Would anyone be interested in developing or testing a mod for more realistic naval boarding?
Inspired by the discussion here (which explains why naval boarding usually ends in defeat for the attacker), I edited a copy of my Fourth Rate Frigate Unlock mod with Pack File Manager (PFM) 3.2.1, editing the unit_stats_naval_crew table. This changes the statistics of naval crews, doubling their melee attack scores. (This crude adjustment is just intended as a starting point to begin testing.)
One challenge is how to test such a mod, since the naval crew statistics are invisible in the game. My idea was to drastically reduce the scores for Barbary States naval crew, since they have separate entries in the table. They normally have plenty of ships, so it should be possible to test the mod by boarding their ships and seeing what happens. If the mod works, then boarding Barbary ships should be easy.
The edited scores are below – these reflect the crude adjustments to naval crew statistics which are explained above.
One problem is that, when I use PFM 3.2.1 to make/edit a mod, the saved file almost always includes a tiny ‘padlock’ icon. It looks like this:
I can remove the icon (right-click and ‘share with’). However, such mods almost never have any effect in the game, even when they are ‘movie’ mods (which should work automatically) or if they are activated by a script file in the User/scripts folder. (That’s why I use PFM 1.5.3 for modding things like unit statistics. PFM 1.5.3 crashes when I try to extract any folder except for unit_stats_land and unit_stats_naval, which seriously limits what I can do with modding). If anyone know how to overcome these difficulties, I’d really like to know how. (I tried DB Editor, but the result was a disaster – I needed to re-install the game).
If you would like to test this crude mod, download and unzip the file and put it in your data folder. (However, as I said above, it almost certainly won’t work.) Instead of testing this crude mod, I wonder if anyone who has better luck than me with making mods would like to use this information to develop a realistic naval boarding mod?













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