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Thread: Thoukydidis History UPDATE 26-01-2015

  1. #1

    Default Thoukydidis History UPDATE 26-01-2015






    26 Units for WoS campaign. more to come!!!


    DOWNLOAD steam DL (UPDATED all the time )
    DOWNLOAD Mediafire (UPDATE 26-01-2015) is the latest update now both are the same!

    Korinth
    -Epilektoi korinthioi hoplites
    -korinthioi hoplites
    -Epilektoi korinthioi epibates
    -korinthioi epibates

    Boiotia
    - Promachoi Hoplites
    -Thespian Hoplites
    -Orchomenoi Hoplits
    -Thebaioi Hoplites

    Sparta
    -Basiliki Froura
    - Mora of Sparta
    -Mora of Amycles
    -Mora of Pylos
    -Mora of Messene
    -Mora of Elous
    -Mora Skiritidos (2x) one has knife and sword
    -Mora of Geronthron
    - Mora of Stenyklarou
    - Neodamodes

    Athens
    -Pentakosiomedimnoi Hoplites
    -Zeugites Hoplites or Diakosiomedimnoi Hoplites
    -Hippeis or triakosiomedimnoi
    Metoikoi Hoplites
    -Thetes
    - Epibates zeugites
    -Epibates Hippeis

    My other mod That reduce the agents @ WoS campaign
    DOWNLOAD steam DL
    DOWNLOAD Mediafire

    Custom battle unlocked for this factions Athens, Sparta, Korinthos, Boiotia, Persia.

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    My plan is to add, to all the playable factions, the units that r from specific cities remove the picked and the normal hoplites from those factions, and add an auxiliary system with locals.
    And many campaign futures but this will be another pack like less movement and more attrition loses at winter, peace at the olympic games (here the problem is how i make that the faction start has they are before the games). Persia fully playable here needs less imperium level to start Persia the war, and the Persia must have civil war all this time, because it will be boring just to wait for one Greek faction to reach the level.

    CREDITS. (THANK YOU ALL)
    -VINC.XXIII For the shields
    The link of his work.
    http://www.twcenter.net/forums/showt...ly-more-coming

    -Paeninsula Italica II mod for Medieval II: Total War and KEA
    For the shields
    The link for this mod
    http://www.twcenter.net/forums/forum...ula-Italica-II

    -Hegemonia City States team and Jarlaxe
    The link of this mod
    http://www.twcenter.net/forums/forum...ty-States-(BI)

    -The Governor for his Thespian Unit
    The link of the mod
    http://steamcommunity.com/sharedfile.../?id=344094628

    -Spartan shields
    -Nicholas A. Panos - Design & Digital Reconstruction
    http://www.300spartanwarriors.com/ho...ldemblems.html
    -Spartiakes mores community for the
    The link of them
    http://spartiatikesmores.gr/


    -And Sebidee for his Unit Creation Template

    A special THANK YOU for these members for their help to make this mod historical and playable.
    Achilles112
    {LEONTES}_Resalto
    dimitili
    [NOVA] Tenerife_Boy
    ToonTotalWar
    Marcus Flavius Aquila
    liak_attack
    Last edited by morfeasnikos; March 18, 2015 at 02:46 AM. Reason: UPDATE 26-01-2015

  2. #2

    Default Re: morfeasnikos work

    Welcome back Morfea! Nice work!

  3. #3

    Default Re: morfeasnikos work

    Great job. is this save game compatible? ??
    Last edited by Tenerife_Boy; December 26, 2014 at 02:37 PM.

  4. #4

    Default Re: morfeasnikos work

    Thank you both.

  5. #5
    VINC.XXIII's Avatar Retired
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    Default Re: morfeasnikos work

    Quote Originally Posted by morfeasnikos View Post
    Edit. I have add a no stem DL because i have some problems to add a new shield texture that i have made, it will take a some time to find the solution.
    Hello
    1-Download HXD
    2-copy/paste/rename one of the rigid.models you have from me
    3-open with HXD the copied/pasted/renamed rigid.models.
    4-reshearch "diffuse" in HXD(type it in the reshearch, its look a bit like notepad)(4 entries have "diffuse" as suffix)
    5-rename my diffuse texture with a new name, both in HXD as the texture itself. Take care with editing the name in HXD...saying you want make Theban shields, then rename ath to thb. HXD is a sensible tool.

    What is your issue with your shield, at what step have you an issue?

  6. #6

    Default Re: morfeasnikos work

    Quote Originally Posted by VINC.XXIII View Post
    Hello
    1-Download HXD
    2-copy/paste/rename one of the rigid.models you have from me
    3-open with HXD the copied/pasted/renamed rigid.models.
    4-reshearch "diffuse" in HXD(type it in the reshearch, its look a bit like notepad)(4 entries have "diffuse" as suffix)
    5-rename my diffuse texture with a new name, both in HXD as the texture itself. Take care with editing the name in HXD...saying you want make Theban shields, then rename ath to thb. HXD is a sensible tool.

    What is your issue with your shield, at what step have you an issue?
    Hi
    Thank you it works.

    Tonight i will update it.
    Last edited by morfeasnikos; December 26, 2014 at 10:41 AM.

  7. #7

    Default Re: morfeasnikos work

    UPDATE @ #1

  8. #8
    VINC.XXIII's Avatar Retired
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    Default Re: morfeasnikos work

    awesome rim btw.
    I quite like the censitarian division.

  9. #9

    Default Re: morfeasnikos work

    Quote Originally Posted by VINC.XXIII View Post
    awesome rim btw.
    I quite like the censitarian division.
    Thank you.
    I have make some mistakes the diakosiomedimnoi (200) or zeugites are the hoplites
    triakosiomedimnoi (300) or hippeis the cavalry
    tetrakosiomedimnoi (400) will not existed sorry...

    I dont know if its save compatible this change. But i think its not...
    Last edited by morfeasnikos; December 27, 2014 at 03:40 AM.

  10. #10

    Default Re: morfeasnikos work

    UPDATE @ #1

  11. #11

    Default Re: morfeasnikos work

    UPDATE @ #1

  12. #12

    Default Re: morfeasnikos work

    UPDATE @ #1

    Edit: This the last post with this theme from now on only at the first post.
    Last edited by morfeasnikos; December 30, 2014 at 09:46 AM.

  13. #13

    Default Re: morfeasnikos work UPDATE 02-01-2015

    Is it way to move this thread to
    • Battle Map Modifications or
    • Overhauls, Compilations and Miscellaneous
    • ??????

  14. #14
    Metalde's Avatar Libertus
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    Default Re: morfeasnikos work UPDATE 02-01-2015

    Wonderful, thank you for not steam download!

  15. #15

    Default Re: morfeasnikos work UPDATE 02-01-2015

    Quote Originally Posted by Metalde View Post
    Wonderful, thank you for not steam download!
    I thank you for choosing this mod!
    The no steam DL will not be updated very often but it will be in time

  16. #16

    Default Re: morfeasnikos work UPDATE 02-01-2015

    Yasou Phile,
    i really like your mod and i am currently working with some guys on a Greco-Persian War mod.
    If you want add me on steam and you could help me with some modding stuff... here is the link to the thread
    http://www.twcenter.net/forums/showt...rs-In-Progress

  17. #17

    Default Re: morfeasnikos work UPDATE 02-01-2015

    Γεια σου
    Yes you use them but plz take permission from these ppl to
    -VINC.XXIII For the shields
    The link of his work.
    http://www.twcenter.net/forums/showt...ly-more-coming

    -Paeninsula Italica II mod for Medieval II: Total War and KEA
    For the shields
    The link for this mod
    http://www.twcenter.net/forums/forum...ula-Italica-II

    -Hegemonia City States team and Jarlaxe
    The link of this mod
    http://www.twcenter.net/forums/forum...ty-States-(BI)

    -The Governor for his Thespian Unit
    The link of the mod
    http://steamcommunity.com/sharedfile.../?id=344094628

    -Tenerife_Boy
    http://www.twcenter.net/forums/membe...1-Tenerife_Boy

  18. #18
    Metalde's Avatar Libertus
    Join Date
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    Default Re: morfeasnikos work UPDATE 05-01-2015

    Comrade any chance you add units in mod campaign, because if you can will make me very happy and the other also ehehehe!

  19. #19

    Default Re: morfeasnikos work UPDATE 05-01-2015

    Quote Originally Posted by Metalde View Post
    Comrade any chance you add units in mod campaign, because if you can will make me very happy and the other also ehehehe!
    I think you mean to add the units at the Grand campaign...for now i dont have much time because this mod has a lot more to add.
    Last edited by morfeasnikos; January 07, 2015 at 02:17 AM.

  20. #20

    Default Re: morfeasnikos work UPDATE 06-01-2015

    I am thinking to stop this mod, ppl dont like it. What i have made wrong i dont know. I just wanted to make it historical and nothing more!!!!

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