Page 3 of 5 FirstFirst 12345 LastLast
Results 41 to 60 of 95

Thread: Technical Support

  1. #41

    Default Re: Technical Support

    Application:: Rome 2

    GEMFX Version::
    1.0.7

    Bug Description:: Game crashes on start-up with BY-Pass UI selected. Game also crashed is By-Pass UI is selected while game is live. Runs fine without UI By-Pass.

    System Specs:: Geforce gtx 660; Windows 10 x64 (Rome2 ran under Windows 7 & Windows 8 compatibility with same result)

    Log File::

    [20:21:45] Welcome - GEMFX is preparing for 32bit application [20:21:45] Running on Win7 or Win8.0...adjusting algorithms
    [20:21:45] Hooking Swapchain and Device found at 'C:\WINDOWS\system32\d3d11.dll'
    [20:21:45] GEMFX successfully hooked onto 'rome2.exe'
    [20:21:45] Init Factory-1 hook
    [20:21:45] Factory-1 hook successful
    [20:21:45] Enabled Multi-Thread Device
    [20:21:45] Hooked onto Device and SwapChain successfully
    [20:21:45] Init Factory-1 hook
    [20:21:45] Factory-1 hook successful
    [20:21:45] Enabled Multi-Thread Device
    [20:21:45] Hooked onto Device and SwapChain successfully
    [20:21:45] Init Factory-1 hook
    [20:21:45] Factory-1 hook successful
    [20:21:45] Enabled Multi-Thread Device
    [20:21:45] Hooked onto Device and SwapChain successfully

  2. #42

    Default Re: Technical Support

    Application::WoW x64(dx11)

    GEMFX Version:: 1.0.8

    Bug Description:: Gemfx doesn't display a dx11 option in WoW. I have deleted the d3d9.dll file this time, and Gemfx seems to stop producing a dx9 log file after that. The option for the graphics api switches from the normal dx11 to "custom", and once you click the scroll down the only option is dx9(where dx9 and dx11 would be normally).

    System Specs:: Windows 8.1 x64

    Log File::


    [17:46:49] Welcome - GEMFX is preparing for 64bit application
    [17:46:49] Hooking Swapchain and Device found at 'C:\Windows\system32\d3d11.dll'
    [17:46:49] GEMFX successfully hooked onto 'Wow-64.exe'
    [17:46:49] Enabled Multi-Thread Device
    [17:46:49] Init Factory-2 hook
    [17:46:49] Hook onto Device and SwapChain failed
    [17:46:49] Init Factory-1 hook
    [17:46:49] Factory-1 hook successful
    [17:46:49] Init Factory-1 hook
    [17:46:49] Factory-1 hook successful
    [17:46:49] Init Factory-1 hook
    [17:46:49] Factory-1 hook successful
    [17:46:50] Init Factory-1 hook
    [17:46:50] Factory-1 hook successful
    [17:46:50] Init Factory-1 hook
    [17:46:50] Factory-1 hook successful
    [17:46:50] Init Factory-1 hook
    [17:46:50] Factory-1 hook successful
    [17:46:50] Init Factory-1 hook
    [17:46:50] Factory-1 hook successful
    [17:46:50] Enabled Multi-Thread Device
    [17:46:50] Hooked onto Device and SwapChain successfully
    [17:46:54] Init GEMFX
    [17:46:54] Available Feature Level: 000000000000B000
    [17:46:54] 1440p detected
    [17:46:54] Window mode detected
    [17:46:54] noAA On
    [17:46:57] Init GEMFX
    [17:46:57] Available Feature Level: 000000000000B000
    [17:46:57] 1440p detected
    [17:46:57] Window mode detected
    [17:46:57] noAA On
    [17:46:57] Init GEMFX
    [17:46:57] Available Feature Level: 000000000000B000
    [17:46:57] 1440p detected
    [17:46:57] Window mode detected
    [17:46:57] noAA On
    [17:46:58] Init GEMFX
    [17:46:58] Available Feature Level: 000000000000B000
    [17:46:58] 1440p detected
    [17:46:58] Full-Screen mode detected
    [17:46:58] noAA On
    [17:46:59] Init Factory-1 hook
    [17:46:59] Factory-1 hook successful
    [17:46:59] Init Factory-1 hook
    [17:46:59] Factory-1 hook successful
    [17:46:59] Init Factory-1 hook
    [17:46:59] Factory-1 hook successful
    [17:47:00] Init Factory-1 hook
    [17:47:00] Factory-1 hook successful
    [17:47:00] Init Factory-1 hook
    [17:47:00] Factory-1 hook successful
    [17:47:06] Init GEMFX
    [17:47:06] Available Feature Level: 000000000000B000
    [17:47:06] 1440p detected
    [17:47:06] Window mode detected
    [17:47:06] noAA On
    [17:48:26] Init GEMFX
    [17:48:26] Available Feature Level: 000000000000B000
    [17:48:26] 1440p detected
    [17:48:26] Window mode detected
    [17:48:26] noAA On
    [17:48:26] Init GEMFX
    [17:48:26] Available Feature Level: 000000000000B000
    [17:48:26] 1440p detected
    [17:48:26] Full-Screen mode detected
    [17:48:26] noAA On
    [17:48:30] ToggleGEMBlur...
    [17:48:32] Init GEMFX
    [17:48:32] Available Feature Level: 000000000000B000
    [17:48:32] 1440p detected
    [17:48:32] Window mode detected
    [17:48:32] noAA On
    [17:48:43] Init GEMFX
    [17:48:43] Available Feature Level: 000000000000B000
    [17:48:43] 1440p detected
    [17:48:43] Window mode detected
    [17:48:43] noAA On
    [17:48:44] Init GEMFX
    [17:48:44] Available Feature Level: 000000000000B000
    [17:48:44] 1440p detected
    [17:48:44] Full-Screen mode detected
    [17:48:44] noAA On
    [17:48:51] Init GEMFX
    [17:48:51] Available Feature Level: 000000000000B000
    [17:48:51] 1440p detected
    [17:48:51] Window mode detected
    [17:48:51] noAA On
    [17:48:52] Init GEMFX
    [17:48:52] Available Feature Level: 000000000000B000
    [17:48:52] 1440p detected
    [17:48:52] Full-Screen mode detected
    [17:48:52] noAA On
    [17:48:54] Init GEMFX
    [17:48:54] Available Feature Level: 000000000000B000
    [17:48:54] 1440p detected
    [17:48:54] Window mode detected
    [17:48:54] noAA On
    [17:49:53] Init GEMFX
    [17:49:53] Available Feature Level: 000000000000B000
    [17:49:53] 1440p detected
    [17:49:53] Full-Screen mode detected
    [17:49:53] noAA On
    [17:50:13] noAA Off
    [17:50:19] noAA On
    [17:50:21] noAA Off
    [17:50:23] noAA On
    [17:50:24] noAA Off
    [17:50:37] noAA On
    [17:50:38] Init GEMFX
    [17:50:38] Available Feature Level: 000000000000B000
    [17:50:38] 1440p detected
    [17:50:38] Window mode detected
    [17:50:38] noAA On
    [17:51:12] Init GEMFX
    [17:51:12] Available Feature Level: 000000000000B000
    [17:51:12] 1440p detected
    [17:51:12] Window mode detected
    [17:51:12] Preparing FXAA...
    [17:51:12] 2xFXAA On
    [17:51:15] Init GEMFX
    [17:51:15] Available Feature Level: 000000000000B000
    [17:51:15] 1440p detected
    [17:51:15] Window mode detected
    [17:51:15] Preparing FXAA...
    [17:51:15] 2xFXAA On
    [17:51:16] Init GEMFX
    [17:51:16] Available Feature Level: 000000000000B000
    [17:51:16] 1440p detected
    [17:51:16] Window mode detected
    [17:51:16] Preparing FXAA...
    [17:51:16] 2xFXAA On
    [17:51:16] Init GEMFX
    [17:51:16] Available Feature Level: 000000000000B000
    [17:51:16] 1440p detected
    [17:51:16] Window mode detected
    [17:51:16] Preparing FXAA...
    [17:51:16] 2xFXAA On
    [17:51:17] Init GEMFX
    [17:51:17] Available Feature Level: 000000000000B000
    [17:51:17] 1440p detected
    [17:51:17] Full-Screen mode detected
    [17:51:17] Preparing FXAA...
    [17:51:17] 2xFXAA On
    [17:51:27] Init Factory-1 hook
    [17:51:27] Factory-1 hook successful
    [17:51:27] Init Factory-1 hook
    [17:51:27] Factory-1 hook successful
    [17:51:42] Init Factory-1 hook
    [17:51:42] Factory-1 hook successful
    [17:51:42] Init Factory-1 hook
    [17:51:42] Factory-1 hook successful
    [17:51:49] Init GEMFX
    [17:51:49] Available Feature Level: 000000000000B000
    [17:51:49] 1440p detected
    [17:51:49] Window mode detected
    [17:51:49] Preparing FXAA...
    [17:51:49] 2xFXAA On
    [17:51:59] Thank you for using GEMFX!
    [17:51:59] GEMFX successfully un-hooked from 'Wow-64.exe'

  3. #43
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: Technical Support

    Why does this mod rollback my shader model to 3.0??? What do I need to do to enable to allow the correct shader to be loaded (shader model 5) all the time?

  4. #44
    Tired of TWC Arrogance
    Join Date
    Apr 2006
    Posts
    3,246

    Default Re: Technical Support

    Quote Originally Posted by ToonTotalWar View Post
    Why does this mod rollback my shader model to 3.0??? What do I need to do to enable to allow the correct shader to be loaded (shader model 5) all the time?
    Looks like Lucifer Hawk has taken a vacation!

  5. #45

    Default Re: Technical Support

    Application:: Rome 2

    GEMFX Version::
    1.0.8

    Bug Description:: Game crashes on start-up.

    System Specs:: Geforce gtx 680 SLI; Windows 8.1 x64


    [18:28:49] Welcome - GEMFX is preparing for 32bit application
    [18:28:49] Running on Win8.1 or higher...adjusting algorithms
    [18:28:49] Hooking SwapChain found at 'C:\Windows\system32\dxgi.dll'
    [18:28:49] Hooking Device found at 'C:\Windows\system32\d3d11.dll'
    [18:28:49] GEMFX successfully hooked onto 'rome2.exe'
    [18:28:49] Init Factory-1 hook
    [18:28:49] Factory-1 hook successful
    [18:28:49] Feature Level: 00009300
    [18:28:49] Enabled Multi-Thread Device
    [18:28:49] Hooked onto Device and SwapChain successfully
    [18:28:49] Init Factory-1 hook
    [18:28:49] Factory-1 hook successful
    [18:28:49] Feature Level: 00009300
    [18:28:49] Enabled Multi-Thread Device
    [18:28:49] Hooked onto Device and SwapChain successfully
    [18:28:49] Init Factory-1 hook
    [18:28:49] Factory-1 hook successful
    [18:28:49] Feature Level: 00009100
    [18:28:49] Enabled Multi-Thread Device
    [18:28:50] Hooked onto Device and SwapChain successfully

  6. #46
    Noif de Bodemloze's Avatar The Protector of Art
    Content Emeritus

    Join Date
    Apr 2009
    Location
    Finland
    Posts
    5,747

    Default Re: Technical Support

    Deleted

  7. #47

    Default Re: Technical Support

    Lucifer, can you help?

  8. #48

    Default Re: Technical Support

    Application:: Rome 2

    GEMFX Version::
    1.0.7

    Bug Description:: Game crashes on start-up after luncher

    System Specs::
    Sapphire R9 290 Tri-X 4Go/i5 3570 3,3Ghz/8Go RAM/Windows 8.1/64bits

    [18:03:23] Welcome - GEMFX is preparing for 32bit application
    [18:03:23] Running on Win8.1 or higher...adjusting algorithms
    [18:03:23] Hooking SwapChain found at 'C:\WINDOWS\system32\dxgi.dll'
    [18:03:23] Hooking Device found at 'C:\WINDOWS\system32\d3d11.dll'
    [18:03:23] GEMFX successfully hooked onto 'rome2.exe'
    [18:03:23] Init Factory-1 hook
    [18:03:23] Factory-1 hook successful
    [18:03:23] Feature Level: 00009300
    [18:03:23] Enabled Multi-Thread Device
    [18:03:23] Hooked onto Device and SwapChain successfully
    [18:03:23] Init Factory-1 hook
    [18:03:23] Factory-1 hook successful
    [18:03:23] Feature Level: 00009300
    [18:03:23] Enabled Multi-Thread Device
    [18:03:23] Hooked onto Device and SwapChain successfully
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:24] Init Factory-1 hook
    [18:03:24] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Init Factory-1 hook
    [18:03:25] Factory-1 hook successful
    [18:03:25] Feature Level: 00009300
    [18:03:25] Enabled Multi-Thread Device
    [18:03:25] Hooked onto Device and SwapChain successfully
    [18:03:25] Feature Level: 00009100
    [18:03:25] Enabled Multi-Thread Device
    [18:03:25] Hooked onto Device and SwapChain successful

