I think he meant its not possible with the engine.
I think he meant its not possible with the engine.
Some work on a French officer from the TYW which I found in the Vinhuizen collection.
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Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
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Colonialism 1600 AD blog
The Russian artillery models will be replaced in the next release to a more historical uniform.
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Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Very nice units, I like especially those spanish pike marines.
Russian artillery officer attached below and historical pic.
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Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
i love your Russian artillery officer it authentic..i will help you created new icons ever single new unit especial new model
Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
http://www.twcenter.net/forums/showt...un-Version-1-0
Uanime5 made that model by the way. I redid the texture.
Do you have an icon for the Russian feudal archers? I cant find it in your uploads. If so could you upload the icon. Thanks?
Also some Swedish artillery based on Osprey book from TYW.
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Last edited by Geronimo2006; April 13, 2016 at 09:40 AM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Polish dragoon rework (next release) attached below.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Light Pikemen (Knights of St.John) wip:
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Based on this.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Very lovely. What else must be done before release?
The startpos is nearly there. Transylvania is in. Still making some units for minor factions. I'm reading the MountandBlade wiki for ideas for Khanate of Crimea units such as below. Credits to the Hetmanate TW team for the use of their models.
Oglans (Crimean light lancers):Spoiler Alert, click show to read:
Last edited by Geronimo2006; June 05, 2016 at 12:14 AM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Omg, Crimea too?!
I love you. Cossacks will be in thanks to Hetmanat TW, right?
I will try no promises.
Transylvanian Arquebusiers with flag of Bethlen Gabor.
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Last edited by Geronimo2006; June 12, 2016 at 10:58 AM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
More Transylvanian models wips. They are Haiduks which I made.
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Better view of the battle flag and an officer.Spoiler Alert, click show to read:
Polish gentleman model wip:Spoiler Alert, click show to read:
Last edited by Geronimo2006; June 12, 2016 at 11:08 AM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
English Restoration era Footguard grenadiers.
Last edited by Geronimo2006; July 17, 2016 at 03:26 PM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Doppelsoldner (soldier on double-pay) (Austria/Habsburg Monarchy - TYW period):
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Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
what europe faction/nations start with colonies/start with bases outside europe
also are u gonna make natives playable in the next version ty
Nope not for now.
Work in progress: Saxony Horseguards (Late):Spoiler Alert, click show to read:
Based on this image.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
I love the models and textures you've done, but I have some questions about stuff, such as this unit. Weren't Doppelsoldners the men who fought in the front rank of a pike formation, or the men with Doppelhanders, or the big two handed swords?
I did a bit of research into the Thirty Years War and like to think I know a reasonable amount about Renaissance Warfare in general now.
The Doppelsoldners were the frontline soldiers who got double pay.
Late Saxon horse guards in game:Spoiler Alert, click show to read:
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog