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Thread: CAC v0.8, 0.9 and 1.x Issue Reporting Thread

  1. #41

    Default Re: CAC v0.8, 0.9 and 1.x Issue Reporting Thread

    • Description of the issue: lost links in egyptian siege tech tree
    • Campaign where issue was encountered: great campaign
    • What faction you're playing: Egyptus
    • Any specific unit or feature involved: no
    • Additional information or details: no


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  2. #42

    Default Re: CAC v0.8, 0.9 and 1.x Issue Reporting Thread

    • Description of the issue: wrong camp type
    • Campaign where issue was encountered: great campaign
    • What faction you're playing: Egyptus
    • Any specific unit or feature involved:
    • Additional information or details: In my Eguptus campaign I try conquest Italy (perhaps it happen in Magna Grecia) and get my army in "defense" stance. Then Roma attak me and I saw my units placed in legion camp type.


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  3. #43
    Cassoulet's Avatar Foederatus
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    Apr 2012
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    Default Re: CAC v0.8, 0.9 and 1.x Issue Reporting Thread

    Description of the issue: Unit recruitment not following scripts
    Campaign where issue was encountered : Grand Campaign
    What faction you're playing : Ptolemaike Basileia
    Any specific unit or feature involved :
    Pedites Gabiniani
    Equites Gabiniani
    Additional information or details : Both units are supposed to be recruited (according to the manual) from 55 B.C. but I'm right in the beginning of a campaign (around 270 B.C.) and having the LVL 2 barracks allows me to recruit them. This is particularly unbalanced since these units are pretty strong in early game. Maybe the manual is outdated and the unit was made recruitable later ? I use 4TPY mod for CAC and Rome Total War Music mod.

  4. #44
    Cassoulet's Avatar Foederatus
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    Apr 2012
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    Paris
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    Default Re: CAC v0.8, 0.9 and 1.x Issue Reporting Thread

    Description of the issue: Research Time issueCampaign where issue was encountered : Grand Campaign
    What faction you're playing : Ptolemaike Basileia
    Any specific unit or feature involved : Siege tower research
    Additional information or details :The research takes 64 turns to complete even though it is only the second in the research tree. Other factions have 15 turns only.

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