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Thread: Rally Point 23 - Wrath of Sparta Announcement!

  1. #1

    CA Developer Icon Rally Point 23 - Wrath of Sparta Announcement!

    Hey All,

    Via the medium of Rally Point episode 23, we are incredibly excited to announce the brand new upcoming WRATH OF SPARTA Campaign Pack for ROME II! Hero and legend Jack Lusted tells us all about the earliest era Total War has ever gone to:


    http://youtu.be/Yi9sigONVEk

    There is a ton of new info in this episode, including brand new Total War: ATTILA gameplay spoilers, so get comfortable and grab a tea or relevant Spartan-themed beverage.

    Now if the video above isn’t enough of a Peloponnesian party for you, we have even more on this brand new content both here and on the official wiki : http://wiki.totalwar.com/w/Factions

    Wrath of Sparta features:

    New Campaign Map
    The earliest period any Total War game has depicted, Wrath of Sparta’s campaign map is a vivid and detailed representation of the Greek world in 432 BC; featuring 22 provinces across 78 regions, covering the Greek mainland, islands and the Ionian coast. The map brings 12 new Wonders to light, including the Ruins of Troy, the Temple of Zeus and the Royal Tombs of Makedon. Furthermore, as the campaign features a tighter timeframe than the ROME II Grand Campaign, each turn represents one month.

    Four Playable Factions
    Athens (Athenai), Corinth (Korinthos), Sparta and Boiotia are all playable in Wrath of Sparta, each bringing its own faction traits, unit rosters, challenges and geographical starting point. In addition, famous generals and statesmen of history appear throughout the campaign, such as the Spartan general Lysander and the Athenian dignitary Sokrates.

    In homage to their historical strengths, Sparta can field a greater variety of troops than other factions to reflect its mastery in land warfare, while Athens has the roster advantage in naval warfare.


    Panhellenic Games and Festivals
    The Greeks of the age were keen athletes, and the annual competitions of the Olympic, Pythian, Sithmian and Nemean games are represented. When each is held throughout the yearly calendar, you’ll have a number of choices to make. Do you sponsor an athlete, back a competitor, send an envoy or do nothing? Each choice can bring you favour or misfortune. Likewise, the Greek calendar was packed with religious festivals, which bring their own campaign bonuses and benefits, and bring the flavour of the age to life.


    New Tech Trees
    Wrath of Sparta features all-new tech trees, reflecting the military, naval and civic developments of the time. The six branches enable the player to advance in the fields of military, naval and support technologies, philosophy, aesthetics and mathematics.


    Hellenic Tribalism
    With the exception of the Persian Empire, the factions represented in Wrath of Sparta are Culturally Hellenic, so ‘Culture’ has been replaced with ‘Tribalism’. Each faction belongs to one of the Greek tribes, and while the four playable factions won’t suffer from public unrest due to the presence of other Greek tribes, they will suffer major diplomatic penalties with factions that were not ‘true’ Greeks.


    The Persian Threat
    The Empire of Persia sits at the eastern end of the campaign map and remains largely uninvolved with Greek affairs. However, if one Greek state rises to dominate all others, the Persians will escalate their military involvement over time, in a growing effort to bring that power to heel!


    New Army and Naval Unit Rosters
    New unit rosters are available to all four playable factions, representing warfare of this period in Greek history. The Greek factions feature a heavy emphasis on hoplites, with supporting elements to react to different combat scenarios and bring tactical variety. There are fewer but more specialised units of mercenaries available to swiftly bolster and bring greater flexibility to armies, and these are more widely available across the provinces.

    The backbone of Greek naval assets is composed of tactical variations on the Dieres and Trieres hull types, with a greater focus on ramming and boarding. In addition, troop transports act more as cargo ships than combat vessels, and are no longer able to ram in naval battles, reducing the unfair advantage of troop convoys in naval warfare. This change will be retroactively applied to all ROME II campaigns.

    Amongst over 50 new Naval and Land units for Wrath of Sparta, you will also encounter specialist and legendary troops, such as the Immortal Spearmen, Spartan Hoplites and Skiritai.
    Total War: Shogun 2 and its mod tool set, The Assembly Kit, are on the Steam Workshop. Check it out here.

    The formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA

  2. #2
    =ANTiKES='s Avatar Miles
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    happy to see that the greeks get some love before you move over to attila..

    Edit:
    Steam release date 16 Dec, 2014. Currently for 10% less, 13.49€ in germany. I'll prolly never play GC again

    + your opportunity, CA, to rethink hoplite warfare!
    Last edited by =ANTiKES=; December 04, 2014 at 01:51 PM.

