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October 17, 2014, 04:19 PM
#1
Blood and Forts for ROTR
I tried out ROTR after playing normal IS 2.2.1b for a while and I quite like it, but is there a way to re-add no forts and the blood effects? Sieges drive me nuts and I use no projectile trails so it's kind of interesting to see men fall over randomly with no visible impact during a firefight.
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October 18, 2014, 10:42 AM
#2
Re: Blood and Forts for ROTR
Update: I added IS_mod_no_forts.pack to my user script and I believe that covered one problem. Still working on finding out how to get blood working again.
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November 01, 2014, 02:23 PM
#3
Re: Blood and Forts for ROTR
Any help for re-adding blood to ROTR?
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