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Thread: Total War China after Attila !

  1. #1
    LestaT's Avatar Artifex
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    Default Total War China after Attila !

    Okay. Not really but one can only hope.

    Source.

    Strategy Informer: Okay, final question. Every time a Total War game is about to be announced I try to guess what the new one will be and I always say "China"! (they laugh) How come that hasn't happened yet? It seems such a perfect fit!

    Ed Ainsley: It's such a huge undertaking!

    Pawel Wojs: Every time we sit down to discuss the setting of the next game so many different topics and locations come up. We discuss the Pros and Cons and end up choosing one. There are various reasons you know?

    Ed Ainsley
    : It's a huge place of course, and a massive time period... Total War: China - what do you pick? There's so much stuff, you can't possibly put in 4000 years of history! What do you choose that works?

    Pawel Wojs: We've been there a few times!

    Strategy Informer: I always thought that becoming the First Emperor, uniting the kingdoms would be a good one...

    Pawel Wojs: Yeah, there's just so many ways to go on that... maybe one day, who knows! Anything's possible!
    So, which period shall it be ? For me personally about 7 Warring States period with unification of China as the end game goal with 3 kingdoms period as later DLC.
    Last edited by LestaT; September 30, 2014 at 02:19 AM.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  2. #2

    Default Re: Total War China after Attila !

    Oh man, you gotta go with the 7 Warring States.

  3. #3

    Default Re: Total War China after Attila !

    That was really the most exciting part about the interview to me because for so long I have wanted a total war set in China after they were done with rome 2. As a time period It would be a good breath of fresh air as well as a nice way for CA to focus on the gameplay and overall structure of the game like Shogun 2 rather then on how big and "diverse" the factions are like rome 2. If we are lucky CA might even use the more simple and small focus to test out a new engine if they ever chose that era for a game. That is my greatest hope at least.

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    LestaT's Avatar Artifex
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    Default Re: Total War China after Attila !

    Well unlike Japan which represent single culture and single type of warfare, China pre unification was basically wars between different cultures and different types of warfare. There's also transition between bronze to iron age during this period. Interesting feature in game 'tech' wise.

    The hardwares may be advance enough when the game is ready to represent millions (obviously exaggerate) numbers or armies written about this period. Hopefully we'll have this game on new TW4 engine with full 64 bit support.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  5. #5
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Total War China after Attila !

    Romance of the Three Kingdoms has to be made by CA. Its simple and easy to make.

    7 warring states would be an excellent choice - we must force CA to make a China total war game!!!!!!!





















































  6. #6
    LestaT's Avatar Artifex
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    Default Re: Total War China after Attila !

    The 4 Kingdoms period is suitable for small DLC campaigns. I'm thinking if there's any other period besides that 7 warring states that is suitable as the main campaign.

    How about The Spring and Autumn Period ? It's somewhat like Sengoku Jidai in Japan where the Zhou emperors were just ceremonial figurehead without an army of their own and small states fought for power and territories.
    Last edited by LestaT; October 08, 2014 at 08:44 PM.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  7. #7

    Default Re: Total War China after Attila !

    Quote Originally Posted by ^OvO^ View Post
    Well unlike Japan which represent single culture and single type of warfare, China pre unification was basically wars between different cultures and different types of warfare. There's also transition between bronze to iron age during this period. Interesting feature in game 'tech' wise.

    The hardwares may be advance enough when the game is ready to represent millions (obviously exaggerate) numbers or armies written about this period. Hopefully we'll have this game on new TW4 engine with full 64 bit support.
    Well I know about China being more diverse than japan, which was a mono culture in a land surrounded by water while China was only touched by water in the east and surrounded by various tribes and civilizations on every other side. That is why I said it would be like shogun but still be more of a different experience playing other factions.

    In fact, from what I have read up on the warring states period it seems it was thanks to being around those other factions that helped change the way some of the kingdoms military changed. Like the kingdom of Zhao when they reformed their military based off their northern neighbors, the Xiongnu, who were basically the ancestors of the Mongols and had their army not only fight like them but resemble them. Which gave them possibly the best Calvary archers out of all the seven kingdoms and and allowed them to fight off the dominate Qin for a while.
    The seven kingdoms also first got their idea of crossbowmen from the people of Vietnam which could also mean that the southern kingdom Chu might of had the best supply of crossbowmen.
    I also heard on some program in history channel that the Qin had the strongest heavy Calvary but again that's history channel so its most likely wrong.

    If they could apply that to a game and make it like a slow progress of you building up your tech and army it would be pretty interesting.

  8. #8
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    Default Re: Total War China after Attila !

    Yeah. Unfortunately I could not find many online resource in English regarding the warring states period.

    It's just that when people think about China, then they imagine it will be about Japan, same culture and all.

