Hordes? You mean the 10,000 foot tall warriors? See? I can do it too.
That actually happened and that is what they showed in the game. They didn’t use the metaphor of a nuke to represent the hordes destroying.
There is no metaphor. The campaign map in Total War is not and has never been a realistic representation. It's job is to provide a strategic overview of the game world and give you as much information as possible. Is Fog of War too much as well?
The hordes might have been unbalanced in vanilla, i know they were in some mods, but that is a different issue entirely. There is LITERALLY a nuke on my screen so that is what i call it.
A nuke, or you know, someone burning all their houses and crops.The effects it has on game play are also similar to a nuke. Blackened earth, no crops will grow, and all building destroyed.
Not sure you know what that word means either.That is not a metaphor. And if it was a metaphor you would just CALL something else a nuke you wouldn’t visually represent it as a nuke in the actual game.
Why would you capture a province and then destroy it's capacity for production?They may say the reason for including nukes is for defense, but they can and will be used for offense as well.
That's pretty subjective though, isn't it?If they think it is entertaining, i think they are wrong.
Except when it's not a nuclear weapon, then it kind of is hyperbole. I'd love to see your response to someone lighting a grill.No matter if you like it or not, seeing a nuke on your screen then referring to it as a nuke is not hyperbole, it is the exact opposite.
What would they have do to for you to decide the nuke you are seeing in the game is actually there and not just a metaphor? Its effects are more drastic than actual nukes in other games.
Not that it matters but, what games?
You are directly contradicting what the developers said on twitch and what we have seen in gameplay. Fires DO always start with seige.Even if it did take a few term, it would still happen with every siege. Every siege would still be the same. Yes the level increased the longer you go but it starts immediately. And however they work, when they start with no apparent reason and you just watch flames start automatically that is spontaneous combustion.
In reference to the part of your post in bold, nowhere have they said this. We've already discussed the reason for the fire starting. And you've already contradicted yourself. Not every siege will be the same. That's actually the whole point of the siege escalation mechanic.
It is an unheard phenomenon for it to occur that fast, and you don’t want to discuss if it occurred at this point of time because you know it did not.
Really, because I know where I live right know we had snow from November to May a few years ago. And You know as well as I that whether or not it happened doesn't matter at all.
http://en.wikipedia.org/wiki/Ice_ageThe gameplay effects are going to be drastic, not just slightly worse winters like we have a times in R2. 9 months of winter alone justify calling it an ice age. You weren’t arguing how accurate it is, you were saying it is hyperbolic to call it an ice age, and its not.
I don't think you know much about metaphors, nuclear weaponry, or ice ages.I don't think either of you know what a metaphor is. What are the nukes and ice age metaphors for? There is 9 months of winter and you see ice cover Northern Europe. THAT IS AN ICE AGE. Not only do i see a mushroom cloud on my screen, the effect of it are as extreme as an actual nuke is. How is that a metaphor?
Has anyone here ever played a historically accurate Total War game? Show of hands.I don't need to try to make anything look stupid, calling gameplay elements metaphors accomplished that on its own. What ever you want to pretend these things represent in your mine, they are all horrible for gameplay in addition to being historically inaccurate.