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Thread: 1.6 Beta Faction Selection (for Beta Testers)

  1. #41
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Delete your "data/world/maps" and your "data/settlements" folders and then replace them with the folders from the 1.6 beta.

  2. #42

    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    i can test an empire faction, any one which ever is open

  3. #43
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Any of them except for Reikland are open

  4. #44
    Mesn's Avatar Civis
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Why did you delete "maps" folder? You must only delete "base" and "campaighn" folders. LN specially wrote manual for you. Please read it.

  5. #45
    oelewapper's Avatar Libertus
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    I guess he meant this:
    "Before installing the 1.6 patch beta update delete two folders: base and campaighn in mods\Call_of_Warhammer\data\world\maps
    Also before installing delete "settlements" folder in mods\Call_of_Warhammer\data" (after LN)

  6. #46
    Vossie's Avatar Decanus
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    That's what I did.. I read the instructions before installing. But like I said I get the Custom Battles to work but every time I want to start a campaign it takes me to the main menu.
    Imperium Romanum

  7. #47
    Lord Baal's Avatar Praefectus
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    It would seem you don't have a campaign folder.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
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  8. #48
    Vossie's Avatar Decanus
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    LN clearly stated that base and campaign folders had to be removed.
    1.6 update contains those maps so when updating to the new version of the mod you would have those files regardless if you deleted them before.
    Imperium Romanum

  9. #49
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Just re-delete the files you need to, and apply 1.6 again, should fix it. I had same problem.

  10. #50
    assurbanippal's Avatar Biarchus
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Quote Originally Posted by Vossie View Post
    That's what I did.. I read the instructions before installing. But like I said I get the Custom Battles to work but every time I want to start a campaign it takes me to the mainmenu.
    Its a classic issue, you have only to delete the file map .rwm from.everywhere it is, taking on accout this file may remain in virtual store also
    Last edited by assurbanippal; December 28, 2014 at 09:13 AM.

    http://www.twcenter.net/forums/showt...Page-48/page48

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  11. #51

    Default

    actually i will test anything that needs to be tested

    where do i download,
    Last edited by The Holy Pilgrim; December 28, 2014 at 11:52 AM.

  12. #52
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Lord Necromancer is the one handing out the betas

  13. #53

    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    After 15 turns with Nurgle with a lot of battles absolutely without crash I will go back to my Night Goblins !
    I don't know if I'm lucky but it works very well for me

  14. #54
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    New translation available.

    Most historic events and character names are translated. A good amount of the new factions' names are still in Russian, though.

  15. #55
    Diogenetic's Avatar Laetus
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    I just started playing 1.5.1 but I'd be happy to help beta test the new version. I'd be interested in Sylvania.

  16. #56
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    DEAR BETA-TESTERS:

    I posted a fix to the recent update that I made. There was an error in the names.txt, so new campaigns wouldn't start (you'd get sent back to the main menu), but old ones could load.

    I added the original names.txt for use until I get this issue fixed.

    I apologize for any troubles that this caused anybody.

  17. #57

    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Where can i apply , i posted in the other forum but no reply yet

  18. #58
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Hello fellow Beta-Testers,

    I have some interesting news:

    Firstly, most names are now translated. I cleaned out the file and apparently, there were duplicate names that NEEDED to be there, haha

    Secondly, I found something really interesting while cleaning up the names folder. I found that when using the English names, trying to start the campaign would throw the user back to the main menu, yet using Russian names, the campaign worked fine. I thought that it was just an error with my name translation, and I was only half right.

    I found out that in the descr_strat.txt there were characters using the same name! That's a big no-no in scripting, and it's possibly (not guaranteed) why there are random crashes (a character with a duplicate name ID gets a trait, dies, etc.). So, in addition to providing English names, I also fixed that bug.

    The duplicate characters were located in the Night Goblin, Chaos Dwarves, and Rebel factions.

    Update is in the first post!

    @Sigmar, ask Lord Necromancer. He's the one handing out the betas

    EDIT: I had to replace the historic_events.txt with the original file. There's something missing in the file that caused the Night Goblins to crash on start-up. I'll have the translated events back up as soon as I find the bug.

    EDIT 2: Found the bug. historic_events.txt now included, again
    Last edited by The Holy Pilgrim; December 29, 2014 at 12:04 AM.

  19. #59
    Semisalis
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    Ahah , excellent news !

    edit : sadly , crash after pop-ups is still happening with Night Goblins, same with Ostland...and probalby the others :'(

    logs : https://www.dropbox.com/s/4mg10vxc6k...0.log.rar?dl=0

    https://www.dropbox.com/s/vd2stid0is...0.log.rar?dl=0
    Last edited by Tyraels; December 29, 2014 at 05:58 AM.

  20. #60
    oelewapper's Avatar Libertus
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    Default Re: 1.6 Beta Faction Selection (for Beta Testers)

    thank you Pilgrim, I was wondering why I couldn't launch a campaign, even after re-install. I'll try it now

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