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Thread: Blood and Forts for ROTR

  1. #1

    Default Blood and Forts for ROTR

    I tried out ROTR after playing normal IS 2.2.1b for a while and I quite like it, but is there a way to re-add no forts and the blood effects? Sieges drive me nuts and I use no projectile trails so it's kind of interesting to see men fall over randomly with no visible impact during a firefight.

  2. #2

    Default Re: Blood and Forts for ROTR

    Update: I added IS_mod_no_forts.pack to my user script and I believe that covered one problem. Still working on finding out how to get blood working again.

  3. #3

    Default Re: Blood and Forts for ROTR

    Any help for re-adding blood to ROTR?

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