  3. #3

    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    I would prefer to see this campaign in a completely new TW dedicated to ancient Greece rather than a DLC for Rome II. Rome II's expansions and DLC's should be all dedicated to ancient Rome.
    Last edited by Boicote; December 04, 2014 at 10:13 AM.

  4. #4
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Yeah very nice :3

    THEBAN HOPLITES!!!!!!
    Last edited by Karnil Vark Khaitan; December 04, 2014 at 08:52 AM.

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    Quote Originally Posted by riskymonk View Post
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  5. #5
    Linke's Avatar Hazarapatish
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Constantinople looks more realistic than any City in Rome 2, why? It is becuase it is not spread out over a large area it actualy feels like a city, oh and the civilians are awesome.

  6. #6

    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Dammit CA, you're making it hard to save money in the next coming months
    Any Veterans of the Afghanistan/Iraq wars join my group. Im trying to get a Veterans group started on here.

  7. #7
    Sharpe's Avatar Praeses
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!



    Haha awesome.

    Rome 2 must be the biggest game ever now?

    Also mirin those veins in the Spartan - he's looking joocy.

  8. #8
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    You know what? CA. really missed the Chance to make Macedon playable, and play as Philip the old one eye.

    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
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    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  9. #9

    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    DETAILED CONSTANTINOPLE, THANK YOU CA!
    The DLC look awesome as well.

  10. #10
    Linke's Avatar Hazarapatish
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Quote Originally Posted by VarrKhaitan View Post
    You know what? CA. really missed the Chance to make Macedon playable, and play as Philip the old one eye.
    Isnt this to early?

  11. #11
    Abdülmecid I's Avatar ¡Ay Carmela!
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Yes, Philip II wasn't even born in the WoS' timeframe. I wonder if there'll be any Thracian faction in the game, that will make it much more diverse. Finally, I am a bit disappointed that the Persian Empire is not playable. Revenging the 300 is cool and manly, but revenging Mardonius is funnier!

  12. #12

    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Good: A DLC about my fav era, bigger shields and the naval retroactive for ROme II.
    Bad: Same incorrect animation of holding the shield and no hoplite phalanx proper formation.

  13. #13
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Quote Originally Posted by Linke View Post
    Isnt this to early?
    He should have lived in 382–336 BC, and the campaign is set in 432 BC, so yeah it would be to early.
    But I would have liked it, not sure if other would :/

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    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  14. #14
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    O M G!!! Those new spartan helmet look uber cool!

  15. #15
    Linke's Avatar Hazarapatish
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Quote Originally Posted by VarrKhaitan View Post
    He should have lived in 382–336 BC, and the campaign is set in 432 BC, so yeah it would be to early.
    But I would have liked it, not sure if other would :/
    Upcoming mod in 3 2 1

  16. #16

    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    god damn it... GUYS I NEED TO STUDY!
    ARGH! why do you tempt me?

  17. #17
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    Quote Originally Posted by Linke View Post
    Upcoming mod in 3 2 1
    Yep it "should not be that hard" I think ;3

    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
    Rainbow Darling rainbows Darling. Darling Rainbows!!!!!
    but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
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    https://www.youtube.com/watch?v=LDULtV9U2kA
    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  18. #18

    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    In addition, troop transports act more as cargo ships than combat vessels, and are no longer able to ram in naval battles, reducing the unfair advantage of troop convoys in naval warfare. This change will be retroactively applied to all ROME II campaigns.
    awesome thats what we needed, great stuff, now i hope we also get phalanx new attack shown on some pictures
    War is Hell, and I'm the Devil!

  19. #19
    14182's Avatar Miles
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    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    I don't know but it feels like a charged beta testing for Attila
    It's just my feeling, hope no one feels offended
    "I never realised that in order to become a jockey you have to have been a horse first."

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  20. #20

    Default Re: Rally Point 23 - Wrath of Sparta Announcement!

    I take back all the bad things I have said about CA over the past year. All is forgiven! I love you again CA. <Tears of Joy>



    Sorry (ex)fellow skeptics, I am off to pre-order Attila (& Wrath of Sparta of course).


    Edit:

    However I do hope they work on improving Hoplitic warfare. The Rome 2 excuses wont work here eg this is far beyond the age of Hoplite, they have devolved etc.
    Last edited by prithupaul; December 04, 2014 at 09:31 AM.

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