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Thread: HHB CTD at Grand Campaing loading

  1. #1
    Ruller's Avatar Laetus
    Join Date
    Jan 2013
    Location
    Antalya,Turkey
    Posts
    10

    Icon9 HHB CTD at Grand Campaing loading

    When i try to play i select a faction and start campaing loading bar loads and nothing happens it takes a long time and CTD what can i do ? I really want to play this (Sorry for bad english )

  2. #2
    Ruller's Avatar Laetus
    Join Date
    Jan 2013
    Location
    Antalya,Turkey
    Posts
    10

    Default Re: HHB CTD at Grand Campaing loading

    Here is my system.log

    09:58:36.700 [system.rpt] [always] CPU: SSE2
    09:58:36.700 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    09:58:36.703 [system.io] [always] mounted pack packs/data_0.pack
    09:58:36.704 [system.io] [always] mounted pack packs/data_1.pack
    09:58:36.705 [system.io] [always] mounted pack packs/data_2.pack
    09:58:36.705 [system.io] [always] mounted pack packs/data_3.pack
    09:58:36.706 [system.io] [always] mounted pack packs/data_4.pack
    09:58:36.706 [system.io] [always] mounted pack packs/localized.pack
    09:58:40.396 [script.err] [error] Script Error in mods/kingdoms_grand_campaign_mod/data/export_descr_buildings.txt, at line 6496, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg city vs clt large_city)
    09:58:40.400 [data.invalid] [error] Target building level not allowed: The Aztecs, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    09:58:40.400 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, port[0](port) -> castle_port[0](c_port)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    09:58:40.401 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    09:58:40.402 [data.invalid] [error] Target building level not allowed: The Apachean Tribes, large_town -> castle, port[0](port) -> castle_port[0](c_port)
    09:59:44.031 [data.invalid] [error] Insufficient video memory to load requested texture set.

  3. #3
    Henry of Grosmont's Avatar Clockwork Angel
    Join Date
    Dec 2004
    Location
    Xanadu
    Posts
    5,078

    Default Re: HHB CTD at Grand Campaing loading

    Try to re-install the KGCM and HHB. I have no experience with the submod, sorry.

  4. #4

    Default Re: HHB CTD at Grand Campaing loading

    Quote Originally Posted by Ruller View Post
    When i try to play i select a faction and start campaing loading bar loads and nothing happens it takes a long time and CTD what can i do ? I really want to play this (Sorry for bad english )
    I've reinstalled the game and mods about 5 times now, downloaded the files several times, followed the procedures and i'm getting the same result
    it happens when i try to install the HHB mod also but not when i only install the grand campaign mod till 4.2, so that one seems to work.
    i also get a 'ding' noise after unzipping the 3 HHB files, like it's indicating some error but i never get to see a message about that. are the HHB files corrupt?
    as far as i know i switched off all the anti-shield stuff on my pc while downloading as indicated.
    on top of that i also used the gamefront files which were uploaded at 01-24-2012, which is a few days later than the ones in the original link at the first page but that didn't change anything. as for the links to the megafile site: well the downloads there kept interrupting and repeating after a while so those were really unusable ...