  9. #49
    alkis6's Avatar Civis
    Join Date
    Jun 2005
    Location
    Larissa/Greece
    Posts
    169

    Default Re: Technical Support

    Application:: Total War Attila

    GEMFX Version:: 1.0.8 for Attila

    Bug Description:: When UI by pass is enabled the game is extremely laggy.

  10. #50

    Default Re: Technical Support

    Application:: Attila

    GEMFX Version::
    1.0.8

    Bug Description:: No graphical changes, no menu, no logo.

    System Specs::
    GIGABYTE GTX 970/E3-1230 V2 3,3Ghz/16,0GB RAM/Windows 7/64bits

    Tried every setting on the Configurator, tried on Rome II and it dident work, tried running everything as admin, tried deleting d3d9.dll, tried reinstalling the mod, tried using mod launcher instead of offical one. NOTHING.

    Here's my latest GEMFX.log with comp mode on (Dosen't run without it)



    [02:47:50] Welcome - GEMFX is preparing for 32bit application
    [02:47:50] Running on compatibility mode
    [02:47:50] Running on compatibility mode
    [02:47:50] Hooking SwapChain found at 'C:\Windows\system32\dxgi.dll'
    [02:47:50] Hooking Device found at 'C:\Windows\system32\d3d11.dll'
    [02:47:50] GEMFX successfully hooked onto 'attila.exe'
    [02:47:50] Init Factory-1 hook
    [02:47:50] Factory-1 hook successful
    [02:47:50] Feature Level: 00009300
    [02:47:50] Enabled Multi-Thread Device
    [02:47:50] Hooked onto Device and SwapChain successfully
    [02:47:50] Init Factory-1 hook
    [02:47:50] Factory-1 hook successful
    [02:47:50] Feature Level: 00009300
    [02:47:50] Enabled Multi-Thread Device
    [02:47:50] Hooked onto Device and SwapChain successfully
    [02:47:51] Init Factory-1 hook
    [02:47:51] Factory-1 hook successful
    [02:47:51] Feature Level: 00009100
    [02:47:51] Enabled Multi-Thread Device
    [02:47:51] Hooked onto Device and SwapChain successfully
    [02:48:53] Thank you for using GEMFX!
    [02:48:53] GEMFX successfully un-hooked from 'attila.exe'

  11. #51
    helmersen's Avatar Praepositus
    Join Date
    Sep 2008
    Location
    Oslo, Norway
    Posts
    5,759

    Default Re: Technical Support

    Quote Originally Posted by alkis6 View Post
    Application:: Total War Attila

    GEMFX Version:: 1.0.8 for Attila

    Bug Description:: When UI by pass is enabled the game is extremely laggy.
    Same as this guy

    GEMlog:

