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Thread: Downloads, Previews, and Important Links

  1. #41

    Default Re: Downloads, Previews, and Important Links

    Is there any unlock mod to unlock the Spanish factions?

  2. #42

    Default Re: Downloads, Previews, and Important Links

    There already is several spanish factions
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  3. #43

    Default Re: Downloads, Previews, and Important Links

    Ok great, can't wait to try out when the campaign is available !

  4. #44

    Default Re: Downloads, Previews, and Important Links

    Gents,

    the world is screaming for these awesome legions, since AE release is very far away. Can you please Please make a submod for DeI that allows us to use these legions? With appropriate unit stats and unit cards to match of course

  5. #45

    Default Re: Downloads, Previews, and Important Links

    Quote Originally Posted by Totalknight View Post
    Gents,

    the world is screaming for these awesome legions, since AE release is very far away. Can you please Please make a submod for DeI that allows us to use these legions? With appropriate unit stats and unit cards to match of course
    Who said release was very far away?
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  6. #46

    Default Re: Downloads, Previews, and Important Links

    Quote Originally Posted by Petellius View Post
    Who said release was very far away?
    Damn it man, don't play with my emotions lol.. like more than a month or three...

  7. #47

    Default Re: Downloads, Previews, and Important Links

    Quote Originally Posted by Totalknight View Post
    Damn it man, don't play with my emotions lol.. like more than a month or three...
    Sorry, couldn't help myself xD
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  8. #48

    Default Re: Downloads, Previews, and Important Links

    Quote Originally Posted by Petellius View Post
    Sorry, couldn't help myself xD
    so a DeI submod then? Can this be done? PLISSS!!

  9. #49

    Default Re: Downloads, Previews, and Important Links

    Sorry for asking a possibly dumb question, but where do I download the latest Ancient Empires for Attila?


    Edit: Seems this isn't released yet. If this is just a project plan, why isn't it in the "Mods in Development" section?
    Last edited by CIaagent11; December 08, 2017 at 04:27 PM.

  10. #50

    Default Re: Downloads, Previews, and Important Links

    Because we have a battle mechanics mod released on steam. Also because we're a big overhaul mod, just like MK1212 and RoM, we get put in hosted mods.
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  11. #51

    Default Re: Downloads, Previews, and Important Links

    I see. Sorry for the disrespectful question, and thanks for bringing this modification to the community.

  12. #52
    Joysong's Avatar Miles
    Join Date
    Jul 2008
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    Netherlands
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    388

    Default Re: Downloads, Previews, and Important Links

    Quote Originally Posted by CIaagent11 View Post
    I see. Sorry for the disrespectful question, and thanks for bringing this modification to the community.
    i know from the DEi submod section that you have some scripting knowledge for example your Peace Treaty Script. The AE team really needs help with scripting on the population, en supply script. maybe you can have a look?

  13. #53
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
    Join Date
    Dec 2013
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    The alcoves in the Koningin Astridpark
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    5,876

    Default Re: Downloads, Previews, and Important Links

    Here are some screenshots by me from the closed beta, some are good some are terrible - the graphics aren't set to max




























    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 





  14. #54
    Biarchus
    Join Date
    Jan 2009
    Location
    Chicago, Illinois
    Posts
    647

    Default Re: Downloads, Previews, and Important Links

    Quote Originally Posted by Caligula View Post
    Here are some screenshots by me from the closed beta, some are good some are terrible
    The fifth one down is a beautiful shot with the mountains in the background, although it would have been nicer with DEAD Romans! hehe

  15. #55

    Default Re: Downloads, Previews, and Important Links

    Quote Originally Posted by ztrain909 View Post
    The fifth one down is a beautiful shot with the mountains in the background, although it would have been nicer with DEAD Romans! hehe
    HOW DARE YOU

  16. #56
    The Wandering Storyteller's Avatar Protector Domesticus
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    Dec 2010
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    I wash my hands of this weirdness!
    Posts
    4,509

    Default Re: Downloads, Previews, and Important Links

    Great preview!

    Wouldn't mind seeing a few screenies of sieges. If there's one thing I'm going to play this mod for - it's for the sieges. That's it. They look so beautiful in this mod.





















































  17. #57
    paleologos's Avatar You need burrito love!!
    Join Date
    Feb 2011
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    Variable
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    8,496

    Default Re: Downloads, Previews, and Important Links

    Let me just say that the work put into this is truly commendable!
    Well done people!

  18. #58

    Default Re: Downloads, Previews, and Important Links

    Quote Originally Posted by Petellius View Post
    Who said release was very far away?
    is there a projected release date ? just found this mod from JackieFish let's play, and boy this mod is super fantastic like the developer himself
    also, i'd like to know if the developer will prioritize only the roman or other factions as well ? like for example, if i play a greek faction like Pontus will i be able to contend against late game roman units ? because in vanilla rtw II, i personally think that they only care about romans.
    i know that historically those other factions dont get the chance to develop new units because romans conquered them
    but i'd really love if i play other faction and in late game i can still fight against roman as if my faction is still trying to develop new technologies (better units), not constrained by the limitation that there are no such thing in the past (because they're either killed or enslaved by the romans).

    once again, fantastic mod.

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