Page 2 of 2 FirstFirst 12
Results 21 to 22 of 22

Thread: why is this great mod dead?

  1. #21
    romanlegion13th's Avatar Semisalis
    Join Date
    Feb 2011
    Location
    roman province of britannia
    Posts
    454

    Default Re: why is this great mod dead?

    Quote Originally Posted by Ngugi View Post
    Were TATW bransch head lines, I think WB would raise an eyebrow, and at least hinder sites like this from sharing and promoting it.



    To many? On the opposit, and I'm happy it is so. We have a lot of uniqe mods that are great in different regards, that make the players experience so much richer.
    Any modder know there exist limitations wihin the game, and different solutions and content require and result in different experiences, since no single mod can contain all optional content that existing mods today provide. And who should be the judge of what shall be used? Followed by the question why any modder should not then go on doing the mods they themselves want to play, when the super mod at best become a compromise that leave no one happy?
    To wish for a "super mod" like wishing for "only TATW and no submods."

    so you think its best off the way it is?
    would be nice to have submods to have there own folders like on stainless steel

    we need a dark lord to guild us on these dark days, or the retrune of the king

  2. #22
    Ngugi's Avatar TATW & Albion Local Mod
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    10,687

    Default Re: why is this great mod dead?

    "The Company of the Ring shall be Nine; and the Nine Walkers shall be set against the Nine Riders that are evil..."
    - Elrond, FotR
    The ideal to me is KK's TATW, and a lot of inspired submods to it, fulfilling the desire of different players and modders tastes. Because again, the different submods exist because people want different things, and who should or could make anyone invest their free time and energy into something that do not match what they want in and off the game?
    There should be some Hobbits, some Men, a Dwarf, an Elf and a wizard! Not nine wraiths.

    As for submod forum subsections that has never by moderation staff been deemed needed or desired, much being a visitor vitality flow dispersity consideration, as well as a work aspect; the desire for more than a thread has proven not a practical matter, and in the Submod Index and Recommendations-sticky seven submods are highlighted as the "big ones". alreadyded has provided the best argument for a potential change, that it may help small mods to be seen, as the big and vital ones are constantly on the front page anyhow.
    Change may come about one day, but that is how it is for now.

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •