I'm not a DBM player since it has a lot of things I don't like, but they seem like a good bunch of chaps so if you can help them so they can help you, I'm in favor of that.
I'm not a DBM player since it has a lot of things I don't like, but they seem like a good bunch of chaps so if you can help them so they can help you, I'm in favor of that.
FREE THE NIPPLE!!!
I am currently preparing a new build for IB2 which uses the Lombard units from "Barbarian" DBM. Progress continues.
memory of Midnite, Pumpkin, Bear, Pip and Pepper -- 4/2/10, 5/24/10, 11/27/17, 11/11/18 and 1/15/19
Under the esteemed patronage of Elrond
I would like to see screenshots from the actual campaign map, if possible.
Mundus Bellicus - TWC - ModDB - Discord - Steam
~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.
RELEASE THE DAMN MOD BEFORE I PISS MESELF! [Loud fart and burp while holding my wine chalice.]
I think we both know that has already happened.
Easy, guys, easy. Don't get too emotional. We are working on it...
The IB2 team might be interested to know about the TimeWithArmy condition, an extremely useful EDCT/EDA condition which tracks your sub-commanders/auxiliary generals time spent inside a stack(non-commanding FM when you have more than 1 FM in a stack). NOTE: this only works for non-commanding FMs in a stack, which is fine since the commanding FM is usually the benefactor of so many other triggers(any PostBattle trigger will solely affect them for eg.)
Unfortunately for the last two triggers, they use EB specific traits like NaturalIntelligence and CommandExperience, but it is no trouble to replace them with something IBII or vanilla specific
Last edited by Riothamus; October 10, 2017 at 10:02 AM.
Happy to help
IMO every mod out there should know about the highly useful and immersive TimeWithArmy condition.
Currently I am adding in the lombard units from DBM - Barbarian. The faction is looking good with a total of 6 units added in this weekend. Pics to follow soon.
Also as a side note, The lombard archer unit models have been modified to have arrows when the bow is drawn back for a more realistic unit. I do not remember when or who originally created this technique to modify archer units, but I hope to eventually implement this feature in all of the IB2FD archer units for all factions.
memory of Midnite, Pumpkin, Bear, Pip and Pepper -- 4/2/10, 5/24/10, 11/27/17, 11/11/18 and 1/15/19
Under the esteemed patronage of Elrond
you mean the bowstring animation? If you need any help with its implementation let me know
more units have been added to the mod. I will post some pics later this week.
memory of Midnite, Pumpkin, Bear, Pip and Pepper -- 4/2/10, 5/24/10, 11/27/17, 11/11/18 and 1/15/19
Under the esteemed patronage of Elrond
It is a bit quiet but we are working behind the scenes
memory of Midnite, Pumpkin, Bear, Pip and Pepper -- 4/2/10, 5/24/10, 11/27/17, 11/11/18 and 1/15/19
Under the esteemed patronage of Elrond