Last edited by Huberto; September 29, 2014 at 01:59 PM.
Since when does x patches mean success?
And reviews...hahaha...dont tell me you believe things written by say Ign etc...hoho.
Wait you're joking. You have to be! Good one..got me..
To quote a famous sportsman "you cannot be serious"!
http://www.youtube.com/watch?v=ekQ_Ja02gTY
Last edited by Maximinus Thrax; September 29, 2014 at 01:50 PM. Reason: not needed
you mean the 20 to 50 guys who were pissed off that the features they want aren't in the game? or the game was not made according to their tastes? lets be honest here, they don't matter one bit.
But, it never hurts to vote with your wallet. if you or anyone who truly dislikes rome 2, don't buy attila. it won't matter to ca financially, but it will to you.
Attila got all the UI fixes I wanted, I am buying I kinda wish ca would patch rome 2 vanilla with the new UI(just the UI, not asking for new skins or the new campaign map or the new textures, I know they cost money to produce) but that is just wishful thinking.
fear is helluva drugSpoiler Alert, click show to read:Spoiler Alert, click show to read:
They'll keep pumping them out and we'll keep buying them...but one thing i will say about CA they do fix their games, because if they didn't that would break them....
No, Rome II sold well. CA patched the game and remained committed to improving it. Most fans were patient and a number of those who were not were won over by the patches. There remains a minority who are unhappy and will remain unhappy but they do not have the numbers to tip the scales for CA. Further "Alien" by all reports is a good game (I have zero interest in it) or will be a good game and will probably sell really well. I expect if it does CA will do more non-Total War games. I think this idea that they are hurting is pure fantasy some would like to indulge themselves in.
I disagree, if you look on page 21 of this presentation, you'll notice that Rome II was their best selling major title. with approximately 1,130,000 units sold. The next highest selling game was Football manager 2014 with 790,000 units sold. So I definitely don't think that Rome II counts as having disappointing sales.
So in this way, I do not think that Total War: Attila will be a make or break title because, based on the report Huberto posted, Creative Assembly's Rome 2 total war was the main money maker for Sega.
honestly what is the point of preaching the downfall of CA? what is the point of wishing them bad? don't you want more TW games? what do you win with such "douchebaggery" towards a game developer? really makes no sense............
Common sense removed due being Disruptive.
That's an interesting position to take. It's true that they described sales of new titles as weak, but that was across all platforms. I think it's more telling that of all the platforms they managed to beat their Q1 guidance (page 15) on only one - PC. EDIT: And that was from fewer SKUs than expected on PC too.
Platform Guidance in Q1 (thousands of units) Q4 Results (thousands of units) Percentage of guidance PS3 1,320 540 41 PS4 - 140 - Wii - - - WiiU 950 320 34 Xbox360 690 - - Xbox One - - - NDS - - - 3DS 980 780 80 PSP 200 160 80 PSV 650 330 51 PC 2,580 2,640 102 Catalogue etc. 4,240 3,790 90
Last edited by the_eye; September 29, 2014 at 03:23 PM. Reason: Re-added quote lost due to server error during original post. Edit 2: Corrected link.
Any of you kids read Segas financial report last quarter and what they had to say about it, just google it. Some eyes may be opened a bit. Those of us who dabble in trading stocks are anxiously awaiting what happens for the third quarter. These game sales mean quite a bit at the moment for them.
Sales are all well and good but profit is what matters. 1,000,000 boxed game sales at a discount is not good. The sales figures look good but that is oft times misleading. Segas profit has been cut in half from what it was this quarter last year. Package game sales soft. Reason they said high cost of advertising.
Sometimes you have to read into what they dont say, that is telling.
Rome 2 was never mentioned.
We just had a 75% sale on steam why cause steam wanted it, no its to drive sales increase profit, those digital games in steam are not making money just sitting there that is telling for me what it says to me is Sega is going to have a weak quarter and they need cash\sales especially when Rome 2 was not even on sale if it would have been I would have figured their profit was okay and they just wanted to pad it to make it look better.
This doesnt at all mean I am correct its just how I am reading this part of their business.
Last edited by RogueLeader; September 29, 2014 at 04:00 PM.
This. As was pointed out, when Sega were talking about sales being weak they were talking about all platforms, so that would mean that good sales for R2 would be offset by sales of other games on other platforms (and even the same)
Rome 2 was the best-selling TW game to date. This isn't debatable, it's a fact. They said so themselves. Add to that the DLC that was sold off and how many people bought them and you've got CA rolling in dolla dolla bills, y'all.
Going by the figures Sega sold 800,000 of Rome2 at launch to a 3rd party distributor. According to vgchartz about 520,000 have been sold to Consumers in the first 12 months. My guess is although they'd like bigger sales, they still have a product that sells. They are still some distance from being "broken". Attila looks like a guaranteed sale of 600,000 to the 3rd party. After that they still got Warhammer total war and a heap of periods to deal with. They still got "the three kingdom's to do!
The simple fact is, CA has no real competition for what primarily a table top style wargame done on computer. CA pretty much scooped some other wannabe's on the market from Rome1 to Empire, nobody could compete with their graphics even though these other games had merit, they didn't have the broad appeal.
Looks like CA's Australian office was the victim of sales not being big enough and Sega.
Proculus: Divine Caesar, PLEASE! What have I done? Why am I here?
Caligula: Treason!
Proculus: Treason? I have always been loyal to you!
Caligula: [laughs insanely] That IS your treason! You're an honest man, Proculus, which means a bad Roman! Therefore, you are a traitor! Logical, hmm? Ha, ha, ha!
my question is will it follow the same pattern as NTW and FoTS, being way more cheaper than the previous game?
Common sense removed due being Disruptive.
No actually they were talking about new releases and specifically singled out TWR2 and Football manager.
It sold the most copies but how many did they project when they approved a 40% bigger budget? That's how you get disappointing results, when you plan for 1.5 - 2 million sales but you get 1.1 instead.
Just to be clear I don't think CA's going anywhere anytime soon. They'd need Warhammer and Alien to fail for that to happen.
Last edited by Huberto; September 29, 2014 at 05:06 PM.
Which is the most surprising fact. Of course development of TW like game most be a long and expensive trip...but still...we´ve got Witcher 3, Gothic, Skyrim and Dragon Age as major fantasy RPGs but there is no room for two political/battle historic strategies? I think the developers are just scared.
Where are you getting this from? I looked at the link you showed http://www.segasammy.co.jp/english/p...e__final__.pdf and all I could find of any signifiance talking about Rome 2 was it being in a table that showed the platform/release date/units sold.
Where do they single out Rome 2 and say it was a failure?