    Spoiler Alert, click show to read: 
    [23:01:44] Welcome - GEMFX is preparing for 32bit application
    [23:01:44] Running on Win8.1 or higher...adjusting algorithms
    [23:01:44] Hooking SwapChain found at 'C:\Windows\system32\dxgi.dll'
    [23:01:44] Hooking Device found at 'C:\Windows\system32\d3d11.dll'
    [23:01:44] GEMFX successfully hooked onto 'attila.exe'
    [23:01:44] Init Factory-1 hook
    [23:01:44] Factory-1 hook successful
    [23:01:44] Feature Level: 00009300
    [23:01:44] Enabled Multi-Thread Device
    [23:01:44] Hooked onto Device and SwapChain successfully
    [23:01:44] Init Factory-1 hook
    [23:01:44] Factory-1 hook successful
    [23:01:44] Feature Level: 00009300
    [23:01:44] Enabled Multi-Thread Device
    [23:01:44] Hooked onto Device and SwapChain successfully
    [23:01:44] Init Factory-1 hook
    [23:01:44] Factory-1 hook successful
    [23:01:44] Feature Level: 00009100
    [23:01:44] Enabled Multi-Thread Device
    [23:01:44] Hooked onto Device and SwapChain successfully
    [23:01:45] next frame/cycle
    [23:01:45] Current pID feature: 850463723
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] Current pID feature: 850463723
    [23:01:45] next frame/cycle
    [23:01:45] Current pID feature: 850463723
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] Current pID feature: 850463723
    [23:01:45] next frame/cycle
    [23:01:45] Current pID feature: 850463723
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:45] next frame/cycle
    [23:01:46] next frame/cycle
    [23:01:46] next frame/cycle
    [23:01:46] next frame/cycle
    [23:01:46] next frame/cycle
    [23:01:46] Current pID feature: 850463723
    [23:01:46] next frame/cycle
    [23:01:51] Current pID feature: 2231926356
    [23:01:51] Current pID feature: 2231926164
    [23:01:51] Current pID feature: 2231931924
    [23:01:51] Current pID feature: 2256131604
    [23:01:51] Current pID feature: 850661541
    [23:01:51] Current pID feature: 850630356
    [23:01:51] Current pID feature: 887431956
    [23:01:51] Current pID feature: 887426857
    [23:01:51] Current pID feature: 2231928340
    [23:01:51] Current pID feature: 2232005224
    [23:01:51] Current pID feature: 2232005224
    [23:01:51] Current pID feature: 2232005224
    [23:01:51] Current pID feature: 2232005224
    [23:01:51] Current pID feature: 2256212136
    [23:01:51] Current pID feature: 2256135060
    [23:01:51] Current pID feature: 2256137620
    [23:01:51] Current pID feature: 2256137620
    [23:01:51] Current pID feature: 2256137620
    [23:01:51] Current pID feature: 2256137620
    [23:01:51] Current pID feature: 2256137620
    [23:01:51] Current pID feature: 2256137620
    [23:01:51] Current pID feature: 2256137620
    [23:01:51] Current pID feature: 2256802004
    [23:01:51] Current pID feature: 2256136660
    [23:01:51] Current pID feature: 2256133844
    [23:01:51] Current pID feature: 2256132244
    [23:01:51] Current pID feature: 2256132628
    [23:01:51] Current pID feature: 890462548
    [23:01:51] Current pID feature: 891136939
    [23:01:51] Current pID feature: 2256993067
    [23:01:51] Current pID feature: 2256980267
    [23:01:51] Current pID feature: 2256980267
    [23:01:51] Current pID feature: 2256980267
    [23:01:51] Current pID feature: 2256984427
    [23:01:51] next frame/cycle
    [23:01:51] Identified GUI pID feature: 2256984427
    [23:01:51] GUI By-Pass found @ 1754542316
    [23:01:51] Init GEMFX
    [23:01:51] Available Feature Level: 0000B000
    [23:01:51] 1080p detected
    [23:01:51] Full-Screen mode detected
    [23:01:51] Preparing FXAA...
    [23:01:51] 2xFXAA On
    [23:03:01] ToggleGEMBlur...
    [23:03:15] Thank you for using GEMFX!
    [23:03:15] GEMFX successfully un-hooked from 'attila.exe'
    Interested in how Attila and the new LONGBEARDS DLC plays?

    Check out my Total War Attila: Jutes Let's Play: http://youtu.be/rFyxh4mj1pQ
    Check out my Total War Attila: The Langobards Let's Play: http://youtu.be/lMiHXVvVbCE
    Total War: Attila with ERE vs Sassanids GEM at max settings:
    http://youtu.be/jFYENvVpwIs
    Total War: Rome II Medieval Kingdoms Mod Gameplay: http://youtu.be/qrqGUYaLVzk

  12. #52
    Tired of TWC Arrogance
    Join Date
    Apr 2006
    Posts
    3,246

    Default Re: Technical Support

    R2TW 1.08: User presets does not work if game restarted. GEM appears not to load and then battle screen is all black.

    EDIT: It seems to be the UI Bypass that causes it.
    Last edited by Pdguru; February 23, 2015 at 04:45 PM.

  13. #53

    Default Re: Technical Support

    I get this an error when i launch offline preview

    Problem signature:
    Problem Event Name: CLR20r3
    Problem Signature 01: GEMFX_Configurator.exe
    Problem Signature 02: 1.0.0.0
    Problem Signature 03: 54c8fa60
    Problem Signature 04: SlimDX
    Problem Signature 05: 4.0.13.43
    Problem Signature 06: 4f2a1b18
    Problem Signature 07: 695
    Problem Signature 08: 3a
    Problem Signature 09: SlimDX.Direct3D11.Direct3D11
    OS Version: 6.1.7601.2.1.0.256.1
    Locale ID: 1033
    Additional Information 1: 0a9e
    Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
    Additional Information 3: 0a9e
    Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

    already have slimDX installed, on windows 7 ultimate x64


    help

  14. #54

    Default Re: Technical Support

    Application:: Shogun 2 Total War
    Generic GEMFX Version:: 1.0.8

    Bug Description:: Game crashes at launch (I have tried compatibility mode).

    System Specs:Intel Core i7 3770, 3.9 GHz, Gigabyte B75M-D3H, 8 GB RAM 1600 MHz , MSI GTX 970, Windows 8.1 64bit

    LOG:

    Spoiler Alert, click show to read: 

    [12:53:52] Welcome - GEMFX is preparing for 32bit application
    [12:53:52] Running on compatibility mode
    [12:53:52] Hooking Swapchain and Device found at 'C:\Windows\system32\d3d11.dll'
    [12:53:52] GEMFX successfully hooked onto 'Shogun2.exe'
    [12:53:52] Init Factory-1 hook
    [12:53:52] Factory-1 hook successful
    [12:53:52] Enabled Multi-Thread Device
    [12:53:52] Hooked onto Device and SwapChain successfully
    [12:53:52] Init Factory-1 hook
    [12:53:52] Factory-1 hook successful
    [12:53:52] Enabled Multi-Thread Device
    [12:53:52] Hooked onto Device and SwapChain successfully
    [12:53:52] Enabled Multi-Thread Device
    [12:53:52] Hooked onto Device and SwapChain successfully
    [12:53:57] Init Factory-2 hook


  15. #55
    legio_XX's Avatar Ordinarius
    Join Date
    Nov 2007
    Location
    U.S.A
    Posts
    781

    Default Re: Technical Support

    Getting huge FPS drop from like 50 to 5 when I turn Gem on in attila totalwar. makes everything laggy. Have updated everything and clean installed.

    my computer can run this at max quality and large armies easy but with GEM it does not matter if I change to low GFX it still holds at 5-10 fps and lag buttons.

    Spoiler Alert, click show to read: 
    [17:09:10] Welcome - GEMFX is preparing for 32bit application [17:09:10] Running on Win8.1 or higher...adjusting algorithms
    [17:09:10] Hooking SwapChain found at 'C:\WINDOWS\system32\dxgi.dll'
    [17:09:10] Hooking Device found at 'C:\WINDOWS\system32\d3d11.dll'
    [17:09:10] GEMFX successfully hooked onto 'attila.exe'
    [17:09:10] Init Factory-1 hook
    [17:09:10] Factory-1 hook successful
    [17:09:10] Feature Level: 00009300
    [17:09:10] Enabled Multi-Thread Device
    [17:09:10] Hooked onto Device and SwapChain successfully
    [17:09:10] Init Factory-1 hook
    [17:09:10] Factory-1 hook successful
    [17:09:10] Feature Level: 00009300
    [17:09:10] Enabled Multi-Thread Device
    [17:09:10] Hooked onto Device and SwapChain successfully
    [17:09:11] Init Factory-1 hook
    [17:09:11] Factory-1 hook successful
    [17:09:11] Feature Level: 00009100
    [17:09:11] Enabled Multi-Thread Device
    [17:09:11] Hooked onto Device and SwapChain successfully
    [17:09:12] Init GEMFX
    [17:09:12] Available Feature Level: 0000B000
    [17:09:12] 768p detected
    [17:09:12] Full-Screen mode detected
    [17:09:12] noAA On
    [17:11:10] Reset GEMFX
    [17:11:11] Init GEMFX
    [17:11:11] Available Feature Level: 0000B000
    [17:11:11] 768p detected
    [17:11:11] Full-Screen mode detected
    [17:11:11] noAA On
    [17:11:11] Reset GEMFX
    [17:11:12] Init GEMFX
    [17:11:12] Available Feature Level: 0000B000
    [17:11:12] 768p detected
    [17:11:12] Full-Screen mode detected
    [17:11:12] noAA On
    [17:11:12] Reset GEMFX
    [17:11:13] Init GEMFX
    [17:11:13] Available Feature Level: 0000B000
    [17:11:13] 768p detected
    [17:11:13] Full-Screen mode detected
    [17:11:13] noAA On
    [17:11:14] Reset GEMFX
    [17:11:14] Reset GEMFX
    [17:11:14] Reset GEMFX
    [17:11:15] Reset GEMFX
    [17:11:15] Init GEMFX
    [17:11:15] Available Feature Level: 0000B000
    [17:11:15] 768p detected
    [17:11:15] Full-Screen mode detected
    [17:11:15] noAA On
    [17:11:16] Reset GEMFX
    [17:11:17] Init GEMFX
    [17:11:17] Available Feature Level: 0000B000
    [17:11:17] 768p detected
    [17:11:17] Full-Screen mode detected
    [17:11:17] noAA On
    [17:11:22] noAA Off
    [17:11:41] Thank you for using GEMFX!
    [17:11:41] GEMFX successfully un-hooked from 'attila.exe'
    "ANY person,country or race who use's religion as a pretext to kill or conquer deserves neither Religion nore Name"

  16. #56

    Default Re: Technical Support

    Application:: Rome II (Emperor Edition)

    GEMFX Version:: 1.0.8


    Bug Description:: Instant crash to desktop when using GEMFX 1.0.8; Rome II works fine if either Compatibility or 64bit are selected in configurator, but GEMFX does not activate.

    System Specs:: i7 3770k, 16gb Kingston HyperX Beast 2400mhz, EVGA 680 SC SLI, Windows 7 x64

    GEMFX Log:


    [23:23:19] Welcome - GEMFX is preparing for 32bit application
    [23:23:19] Running on Win7 or Win8.0...adjusting algorithms
    [23:23:19] Hooking Swapchain and Device found at 'C:\Windows\system32\d3d11.dll'
    [23:23:19] GEMFX successfully hooked onto 'rome2.exe'
    [23:23:23] Init Factory-1 hook
    [23:23:23] Factory-1 hook successful
    [23:23:23] Enabled Multi-Thread Device
    [23:23:23] Hooked onto Device and SwapChain successfully
    [23:23:23] Init Factory-1 hook
    [23:23:23] Factory-1 hook successful
    [23:23:23] Enabled Multi-Thread Device
    [23:23:23] Hooked onto Device and SwapChain successfully
    [23:23:23] Init Factory-1 hook
    [23:23:23] Factory-1 hook successful
    [23:23:23] Enabled Multi-Thread Device
    [23:23:23] Hooked onto Device and SwapChain successfully
    [23:23:24] Init GEMFX
    [23:23:24] Available Feature Level: 0000B000
    [23:23:24] 1080p detected
    [23:23:24] Full-Screen mode detected
    [23:23:24] Preparing FXAA...
    [23:23:24] 2xFXAA On

    GEMFX9 Log:


    [23:23:19] Welcome - GEMFX is preparing for DirectX9 application
    [23:23:19] GEMFX successfully hooked onto 'rome2.exe'

    I do not understand why this is not working. All DirectX / C++ Redist's / .Net Framework are up to date; this exact version is working for Attila. The latest gem.pack is downloaded (timestamp of 25.02.15 22:37), SteamGEMInstaller ran and extracted latest files.

    Anything you can do to help?! I was using an old version of GEM (HD) for Rome II until today; but having got my settings for Attila just the way I like them, I thought I would update Rome II - I am regretting that now!


