So I've recently started toying around with creating a provincial campaign that gets some of the Numenorian units into the campaign.
(a draft general outline can be found here http://www.twcenter.net/forums/showt...0#post13981910 ).
I'd really rather keep it just a provincial campaign rather than a seperate mod so as to not require multiple installs of LotRTW but I'm running into a couple of issues with the scripts that I'm not entirely sure how to resolve. I'd like to keep many of the game scripts as I think they add a lot of nuance to a campaign, but some of the scripted events in the main campaign are not really appropriate for the new provincial campaign.
I'd been thinking of maybe setting the provincial campaign to start at turn 100 (and thus avoid most scripted events) but the script of eternal summer doesn't seem to want to let me do this.
So, anybody have any ideas? Master Bardo, are you still around?