The voted languages are "Northern Iranian/Scythian/Khotanese", "Magyar", and "Turkic."
These three particular languages happen to be very intertwined.
The Iranian languages highly affected Magyar in their many centuries sharing the steppes, and Turkic is highly influenced by interacting with the steppe Iranians and they have in turn likely affected the Magyars. Example: Chorasmia. In Avestan, it is "Xvairizem". In Turkic, it is "Harezm".
So these languages should not really conflict with each other, as far as I know.
To-Do List Agenda: 1) Create a basic "phonology" - basically make up some example suffixes and prefixes, and perhaps some sentence structure. This is the written "look" of the language, and how we will base further work on the language off of, to make it all seem like one language. 2) If we want, we can come up with what our runes look like - our only writing system so far should be scratches/paint on rocks at best. 3) Names. We will create example bunches of given names, male and female. People will agree on them. If not, toss them.
We should create enough so that people can come up with new ones that fit in with the rest of them by example.
A good way to create names is to come up with a bunch of prefixes and suffixes to mix and match, along with their meanings. 4) How do we designate/identify people beyond a given name? Do we have something similar to surnames or nicknames? Names designating paternal or maternal descent? 5) Names for objects we known and/or use. Names for animals. And so on. 6) Place names. Names for specific locations, regions, and even just common types of terrain. 7) What do we call ourselves? What do we call other people that we know?
Re: (Arc 1) [Genesis] Language Creation & Discussion
Originally Posted by Bastard Feudalism
The voted languages are "Northern Iranian/Scythian/Khotanese", "Magyar", and "Turkic."
These three particular languages happen to be very intertwined.
The Iranian languages highly affected Magyar in their many centuries sharing the steppes, and Turkic is highly influenced by interacting with the steppe Iranians and they have in turn likely affected the Magyars. Example: Chorasmia. In Avestan, it is "Xvairizem". In Turkic, it is "Harezm".
So these languages should not really conflict with each other, as far as I know.
To-Do List Agenda: 1) Create a basic "phonology" - basically make up some example suffixes and prefixes, and perhaps some sentence structure. This is the written "look" of the language, and how we will base further work on the language off of, to make it all seem like one language. 2) If we want, we can come up with what our runes look like - our only writing system so far should be scratches/paint on rocks at best. 3) Names. We will create example bunches of given names, male and female. People will agree on them. If not, toss them.
We should create enough so that people can come up with new ones that fit in with the rest of them by example.
A good way to create names is to come up with a bunch of prefixes and suffixes to mix and match, along with their meanings. 4) How do we designate/identify people beyond a given name? Do we have something similar to surnames or nicknames? Names designating paternal or maternal descent? 5) Names for objects we known and/or use. Names for animals. And so on. 6) Place names. Names for specific locations, regions, and even just common types of terrain. 7) What do we call ourselves? What do we call other people that we know?
Actually, I think there is some language that is similar to this mixing uralic, Turkic, and Iranian somewhere in the Caucasus or Siberia
And slightly more modern languages actually hold some of what we would want in this. For example Tajik is a mix of Middle Persian (Sassanid times to high middle ages) and Turkic.
Wait a second, I think our langauge is actually pretty damned close to early modern and modern tatar, especially in Siberia/eastern european Russia(think Kazan-Ashkatran-Saratov) given tthat the tatars assimlated both turkic and Iranian nomads along with a good chunk of the Uralic native population
Re: (Arc 1) [Genesis] Language Creation & Discussion
I have no problem with any of the mixes to be honest; there's nothing wrong with this in my opinion. In all honesty it's not as if the posts are not going to be fully in these languages as it's not viable or really allowed due to forum rules. At the end of the day, we're taking these as influences for various nouns but I suppose we'll just choose what works and is easiest to work with for the largest amount of people. So yeah, I don't mind, I'm happy with whatever's chosen
...treasure, pleasure, leisure, les yeux;
It's all in your eyes.
Re: (Arc 1) [Genesis] Language Creation & Discussion
Originally Posted by Dark Storm
I have no problem with any of the mixes to be honest; there's nothing wrong with this in my opinion. In all honesty it's not as if the posts are not going to be fully in these languages as it's not viable or really allowed due to forum rules.
A good point. Personally, I don't really like this mixture as there's not a non-steppe language(e.g. Aztecan, Maori) to balance out the Eurasian ones.
Last edited by Xion; November 17, 2014 at 02:19 PM.
Re: (Arc 1) [Genesis] Language Creation & Discussion
The vote is void if it doesn't represent a true majority ruling.
It's highly possible the vote is inaccurate: First I let people vote for as many of the choices as possible. This led to multiple ties.
Then we did a secondary vote between those ties. We moved onto a third one for the same reason, but Aggy came in and added his input to the second one.