Page 4 of 6 FirstFirst 123456 LastLast
Results 61 to 80 of 112

Thread: [UPD 16 NOV 14] Preview: The Lost Realm of Arnor

  1. #61

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    not try to be an a€€ but are you going to add the gold highlight to the helmet? It's really bothering me.. Sorry OCD.

  2. #62

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Oh and why do they look so fat and why the armor the arms are so shinny add soo texture to it unless you already did and I should probably shut up.

  3. #63
    Mr.Jox's Avatar WHY SO SERIOUS?!
    Join Date
    Mar 2013
    Location
    Crimea
    Posts
    2,362

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Quote Originally Posted by Karma1999 View Post
    not try to be an a€€ but are you going to add the gold highlight to the helmet? It's really bothering me.. Sorry OCD.
    Gold highlight? Fat? Too shiny? Where from you take this info?!
    What are you talking about? Metal is shiny if you remember physic good.

  4. #64

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    He's probably referring to gold elements on arnor helmet as seen in Battle of Last Alliance.

  5. #65
    Mr.Jox's Avatar WHY SO SERIOUS?!
    Join Date
    Mar 2013
    Location
    Crimea
    Posts
    2,362

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Quote Originally Posted by Reynevann View Post
    He's probably referring to gold elements on arnor helmet as seen in Battle of Last Alliance.
    Ah I see. Well, helmet has gold parts, its hard to see them.

  6. #66

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Pffff, I can't understand why people try to judge even the smallest things. As far as I can remember heavy amour is thicker than today's clothing. And this are screens, no 4K PC monitors where Attila is currently running on it.
    ------------- under the patronage of wangrin --------------

    ~~~~~~~ Total War: Rise of Mordor at ModDB ~~~~~~~

  7. #67

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    I'm not judging anything, i just translated earlier post.

  8. #68

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Im srry for me pointing out something You missed unless you allready finish the model or its a different version

  9. #69
    Mr.Jox's Avatar WHY SO SERIOUS?!
    Join Date
    Mar 2013
    Location
    Crimea
    Posts
    2,362

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Quote Originally Posted by Karma1999 View Post
    Im srry for me pointing out something You missed unless you allready finish the model or its a different version
    What??
    As I have said this helmet HAS gold parts.
    And units are not fat they are the same as vanilla Attila/R2 units but only taller coz they are dunedain.

  10. #70

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Oh sorry I didn't read your post, on my screen they look really fat mabye its me, sense i cant see the gold on the fins on the helmes.

  11. #71

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Maybe because they are wearing heavy armor? ;_; seriously i don't get your point, you just repost same sentence without even reading what devs said.

  12. #72

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    My point is that the helmes does not have the golden outline no b.s check it for your self that is what i was talking about and i was'nt talking about the torso or the chest armor If you would read what said i wouldnt have to post 30 reply. And its not the same sentence, i took to that offencive! English isnt my native langauge. Now stop argueing with me becuase it going no where.

  13. #73
    Mr.Jox's Avatar WHY SO SERIOUS?!
    Join Date
    Mar 2013
    Location
    Crimea
    Posts
    2,362

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Quote Originally Posted by Karma1999 View Post
    My point is that the helmes does not have the golden outline no b.s check it for your self that is what i was talking about and i was'nt talking about the torso or the chest armor If you would read what said i wouldnt have to post 30 reply. And its not the same sentence, i took to that offencive! English isnt my native langauge. Now stop argueing with me becuase it going no where.
    I will post a screen how helmet looks not ingame but in 3d max. You will see the difference. Game has own "style" so some colors really hard seen.

  14. #74
    Havelock Vetinari's Avatar Libertus
    Join Date
    Apr 2015
    Location
    Ankh-Morpork
    Posts
    92

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    The swordsmen are amazing!

  15. #75
    Havelock Vetinari's Avatar Libertus
    Join Date
    Apr 2015
    Location
    Ankh-Morpork
    Posts
    92

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    And the Rangers too

  16. #76

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Just asking for confirmation, what does AOR stand for ?

  17. #77

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    AOR -> area of responsibility
    ------------- under the patronage of wangrin --------------

    ~~~~~~~ Total War: Rise of Mordor at ModDB ~~~~~~~

  18. #78
    Mr.Jox's Avatar WHY SO SERIOUS?!
    Join Date
    Mar 2013
    Location
    Crimea
    Posts
    2,362

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Area of recruitment...

  19. #79

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    It this, both have similar meanings
    ------------- under the patronage of wangrin --------------

    ~~~~~~~ Total War: Rise of Mordor at ModDB ~~~~~~~

  20. #80
    Påsan's Avatar Hva i helvete?
    Citizen

    Join Date
    May 2007
    Location
    the north way
    Posts
    13,916

    Default Re: [Development] Preview Thread: The Lost Realm of Arnor

    Love the rangers. In close combat they should use 2 handed animations for those longswords. Rangers were some of the best human warriors in middle earth and not at all bad in melee.

Page 4 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •