Originally Posted by
Wambat
@Aradan: I just wanted to remind you; considering the immanent release, and that it touches on the OP; of the suggestion sometime back that a workaround be developed, either in the main release or in an add-on to the release, which could combine the more sensible diplomacy of one of the lower difficulty levels with the challenges, both economic and battlefield, of the highest difficulty level. Just to refresh you on the argument: I, and I suspect others, cannot but play the hardest difficulty level as battles and production are simply far too easy at lower levels. Unfortunately, the original game designers considered that the best diplomacy model for the hardest difficulty was that everybody would declare war on you as soon as they were able, and would never accept peace even in the face total and immanent annihilation. Perhaps this is harder, in a way, but it is also quite boring, and practically removes diplomacy from the game, making diplomats rather useless.