New Campaign AI and BAI settings for NTW3 v8.6 Single Player Campaign. (European Campaign)
Campaign AI -Better Ai faction Region development,Technology research,Expansion,Regional defense, construction behaviors-more aggressive WAR settings, better diplomacy-allies will help more, unit balances. Bigger armies and navies. Larger naval ship movement ranges.
Battle AI new formations, longer range for muskets and artillery- but less accurate,better flanking behavior, less blobbing, more fire fights, new morale settings for longer battles, new fatigue settings, new spotting settings, new mass settings for men and cavalry-horses may pass through units-had to change as it caused major problems for the AI,. I did what I could with lousy CA AI code and path finding. It think it works ok for what it is. Battles will be very bloody affairs so you are going to have to change your tactics.
House Rules: Best to let AI build up some forces for 10 turns before attacking, Use ultra size settings and set unit multiplier to 1.3 to 1.6 in your preferences file.
NEW:BATTLE TERRIAN MOD by Sirloin and Live2Sculpt: Enlarges battlefields to maximum sizes and adds more varied terrian features. PLACE INTO YOUR NAPOLEON DATA FOLDER.
NEW:CAMPAIGN AND BATTLE AI MOD FOR VERSION 8.6 POST 1 08/26/19
RECOMMENDED DIFFICULTY IS HARD CAMPAIGN VERY HARD BATTLES.
REMEMBER THIS IS BRAN SETTINGS SO PREPARE TO BE HIT HARD AND OFTEN.
If you find the battles are too bloody play on Normal
Install: Steam/steamapps/common/Napoleon Total War/data/NTW3/Version86/Campaign/Packs/Europe
WARS OF THE GODS-ANCIENT WARS https://steamcommunity.com/sharedfil...54&searchtext=
FOR BETTER PERFORMANCE:
Go into your Napoleon Preferences script file located in Drive C;Users/user name/AppData/Roaming/Roaming/The Creative Assembly/Napoleon/scripts/preferences.script.
scroll down to the bottom of the script and find these two lines:
multithreaded_model_enabled false; # multithreaded_model_enabled <true|false>, Run the battle model on a separate thread #
number_of_threads 0; # number_of_threads <int>, Set the number of threads <= 0 - automatic, >0 = explicit number #
Change it to read this:
multithreaded_model_enabled true; # multithreaded_model_enabled <true|false>, Run the battle model on a separate thread #
number_of_threads 2; # number_of_threads <int>, Set the number of threads <= 0 - automatic, >0 = explicit number #
(If you use a quad core processor the number of thread should put is 4. Click save.)
Go back to the preferences file and right click on it and go to properties and click 'read only' and then apply then ok.