the holy Parables strikes a chord with the ice people. They decide to adopt him and embrace his religion in turn.
    [6+1=7] The attack goes pretty smoothly. The Finns are hardly opposed and the local nobles surrender meekly.
    [3+1=4] The army advances further and meets the local baron in a pitched battle. His men give a good account of themselves and the Finns are saved only by a surprise strike on the enemy’s weak flank by its reserves.
    [3+1=4] The locals shut themselves up in their stronghold and await a siege. The Finn assault is repulsed by the peasants fighting stoutly on the walls (basically by throwing big cauldrons of hot oil and similar torturous substances). The Finn commander orders his men back and after some detailed planning, brings in his long-range artillery. Continuous bombardment for days together brings the sense back to the peasants eho escape at night, leaving the land to the Finns.
    You are able to do 2 moves.
    You are able to use 2 missionaries each with a +1 bonus point next time.

    The Confederation of United Baronies (NomNoms)

    {Map fixed}.
    [3] The workers need more men. +1 to building again.
    [6+1=7] More men arrive and work is finished at a fast pace. A Citadel is completed. This city made of stone and iron will give -3 penalty points to any attack on this region and a -1 penalty point on any spying missions on this region. You gain 1 Prestige point.
    [1] A storm wreaks havoc on the coast. All work is destroyed.
    You are able to do 1 move. If you attempt to construct a fleet again, you’ll have a -1 penalty point.

    The Granadine Sultanate of Egypt (Cyrene)

    [5] Hassan easily subdues the Iraqi column by using his Turkish gunners in a tactical masterpiece.
    [2] The Granadines are gored to death by the Jordanian camel lancers. The remaining soldiers try to rally but can’t find the commander’s banner in the cloud of dust enveloping the battlefield.
    You have 1 move.

    Medium Khaganate of Turkestan (The_Hibernian)

    [3+1=4] St Bonus is in a mood to disperse bounties….the Yogurties attack and reclaim the region they had lost, from a bunch of sheep-herders as their armies are away somewhere else fighting somebody else.
    [3+1=4] Soontobeimpaledyan’s homeland is cursed by St Bonus…..the Turkomans have an easy victory as the Prince’s men are taken unawares and are unable to defend their land. No POWs are taken, but the goats are and consecrated to St Bonus and under whose protection they will much grass for the rest of their lives in peace.
    You are able to do 1 move.

    Protectorate of Decinryos (Ikaroqx)

    [5] This time, the workers are forced to read the Idiots’ Guide to How to Hammer Nails and not Thumbs and then decide to give it a try. It works. The Queen plans to reward the book’s author.
    A medium-size fleet is completed.
    You are able to do 2 moves.

    La Republique de France! (Kirila the Kitten)

    2 regions taken by York. See York results.
    1 region taken in counterattack from Japan. See Japan results.
    [1] The rebels of Ardenne area are attacked again, but the artillery loses its best gun as it blows up during the shot, killing many of its own men. [6] The rebels take advantage of the French mishap and advance. The disorderly and panicked troops are routed at one go and the region of Lorraine is taken.
    You lose 1 Prestige point. If you attack the same region, you'll have a -1 penalty point. You are able to do 1 move.

    Duchy of Yorkshire (Flavius Aemilianus Finnicus)

    [3+1=4] The York troops discover a gap in the French lines…..it is exploited and the French are cut down by English swords and axes.
    [6+1=7] The French are rapidly retreating and the English keep gaining ground. Thye defeat the French in another skirmish.
    You gain 1 Prestige point. You are able to do 2 moves each with a +1 bonus point.

    Patatje Joppie Clan (Speedlion)

    [6] The Joppies attack with a vehemence…..the Swedes are trampled over.
    You gain 1 Prestige point. You are able to do 2 moves each with a +1 bonus point.

    Imperium Romanum Occidentalis (Western Roman Empire) (Richard of Gloucester)

    You have lost your Faction Leader to a successful assassination. You lose -1 Prestige and need to appoint a new faction leader. You will also have a -1 penalty point on your moves this turn.
    No move posted.
    You are able to do 1 move.

    The Democratic Peoples’ Republic of Zolland (Emperor PooMan)

    [5] The Zollanders decide to kill something and go kill the rebels in some random region.
    You are able to do 2 moves.

    Log--https://rolz.org/roomlog-archive?r=E...+VIII+RtD+Room
    Attached Thumbnails Attached Thumbnails now...oe1kBuu (1) (1).png  

  17. #2057

    Default Re: European Wars VIII

    King John orders Juan grandson, Philip III to attack the region again

  18. #2058

    Default Re: European Wars VIII

    Attack french territory without crossing river





  19. #2059
    Cyrene's Avatar Vicarius
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    Default Re: European Wars VIII

    push further south

  20. #2060

    Default Re: European Wars VIII

    Spoiler Alert, click show to read: 


    Same pattern of attack as before, use the Banner Bearer's guild to grant us a third attack.

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