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Thread: New GC Map

  1. #1
    LestaT's Avatar Artifex
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    Default New GC Map

    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  2. #2

    Default Re: New GC Map

    no, the augustus campaign map is only for that campaign mode
    the gc map will stay the same

  3. #3
    LestaT's Avatar Artifex
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    Default Re: New GC Map

    Check the new faction map links especially Rome. I confess I don't really remember what was before but Beneventum instead of Neapolis ?

    The Carthage map now shows they have provinces in Africa which was previously owned by Nova Carthago.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  4. #4

    Default Re: New GC Map

    ok, that's odd
    i'm pretty sure ca said nothing is going to change in gc map except that armenia will be playable

  5. #5
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: New GC Map

    i hope they change I liked the new map

    however.... I don't really remember the old wiki entries and history revisions there point to 2012 changes

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  6. #6
    LestaT's Avatar Artifex
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    Default Re: New GC Map

    I'm sure they wont use the EE map. However the last time I look at that page was like 2 year ago. In any case many mods I think replaced Carthage regions already but I'm interested in the Roman map. Changing Neapolis to an inland settlement will probably make many existing save game, even with patch 15 beta incompatible.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  7. #7
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: New GC Map

    Quote Originally Posted by ^OvO^ View Post
    I'm sure they wont use the EE map. However the last time I look at that page was like 2 year ago. In any case many mods I think replaced Carthage regions already but I'm interested in the Roman map. Changing Neapolis to an inland settlement will probably make many existing save game, even with patch 15 beta incompatible.
    It already is.

    If you want to have the new build tree that is

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  8. #8

    Default Re: New GC Map

    Those 2 pages' history shows the last time they were updated was in December 2012. I guess those are 0.? version of the game.
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  9. #9

    Default Re: New GC Map

    The pictures in those wiki entries reflect pre-release promotional images. And by pre-release I mean last year. Even then, it was created in 2012 and meant to advertise. Hardly citation material.

    Remember what it looked like 2 years ago? Well it hasn't changed, if you considered the edit history. Inaccurate then, inaccurate now. I see no reason why thye would remedy that today or in the near future.

  10. #10
    texoman81's Avatar Ducenarius
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    Default Re: New GC Map

    sad that the official wiki is not a reliable source for the game

  11. #11
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: New GC Map

    I hope they will....

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  12. #12

    Default Re: New GC Map

    Actually, the map of the faction previews was an alpha version, according to CA, which was later changed. IIRC the previews used to show Thessaly controlled by both the Macedons and the Epirots, so no the GC map remains the same. You can view the history of the wiki page:
    Quote Originally Posted by Carthage
    (cur | prev) 12:13, 14 December 2012‎ Will CA (Talk | contribs)‎ . . (2,304 bytes) (+1)‎ (cur | prev) 12:07, 14 December 2012‎ Will CA (Talk | contribs)‎ . . (2,303 bytes) (+2,300)‎ (cur | prev) 12:06, 14 December 2012‎ Will CA (Talk | contribs)‎ m . . (3 bytes) (0)‎ . . (Protected "Total War: Rome II - Carthaginian Faction" (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite))) (cur | prev) 12:06, 14 December 2012‎ Will CA (Talk | contribs)‎ . . (3 bytes) (+3)‎ . . (Created page with "413")
    http://wiki.totalwar.com/index.php?t...action=history
    Quote Originally Posted by Rome
    cur | prev) 14:26, 22 December 2012‎ Myselfnapoleon (Talk | contribs)‎ m . . (2,231 bytes) (+1)‎ . . (added an s to bring) (cur | prev) 12:09, 14 December 2012‎ Will CA (Talk | contribs)‎ . . (2,230 bytes) (-7)‎ (cur | prev) 10:04, 6 December 2012‎ Will CA (Talk | contribs)‎ . . (2,237 bytes) (-1)‎ (cur | prev) 15:07, 5 December 2012‎ Will CA (Talk | contribs)‎ . . (2,238 bytes) (+61)‎ (cur | prev) 15:05, 5 December 2012‎ Will CA (Talk | contribs)‎ . . (2,177 bytes) (-2)‎ (cur | prev) 15:05, 5 December 2012‎ Will CA (Talk | contribs)‎ . . (2,179 bytes) (-2)‎ (cur | prev) 15:03, 5 December 2012‎ Will CA (Talk | contribs)‎ . . (2,181 bytes) (+2,181)‎ . . (Created page with "{{DISPLAYTITLE:ROME}} 700px‎ '''Rome''' caption ''...")
    http://wiki.totalwar.com/index.php?t...action=history

  13. #13
    Tim_Ward's Avatar Campidoctor
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    Default Re: New GC Map

    They should, but they won't.
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  14. #14
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: New GC Map

    Quote Originally Posted by Tim_Ward View Post
    They should, but they won't.
    They should its just a lot of copypast work they have to do, if they did it it would be done in 2 days.
    I will not do it! Because I would it up!

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    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  15. #15

    Default Re: New GC Map

    They shouldn't change it, because if they did, it'd break save-game compatibility. Let mods change it.
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