  5. #5

    Default Re: HHB CTD at Grand Campaing loading

    10:14:29.443 [system.rpt] [always] CPU: SSE2
    10:14:29.443 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    10:14:29.443 [system.io] [always] mounted pack packs/data_0.pack
    10:14:29.443 [system.io] [always] mounted pack packs/data_1.pack
    10:14:29.443 [system.io] [always] mounted pack packs/data_2.pack
    10:14:29.443 [system.io] [always] mounted pack packs/data_3.pack
    10:14:29.443 [system.io] [always] mounted pack packs/data_4.pack
    10:14:29.459 [system.io] [always] mounted pack packs/localized.pack
    10:14:29.474 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/shortcut.txt.strings.bin is missing
    10:14:29.474 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/shortcut.txt is missing
    10:14:29.474 [system.io] [warning] open: preferences/player.txt is missing
    10:14:32.314 [data.missing] [warning] missing/invalid cursor for ANISELECT
    10:14:32.329 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    10:14:32.329 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for DRAGGING
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    10:14:32.345 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    10:14:32.651 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/climates.txt.strings.bin is missing
    10:14:32.661 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/climates.txt is missing
    10:14:32.911 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/event_titles.txt.strings.bin is missing
    10:14:32.911 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/event_titles.txt is missing
    10:14:33.111 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/rebel_faction_descr.txt.strings.bin is missing
    10:14:33.111 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/rebel_faction_descr.txt is missing
    10:14:34.871 [script.err] [error] Script Error in mods/kingdoms_grand_campaign_mod/data/export_descr_buildings.txt, at line 6496, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg city vs clt large_city)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, port[0](port) -> castle_port[0](c_port)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    10:14:34.871 [data.invalid] [error] Target building level not allowed: The Apachean Tribes, large_town -> castle, port[0](port) -> castle_port[0](c_port)
    10:14:35.411 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    10:14:35.421 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    10:14:35.421 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    10:14:35.431 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    10:14:35.451 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    10:14:35.461 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    10:14:35.461 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    10:14:35.471 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    10:14:35.481 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    10:14:35.481 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    10:14:35.571 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    10:14:35.581 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    10:14:35.591 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    10:14:35.601 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    10:14:35.611 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    10:14:35.611 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    10:14:35.621 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    10:14:35.621 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    10:14:35.631 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    10:14:35.641 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    10:14:35.641 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    10:14:35.651 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    10:14:35.651 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    10:14:35.661 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    10:14:35.661 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    10:14:35.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    10:14:35.701 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    10:14:35.711 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    10:14:35.731 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    10:14:35.741 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    10:14:35.741 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    10:14:35.751 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    10:14:35.751 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    10:14:35.751 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    10:14:35.811 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    10:14:35.821 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    10:14:35.831 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    10:14:35.841 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    10:14:35.881 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    10:14:35.891 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    10:14:35.901 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    10:14:35.901 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    10:14:35.911 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    10:14:35.911 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    10:14:35.931 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11199, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    10:14:35.931 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11317, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    10:14:35.931 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11318, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    10:14:35.931 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11328, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    10:14:35.931 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11329, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    10:14:35.931 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11341, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    10:14:35.941 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11342, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    10:14:35.941 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11383, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    10:14:35.941 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 17279, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    10:14:35.941 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 17287, column 26 :
    we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
    10:14:35.941 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 17295, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
    10:14:35.941 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 17303, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    10:14:35.941 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18035, column 27 :
    we should only have trait(FactionheirTO) additional affects for triggers(factionleader_TO)
    10:14:35.951 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18044, column 26 :
    we should only have trait(MinorRanksTO) additional affects for triggers(becomesheir_TO)
    10:14:35.951 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18254, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    10:14:35.951 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18255, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
    10:14:35.951 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18264, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    10:14:35.951 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18307, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    10:14:35.951 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18308, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    10:14:35.951 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18317, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    10:14:36.201 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/export_advice.txt.strings.bin is missing
    10:14:36.291 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/export_advice.txt is missing
    10:14:36.341 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/export_prologue.txt.strings.bin is missing
    10:14:36.341 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/export_prologue.txt is missing
    10:14:36.991 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/cursor_action_tooltips.txt.strings.bin is missing
    10:14:36.991 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/cursor_action_tooltips.txt is missing
    10:14:40.258 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/quotes.txt.strings.bin is missing
    10:14:40.270 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/text/quotes.txt is missing
    10:14:40.296 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/loading_screen/loading_bar.tga.dds is missing
    10:14:40.298 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/loading_screen/loading_logo.tga.dds is missing
    10:14:41.591 [system.io] [warning] open: mods/kingdoms_grand_campaign_mod/data/loading_screen/loading_bar.tga.dds is missing
    10:14:41.746 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
    10:14:41.747 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
    10:14:41.755 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
    10:14:41.761 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
    10:14:42.591 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
    ... (this list goes on and on. according to the program nearly everything is 'missing' while i can just find them manually :s)

  6. #6

    Default Re: HHB CTD at Grand Campaing loading

    "09:59:44.031 [data.invalid] [error] Insufficient video memory to load requested texture set."

    Maybe your computer isn't good enough to play this.

    =========================

    That "missing" stuff doesn't matter. Only the "error" parts do. Search the log for those lines. And put pieces of log in spoiler tags.

  7. #7

    Default Re: HHB CTD at Grand Campaing loading

    Quote Originally Posted by k/t View Post
    "09:59:44.031 [data.invalid] [error] Insufficient video memory to load requested texture set."

    Maybe your computer isn't good enough to play this.

    =========================

    That "missing" stuff doesn't matter. Only the "error" parts do. Search the log for those lines. And put pieces of log in spoiler tags.
    thanks for the feed-back

    23:36:04.457 [system.rpt] [always] CPU: SSE2
    23:36:04.457 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    23:36:04.457 [system.io] [always] mounted pack packs/data_0.pack
    23:36:04.457 [system.io] [always] mounted pack packs/data_1.pack
    23:36:04.457 [system.io] [always] mounted pack packs/data_2.pack
    23:36:04.457 [system.io] [always] mounted pack packs/data_3.pack
    23:36:04.457 [system.io] [always] mounted pack packs/data_4.pack
    23:36:04.457 [system.io] [always] mounted pack packs/localized.pack

    23:36:08.656 [script.err] [error] Script Error in mods/kingdoms_grand_campaign_mod/data/export_descr_buildings.txt, at line 6496, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg city vs clt large_city)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, port[0](port) -> castle_port[0](c_port)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    23:36:08.656 [data.invalid] [error] Target building level not allowed: The Apachean Tribes, large_town -> castle, port[0](port) -> castle_port[0](c_port)

    23:36:09.056 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11199, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    23:36:09.056 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11317, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:36:09.056 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11318, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:36:09.056 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11328, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:36:09.056 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11329, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:36:09.056 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11341, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:36:09.056 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11342, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:36:09.056 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 11383, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 17279, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 17287, column 26 :
    we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 17295, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 17303, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18035, column 27 :
    we should only have trait(FactionheirTO) additional affects for triggers(factionleader_TO)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18044, column 26 :
    we should only have trait(MinorRanksTO) additional affects for triggers(becomesheir_TO)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18254, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18255, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18264, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18307, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18308, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    23:36:09.066 [script.err] [warning] Trigger parsing warning in mods/kingdoms_grand_campaign_mod/data/export_descr_character_traits.txt, at line 18317, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)

    23:37:33.087 [data.invalid] [error] Insufficient video memory to load requested texture set.

    my pc has been able to play these mods before (though admittedly sometimes with difficulty: lag during some battles and long loading time for the conversions to hordes)

  8. #8

    Default Re: HHB CTD at Grand Campaing loading

    You seem to have the same problem as the other guy. If nobody can help you, ask Gigantus.

  9. #9

    Default Re: HHB CTD at Grand Campaing loading

    This guy has the same problem as you (or at least the same error message): http://www.twcenter.net/forums/showt...5#post14183225

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