    The best thing I guess there's enough diversity within the similarities rather than outright diversity as ancient europe period or total similarities as in Japan. Maybe something similar to post renaissance europe where everyone is the same yet different ?
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  9. #9

    Default Re: Total War China after Attila !

    Quote Originally Posted by ^OvO^ View Post
    Yeah. Unfortunately I could not find many online resource in English regarding the warring states period.

    It's just that when people think about China, then they imagine it will be about Japan, same culture and all.

    The best thing I guess there's enough diversity within the similarities rather than outright diversity as ancient europe period or total similarities as in Japan. Maybe something similar to post renaissance europe where everyone is the same yet different ?
    I know its very sad how ignorant people can be.

    I think they can work something out, they could always make some ahistorical changes as long as it does not get ridiculous like crouching tiger hidden dragon.

  10. #10
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    Default Re: Total War China after Attila !

    I have to confess one of the reason I wanted this is because I hope to see a return of a hero unit like Kensai (in STW). Obviously no flying thing but maybe a unit that can't be recruited but may come to offer their service and will be seriously OP and can only be killed by other Hero or died of old age.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  11. #11

    Default Re: Total War China after Attila !

    Quote Originally Posted by ^OvO^ View Post
    I have to confess one of the reason I wanted this is because I hope to see a return of a hero unit like Kensai (in STW). Obviously no flying thing but maybe a unit that can't be recruited but may come to offer their service and will be seriously OP and can only be killed by other Hero or died of old age.
    Eh I would rather it be like shogun 2 Where it is just the most powerful unit in the game but can still be overwhelmed through numbers.

  12. #12
    PikeStance's Avatar Greater of Two Evils
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    Default Re: Total War China after Attila !

    China would be a very interesting period to create a game around
    If you must play a China Total War, then you are in luck, because if you own Medieval II: Kingdoms you can play the Rise of Three Kingdoms (RotK). It is very well done. It still in Beta.
    The two obvious periods would the "Warring State" period and the rise of the "Three Kingdom Period"

    [note: which Spring and Autumn period are you referring to? The period is named after the annals that was written for that time period. Unfortunately, they used that same title over and over again.]

    If there is a third period, then you could consider the 5 Dynasties and 10 Kingdom period.

    The rest of Chinese history either have incredibly unstable dynasties and/ or massively large "kingdoms" or rival dynasties. On a side note; during these tumultuous periods, warlord isms existed, so it may be possible to manufacture something out of these periods as well. This is somewhat true in the Rise of the Three Kingdom mod... China wasn't that divided politically. This is why IF CA were to make a China game, then my best bet would be on the warring state period over any other period.

  13. #13
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    Default Re: Total War China after Attila !

    Probably centuries divided by early, middle and late campaigns.

    http://en.wikipedia.org/wiki/Warring..._animering.gif
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  14. #14
    PikeStance's Avatar Greater of Two Evils
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    Default Re: Total War China after Attila !

    Quote Originally Posted by ^OvO^ View Post
    Probably centuries divided by early, middle and late campaigns.

    http://en.wikipedia.org/wiki/Warring..._animering.gif
    You could start with the Spring Autumn period (prior to the partition of Jin), But, the Partition of Jin could be a nice DLC.

    The downside to the Warring State Period is that Qin and Chu are by far in the most advantageous position. If Jin doesn't get partition, however, the Qin conquest would had been more difficult. Sichuan is such a huge source of manpower and resources that Qin conquest made the rest of "China" an inevitable consequence. However, there are players who would welcome the challenge!

  15. #15
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    Default Re: Total War China after Attila !

    Well, probably something the Seleucids in Rome games. Having bigger territories does not always mean advantage.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  16. #16

    Default Re: Total War China after Attila !

    Quote Originally Posted by ^OvO^ View Post
    Yeah. Unfortunately I could not find many online resource in English regarding the warring states period.

    It's just that when people think about China, then they imagine it will be about Japan, same culture and all.

    The best thing I guess there's enough diversity within the similarities rather than outright diversity as ancient europe period or total similarities as in Japan. Maybe something similar to post renaissance europe where everyone is the same yet different ?
    The only site you'll ever need is http://chinaknowledge.de/ (it's in english btw)


  17. #17

    Default Re: Total War China after Attila !

    I made a thread on this with a poll some time ago. Link.
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    http://www.twcenter.net/forums/group.php?groupid=1930

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  18. #18
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    Default Re: Total War China after Attila !

    Quote Originally Posted by Setekh View Post
    I made a thread on this with a poll some time ago. Link.
    I know but that thread and poll is about asking whether people want the game or not. This thread is base on the interview which shows that CA were actually thinking of doing it and more about which era should it be, if there is indeed be a Total War China on the horizon after Attila is done.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  19. #19

    Default Re: Total War China after Attila !

    Guys, how do you think of my idea?

    http://www.twcenter.net/forums/showt...a-please-read)

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