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Thread: Garrison Fix

  1. #1

    Icon6 Garrison Fix

    Screenshots & Download:
    http://steamcommunity.com/sharedfile.../?id=329524222

    -- FOR ALL OFFICIAL CAMPAIGNS --
    A very necessary fix that affects the garrison size, making it in the line of vanila Suebi for barbarians, so quite strong:
    -Every garrison now has one "leader" unit like Noble Spears, Spear Nobles, Thorax Hoplites, Sacred Band, Shield Bearers, Italian Noble Infantry, Illyrian Noble Hoplites, Bactrian Royal Guard, Galatian Noblemen, Principes/First Cohort, Heroes of Sparta, etc. Most of these units have influence on nearby units.
    -Apart from that, with this mod, in later building upgrades all factions, certainly all playable factions, have still garrison units... So now you can upgrade your stables from level II to level III without losing horse units in your garrison. This was really messed up. Some factions had small garrisons, some extremely large. Check out Rome in CIG (Vanilla version!!) and compare it.

    Added for this purpose to respective military groups:
    Cel_Spear_Nobles celts
    Cel_Spear_Nobles belgae
    Cel_Spear_Nobles celtiberian
    Cel_Spear_Nobles iberian
    Cel_Spear_Nobles boii
    Cel_Spear_Nobles tylis
    Cel_Spear_Nobles balkan_celts
    Cel_Spear_Nobles celtogermanics

    Eas_Noble_Spear seleucid_eastern
    Eas_Noble_Spear cappadocia
    Eas_Noble_Spear parthian
    Eas_Noble_Spear bithynia
    Car_Sacred_Band carthaginian_colony
    Gre_Shield_Bearers media
    Gre_Thorax_Hoplites ptolemaic_cyrenaica
    Gre_Thorax_Hoplites ptolemaic_cyprus
    Gre_Thorax_Hoplites greek_minor
    Gre_Thorax_Hoplites seleucid_greek
    Gre_Thorax_Hoplites pergamon
    Gre_Thorax_Hoplites massilia

    Egy_Galatian_Royal_Guard galatians

    (they are not added as possible general bodyguard units apart from the galatian royal guard, which I think necessary, but they are available in garrisons or 4th level upgrades just like for factions that already have them)

    This mod brings balance after the first few turns when the effect of this mod takes place for other factions. Their garrisons start to grow after the first turn. In general garrisons are stronger now. Apart from the elites in every faction I focussed on barbarian garrisons as they were the most neglected. But I checked most factions.

    Feedback appreciated, definitely about ongoing garrison issues if there are any - enjoy!
    Last edited by Viking1978; October 27, 2014 at 05:10 PM.

  2. #2

    Default Re: Garrison Fix

    non steam please

  3. #3

    Default Re: Garrison Fix

    this just keeps loading without getting to the main menu. any fixes?

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