1. after a ship's entire crew landed, its location will be available for landing again. order a ship to land in an occupied location will erase the ship there.
(I see people complaining about unable to disembark naval crew after all landing spots are occupied, and therefore try to provide a workaround since CA probably won't.)
The reason I decide to erase the remaining ship is that it might be pushed aisde and the disembarking crew might end up landing on the remaining ship.
Once this happens, the soldiers will just jump back and forth between two ships and never be able to land.
2. grant infinite chance of changing weather. can change weather as defender or in ambush or in custom battle.
3. can start custom battle without normal general unit
4. [new]new political party leader won't come from player's party
5. battle weather designate
after finishing loading a battle and the weather choosing window appears, you can designate your desired type of weather, weather region, and season.
you can also choose to apply the "default" weather data (=the battle graphics in pre-emperor edition).
In that case, seasons doesn't matter anymore because all the "default" data is available for all seasons.
The last four terms in the downloaded .CT file are the switches of this feature. input the value of corresponding attribute to designate it.
weather type: 1=dry, 2=rain/sandstorm, 3=snow, 4=fog
weather region: 1=atlantic, 2=continental, 3=desert, 4=eastern desert, 5=mediterranean
season: 1=spring, 2=summer, 3=autumn, 4=winter
By inputting these values and then clicking on "wait" to change the weather, your designated weather will show up.
Once you get your desired weather, I suggest you set all four switch values back to zero. Otherwise they will affect your next battle.
Note that there are still some limitations:
If you want snow weather, the original location has to be in either atlantic, continental, or mediterranean area, and the original season has to be winter.
If you want sandstorm, the original location has to be in either desert or eastern desert. This can't be compensated by designating them after battle loading finishes.
The advantage of this feature is that, for example, if you want to fight in thunderstorm, which only exists in default weather data,
you only need to set weather type as rain and apply default weather data. Now as you choose to wait, you always get rainy weather.
Since there are only 3 different rainy weather(light shower, rain, thunderstorm), the chance of getting thunderstorm is higher.