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Thread: [HS] Dawn of Petty Kings (Youngbloods only) - Ended

  1. #1
    AdmiralThrawn's Avatar Vicarius
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    Default [HS] Dawn of Petty Kings (Youngbloods only) - Ended

    [HS] Dawn of Petty Kings



    This Hotseat is a little bit different from your average Westeros brawl. Players must pick a faction from each of the 9 regions of Westeros (Gardener and Sunderland are banned), and from there set out to conquer the rest! This will mean you start the game battling the (thoroughly nerfed) AI, and then proceed to fight each other once the easy pickings are taken. We will be using the Age of Petty Kings submod (download here: http://www.moddb.com/mods/westeros-age-of-petty-kings).

    I also highly suggest the reading of this guide made by Dux : [FAQ] How to Play in a Hotseat Game
    The winner(s) of this hotseat will be rewarded with 10 rep.

    Admin: Open (I can if nobody else wants it)

    Region (faction): Player
    Westerlands (Lannister): Diablo
    Reach (Hightower):Jadli
    Dorne (Martell): Lairhound
    Vale (Arryn):RockeZz_19
    North (Bolton): FrostySOTF
    Stormlands (Durrandon): Lairhound
    Riverlands (Mudd): Jadli
    Iron Islands (Greyiron): Parafix
    Breaklands (Darklyn):TheBlackWolf

    Remember: Gardener and Sunderland are both banned for being unbalanced. Other factions may have balance issues too, and we'll be the first ones to find out. Also, Ironborn cannot recruit other faction's rosters on land, even if they conquer the entire faction, so that should help balance things out a bit for them. Also, this is a Youngbloods only hotseat, so if you've been playing for awhile please refer to the other one I will soon be making.


    Rules:

    • Pm the next player that it is their turn. You have 24 hours to play each turn before skip/sub
    • 1 turn peace ( you may cross another players region, but must not end turn there or fight obviously. )
    • Destroying buildings is not allowed if the settlement is under siege or a far superior army is one turn away from the settlement. ( turn 1 excepted )
    • 2 forts a region/player and forts need to have a garrison of at least 4 units, to limit fort spamming a bit.
    • No assassinations
    • No bug abuse! When you think someone has used a bug report it here and the admin will look into it. Link to known bugs, 2nd paragraph
    • No sailing from a blockaded port without first defeating the blockading ships,
    • Armies must not be hidden in ships inside of ports.
    • No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
    • Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.
    • Settlements gifted should disband all units save one. No gifting regions in a war zone ( bordering faction at war with, or under threat )
    • Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'.
    • Heroic victories are banned
    • No watchtower spam to prevent forting, admin will be the one to decide if it is or not so don't risk it.



    Keep in mind that TWC rules apply as usual, RP is very much encouraged. Everyone enjoys a good bantering Manderly and humorous Blackwood but stay polite with each other and dont start any flame wars. Player insulting will be dealt with swiftly and thoroughly, you get one warning before being kicked out and possibly face forum penalties.

    Don't hesitate to contact me or another person of the WTW gaming staff should you have any questions or problems.
    Last edited by AdmiralThrawn; December 04, 2015 at 09:01 PM. Reason: Players updated.

  2. #2

    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Dorne: Martell. I book it

  3. #3

    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Stormlands: Durrandon please

  4. #4
    Jadli's Avatar The Fallen God
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Reach : Hightower please

  5. #5

    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING



    Now, take the ironborn and make me proud!
    Don't be a prick, don't be a whiny little child - Stop White Genocide and Praise Jesus.

    Very nice, Getting a good picture everybody? So we look nice and handsome and thin? Thank you. -The God Emperor, creating world peace and unforgettable memes
    https://twitter.com/RitaPanahi/statu...48737210662912 <-- Unforgettable face.

  6. #6
    The Penguin Wraith's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    This is the best news/idea of the week. But guys, I'm torn. House Bolton or House Mudd? I cannot decide

  7. #7
    Theodamus's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    The Vale: House Arryn please.

  8. #8
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Quote Originally Posted by The Penguin Wraith View Post
    This is the best news/idea of the week. But guys, I'm torn. House Bolton or House Mudd? I cannot decide
    Better decide fast before it fills up .

  9. #9
    The Penguin Wraith's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Fine. The North: House Bolton

  10. #10

    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Ill take House Mudd

  11. #11

    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    I might fix this mod later today. Is Stannnis The Mannis available?

  12. #12

    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    lannister please,westerland
    i hadd to make a ny account

  13. #13

    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    In the Iron Isles Can I take House GreyIron?

  14. #14
    Theodamus's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Quote Originally Posted by Hellbringer1642 View Post
    In the Iron Isles Can I take House GreyIron?
    yes.

  15. #15
    Theodamus's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    What do you mean when you say: "Heroic victories are banned" if we win a heroic victory do we have to re resolve the battle?

  16. #16
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Quote Originally Posted by Theodamus View Post
    What do you mean when you say: "Heroic victories are banned" if we win a heroic victory do we have to re resolve the battle?
    Exactly, it rarely happens, but still...

  17. #17
    Theodamus's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Quote Originally Posted by AdmiralThrawn View Post
    Exactly, it rarely happens, but still...
    Ok, thanks for the clarification cannot wait to do some mp in this awesome mod!

  18. #18
    The Penguin Wraith's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Now just for clarifications sake, when you say The Breaklands, are you referring to House Crabb, Massey, Darklyn, and Mooton?

  19. #19
    Theodamus's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    Quote Originally Posted by The Penguin Wraith View Post
    Now just for clarifications sake, when you say The Breaklands, are you referring to House Crabb, Massey, Darklyn, and Mooton?
    yeah, before the founding of Kings Landing the Crownlands are called the breaklands.

  20. #20
    Theodamus's Avatar Civis
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    Default Re: [HS] Dawn of Petty Kings (Youngbloods only) - RECRUITING

    were*

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