  17. #57
    romanlegion13th's Avatar Semisalis
    Join Date
    Feb 2011
    Location
    roman province of britannia
    Posts
    454

    Default Re: Technical Support

    hi ive uninstalled the mod was having some problems with my game, i installed it when before Xmas and think its been auto update on steam, im using DEI had a few CDT so trying to sort the problem out
    i deleted dxgi.dll file unsubscribed on steam verify the integrity of game cache
    i still have GEM folders and files in my rome 2 folder and data folder should i delete them?

  18. #58
    Barbarus
    Join Date
    Feb 2015
    Location
    Netherlands
    Posts
    0

    Default Re: Technical Support

    Just made an account here after starting this neat tool, therefor much kuddo's, it's a great enhancement for PC gaming

    I have a few questions, I'm having a lot of trouble mainly with dx11 applications to get GEMFX working.
    I've tried the following games with no succes:
    AC3, Metro2033, MetroLL, BF3, Crysis3, FarCry3, Watchdogs, but they all failed working. Some get the error stopped working, some just lauch with no active effects.

    I'm on Win8.1 64 bit.

    Log says in case of AC3:
    14:49:39] Welcome - GEMFX is preparing for DirectX9 application
    [14:49:39] GEMFX successfully hooked onto 'AC3SP.exe'
    [14:50:29] Thank you for using GEMFX!
    [14:50:29] GEMFX successfully un-hooked from 'AC3SP.exe'
    But it's a dx11 app? Do I need to deleted the dx9 I sometimes read in the forums?

  19. #59
    Barbarus
    Join Date
    Feb 2015
    Location
    Netherlands
    Posts
    0

    Default Re: Technical Support

    In case off AC3, the log:


    [15:50:39] Welcome - GEMFX is preparing for 32bit application
    [15:50:39] Running on compatibility mode
    [15:50:39] Hooking Swapchain and Device found at 'C:\WINDOWS\system32\d3d11.dll'
    [15:50:39] GEMFX successfully hooked onto 'AC3SP.exe'
    [15:50:39] Init Factory-1 hook
    [15:50:39] Factory-1 hook successful
    [15:50:41] Init Factory hook
    [15:50:41] Factory hook successful
    [15:50:41] Init Factory-2 hook
    [15:50:41] Hook onto Device and SwapChain failed
    [15:50:41] Init Factory-1 hook
    [15:50:41] Factory-1 hook successful
    [15:51:20] Thank you for using GEMFX!
    [15:51:20] GEMFX successfully un-hooked from 'AC3SP.exe'

    This is with compatibilitymode enabled. I believe AC3.exe is not 64 bits, so that is unticked. (BTW, newbies cann't edit messages?)

  20. #60
    alkis6's Avatar Civis
    Join Date
    Jun 2005
    Location
    Larissa/Greece
    Posts
    169

    Default Re: Technical Support

    Application:: Total War Attila

    GEMFX Version:: 1.0.8 for Attila

    Bug Description:: After todays patch of Total War Attila the game doesn't start!!

    Please fix it Lucifer!! Once you go GEM, you can't go back!!!

    [17:51:17] Welcome - GEMFX is preparing for 32bit application
    [17:51:17] Running on Win8.1 or higher...adjusting algorithms
    [17:51:17] Hooking SwapChain found at 'C:\Windows\system32\dxgi.dll'
    [17:51:17] Hooking Device found at 'C:\Windows\system32\d3d11.dll'
    [17:51:17] GEMFX successfully hooked onto 'attila.exe'
    [17:51:17] Init Factory-1 hook
    [17:51:17] Factory-1 hook successful
    [17:51:17] Feature Level: 00009300
    [17:51:17] Enabled Multi-Thread Device
    [17:51:17] Hooked onto Device and SwapChain successfully
    [17:51:17] Init Factory-1 hook
    [17:51:17] Factory-1 hook successful
    [17:51:17] Feature Level: 00009300
    [17:51:17] Enabled Multi-Thread Device
    [17:51:17] Hooked onto Device and SwapChain successfully
    [17:51:17] Init Factory-1 hook
    [17:51:17] Factory-1 hook successful
    [17:51:17] Feature Level: 00009100
    [17:51:17] Enabled Multi-Thread Device
    [17:51:17] Hooked onto Device and SwapChain successfully
    Last edited by alkis6; March 04, 2015 at 09:53 AM.

Page 3 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •