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Thread: [BAW 2.0] Chapter III

  1. #101

    Default Re: [BAW 2.0] Chapter III

    Quote Originally Posted by Barry Goldwater View Post
    That'd be interesting. IRL, we had a single landbased Silk Road; having this world's silk trade be done primarily over sea, with less control being exerted over it, would certainly make for a refreshing change methinks.
    So there may be two overseas Silk Roads? The Katun one and the Teisarian-Falinesti one established in the late 5100s that builds off the Teisarian-Cerayanesti trade route.
    Last edited by Xion; September 19, 2014 at 08:38 PM.

  2. #102
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: [BAW 2.0] Chapter III

    I believe the Katun one isn't really a Silk Road - that's to say a single highly controlled and obvious route for transporting valuable goods - but more like a Silk Network that's all over the place, moving via sea lanes & stopping at pretty much any port willing to cough up some money for their silk.

  3. #103
    Dirty Chai's Avatar Dux Limitis
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    Default Re: [BAW 2.0] Chapter III

    Quote Originally Posted by Barry Goldwater View Post
    I believe the Katun one isn't really a Silk Road - that's to say a single highly controlled and obvious route for transporting valuable goods - but more like a Silk Network that's all over the place, moving via sea lanes & stopping at pretty much any port willing to cough up some money for their silk.
    Exactly. And it starts fairly early on, as soon as the Katun culture people start sailing around on their little canoes and catamarans.

  4. #104
    Dirty Chai's Avatar Dux Limitis
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    Default Re: [BAW 2.0] Chapter III

    So here's the first part of my .. thing..
    ---------------------------------------------------------------------
    The Indigenous Peoples of the Katun Culture
    Eneqwa (Eneqwan Language)
    Mawok (Mawokan Language)
    Fano (Fanoese Language)
    Nilliwek (Nilliwekan Language)
    Kasho (Kashoese Language)
    Sakota (Sakotan Language)
    Modacca (Modaccan Language)
    Marnow (Marnowan Language)

    Island Regions of the Katun Culture
    Eneqwanak
    Mawokanak
    Fano'ak, Nilliwekanak, & Sakotanak
    Kasho'ak
    Modaccanak & Marnowanak

    Pre-Historic Beginnings & The Archaic Period c. -3000

    Proposed path of the Katun culture's pre-historic ancestors

    The ancestors of the Katun people arrived in northern Essita-En roughly 3000 years before the Bronze Age (c. -2000 Before Urbanization).
    They, along with other groups now mostly forgotten, sailed east from Mannasin Dest to the uninhabited islands of northern Essita-En and eastern Oseto-Veli.
    Arriving on the raised but temperate island now called Mawokanak ('land of the Mawok'), the Katun ancestors settled down under the slopes of the active Mt. Kono.

    Through anthropology and some limited archaeology, we can theorize that the Katun migrants brought with them to their homeland several things:
    - Significant Knowledge of Controlled Fire
    - Social & Religious Obsession with Astronomy & Astrology
    - A Small Head Start on Ship-Building Techniques

    Genetically, the Katun are hard to trace. It is clear however that the Katun ancestors are completely unrelated to the later peoples of Mannasin Dest, known as the 'Barbarian' groups. Some theories point to the Paleolithic and Mesolithic ancestors of the Batu and of the Ahunmese, but it's difficult to support.


    Katun Ancestors - Early to Middle Archaic Period, c. -5000 BU to c. 100 AU

    The coinciding and following period of the Katun culture is known as the "Archaic Period", lasting from roughly -5000 BU to around 800 AU.
    Its defining characteristic is the lack of notable metalworking and the continuation of an extended stone age.

    The Archaic Period can then be divided into the three sections:
    Early - Late Neolithic Revolution; Forest gardening and fishing highly important
    Middle - Land clearances occur on the islands, burning away swathes of the forests. Barter culture begins.
    Late - Supposed origin of the domestication of the Silkworm; Neolithic agriculture continues. Villages evolve as trade hubs. First mounds appear.

    Most importantly, the Katun peoples develop complex trade networks across many islands in their little region rather early on, learning to barter.
    The late period sees the first soil mounds appear, rising out of villages which developed as trade hubs. The mounds served simple purposes such as burials, hoards, and providing high places for important structures like holy places and the houses of important persons.

    Interestingly, the wheel never caught on in the islands simply because the original Katun peoples didn't have access to beasts-of-burden.
    It wasn't until they spread to Modaccanak & Marnowanak in 2200-2300 AU that they encountered cattle they could domesticate.
    Most large beasts on the islands consist of predatory cats and wolves, with some species of elk about.
    Goats were the Katun culture's surrogate for milk and its related products, but even the large mountain goats of the region are too wild to use as working animals.


    Building a mound

    The Archaic period ends with the arrival of the Copper Age in the islands around 700-800 AU.
    Copper and Katuns c. 800 AU

    The Copper Age beginning in the 800's AU coincides with the beginning of a more sophisticated society on the island of Mawokanak.
    Larger scale agriculture appears, aided by the appearance of metalworking on the island, and more of the land is cleared.
    More organized villages appear, still sticking to the coastlines.
    The first Katuns appear - the iconic boats that give this culture its name and took it all over the world.

    Metal tools appear, as well as some weaponry such as tomahawks and lacquered bows.


    An Early Katun Village of the Copper Age


    A Katun canoe.


    A Copper Tomahawk


    Lacquered Bow with Arrows
    'Laneida' - Beginnings of 'Katun' Civilization c. 1000 AU

    The World's First International Market in the settlement of Laneida on Mawokanak.

    By the year 1000 AU, the rise of Essita-En's first city is brought about by copper age aid.
    Named 'Laneida' ("crossroads of the stars"), the Mawok people concentrated here, and other tribes brought commodities and resources to sell from all over the islands. This trade contributed to the fast expansion of the culture throughout the islands, covered in the next chapter.

    The first Katun alphabet appears, using the Old Mawokan language.
    (Here's an example of the Mawok language.)
    The letters are from left-to-right below, but are usually laid out in clockwise circular patterns.


    The original Katun alphabet, based on Katun culture star constellations


    The central mounds of Laneida. Close, the tomb; middle, the palace; far, the temple.

    The three central mounds of Laneida (housing a temple, a palace, and a tomb respectively) are aimed to match up with constellation of "Wala" (Benevolent Wenka spirit of summer; also used as the 9th letter of their alphabet) during the Summer Solstice of the northeastern hemisphere. See the Katun Calendar and Katun Religion chapters for more info.


    Early Silk patterns

    The domestication of the silk worm began at this time in the northern islands, and silk quickly became a cultural commodity for the Katun peoples at Laneida.
    While the wild silkworm was indigenous to all of Essita-En, it would not be until the late Iron Age that silkworm domestication & mass silk production would spread to southern Essita-En under the Tsuarin culture.


    A Scene at Laneida


    An Early Mawok Priest of Laneida

    In this time, society was likely led by one or multiple religious authorities, likely High Priests of Pomo and Wala, known as "tukiva".
    Classic Katun Religion

    The Katun peoples believe that the world began "from the resonance of intersecting points" - that is, the mortal world is the center of the universe.
    From the beginning, they believed the world was round (perhaps by mere coincidence).
    This round center is surrounded by never-ending points of light that only intersect where they converge at the mortal world.
    These lights - the stars - are the Wenka: spirits looking down upon the mortal world, ever watching and lusting.
    These deities are believed to be the original pantheon(s) of the Katun peoples, coming from lithic times.

    During the copper age, the sun goddess - Pomo - rose to a certain prominence, eventually being seen as protector of mortals against the lusting Wenka.
    Pomo created her brother Banno - the moon - so that they could watch the mortals at all times, the world being round.
    Pomo's other siblings are the other planets of the solar system, who check in from time to time out of curiosity.

    The Katun believe that mortal world itself was created by the Wenka, but their inbreeding cursed them and brought about the creation of evil giants of rock and soil. Pomo saw what had been done, and disallowed the Wenka from ever entering the mortal world - their creation - again.
    She slew the giants, and their corpses became the islands and continents of the world.

    The Katun believe in an afterlife, but have no concept of a heaven since the outer universe is filled with the Wenka.
    Instead, when a person dies, they are reincarnated as their blood descendants.
    While waiting for reincarnation, the spirits are taken to the outer universe by eagles - Pomo's servants - to aid the sun goddess in her never-ending war with the Wenka. Ancestor worship is thus an important part of the Katun culture.

    Only 3 Wenka of the major 26 Wenka are still good. Wala, eye of summer and spirit of war; Samu, lady of birds and guides; and Juron, the one-legged magi.
    They make up the 9th, 16th, and 8th letters of the alphabet respectively.
    These three spirits were returned to prominence by 2000 AU, becoming a three-point pantheon with Pomo and Banno being seen as too aloof towards mortals.

    The evil Wenka known as Ete, is the lord of winter and yearly rapist of Pomo. Wala, the lord of summer and lover of Pomo, is ever at war with him, each year being a cycle of the violence and evil that Ete commits, the winter solstice being an assault on Pomo.
    It is believed that if your soul is deemed evil by Juron after you die, your soul will be eaten by Ete and then reproduced as one of his warriors.
    During the winter solstice, it is believed that Ete's fallen souls sweep over the land, unchecked by Pomo because of Ete.

    The Summer solstice is, by contrast, the time when Wala and Pomo enter into the most intimacy and she is fully healed from Ete's winter.
    Ete and his fallen souls are the farthest from the mortal world at this point in the year.

    The deities - be they Wenka or god - are cyclical in nature, and unable to fully change the cycles of their lives.
    Wala will always ride off to war every autumn believing Ete will not be able to come back, and Ete always expects to conquer the mortal world during the mortal solstice and his night with Pomo.

    It is seen as a boon of sorts that mortals are not given this trait - rather, they have ever-evolving destinies watched over by Juron and Banno.
    The Classic Katun Calendar
    The Katun Calendar, known as the Otumwanakia, is a season-using record of days since the first use of the calendar in Summer 892 AU.

    Pomat = a day
    Aw = a set of Pomats, either 13 or 26
    Li'aw = 13 Pomats
    Mono'aw = 26 Pomats
    Wo = Season; 5 Aw (3 Li'aw, 2 Mono'aw), 91 Pomats
    Peqwo = 4 Wo, 455 Pomats
    Da'eqwo = 3 Peqwo, 12 Wo, 1092 Pomats
    Atakwia = 13 Da'eqwo, 39 Peqwo, 156 Wo, 14196 Pomats
    Ga'iki = Leap-cycle; 2 Li'aw + 1 Mono'aw, 52 Pomats
    Otumwa = 1 Atakwia + 1 Ga'iki, 14248 Pomats

    Each Wo (Summer, Fall, Winter, Spring) is cut into two Mono'aw and three Li'aw, making roughly 91 Pomats (or days), like so:
    1 (Ma'ana) = 13 Pomats
    2 (L'umthu) = 26 Pomats
    3 (Ka'ubo) = 13 Pomats
    4 (Nao'ma)= 26 Pomats
    5 (Seneba)= 13 Pomats

    The Da'eqwo, to the Katun peoples, is one 'year'. They typically mark their ages by how many Da'eqwo they have passed.
    It is approximately 2.76 Gregorian Years.

    At the end of an Atakwia, which is 13 Da'eqwo, a special cycle called the Ga'iki begins, designed to realign the calendar with the seasons.
    It lasts 52 Pomats (days), made up of 2 Li'aw and 1 Mono'aw.
    1 (Ra'ma)= 13 Pomats
    2 (Katoa) = 26 Pomats
    3 (Senwa) = 13 Pomats

    An Atakwia and Ga'iki create the Otumwa.
    The Otumwa is the longest cycle, lasting the equivalent of 36 Gregorian Years. It is considered an average lifetime back when the calendar was invented.

    The date is written in a semi-circular wave aimed left, going up to down:
    Otumwa; Da'eqwo; Peqwo; Wo; Aw; Pomat.
    When writing a Ga'iki date:
    Otumwa; Ga'iki-Aw; Pomat;
    The waves are laid into each other when writing dates subsequently or keeping track of days, creating a circle of waves.

    The calendar starts at approximately the first day of Summer on 896 AU.
    So "13.11.2.2.1.8" would be the 8th Pomat of the Winter Ma'ana of the 3rd Peqwo of the 12th Da'eqwo of the 14th Otumwa...
    Being 198,336 days and approximately 502 years since the beginning of the calendar.
    Last edited by Dirty Chai; September 22, 2014 at 06:12 PM.

  5. #105
    Dan the Man's Avatar S A M U R A I F O O L
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    Default Re: [BAW 2.0] Chapter III

    The one conflict I see this presenting is that it puts it right on top of the Mernians, a pseudo-Minoan (ugh, I know, if I could I'd put my money where my mouth is and redesign all of this stuff - perhaps I will yet) civilization I created in the previous draft. I guess it's not a problem as long as they left by the time the proto-Mernians got there.
    Proudly under the patronage of The Holy Pilgrim, the holiest of pilgrims.


  6. #106
    Dirty Chai's Avatar Dux Limitis
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    Default Re: [BAW 2.0] Chapter III

    Spoiler for katun area

    I did a search - that post you just made is the only post with "Mernians" in it - Do you mean the Torians?
    Because the map you made for them has them farther to the west from any of the islands I filled up.
    I'm not opposed to solving this conflict by compromise, I'm just not sure as to what you're talking about
    Link me?

    Also notice that I went back and changed the Calendar and Religion sections to "Early Calendar" and "Early Religion" and put them inside the "Laneida" chapter.
    This is in anticipation that their writing system, calendar, and religion might all change through cultural contact and/or simplification (things are crazy complex as it it is now).
    The next sub-chapter I should write will be "Society at Laneida" and then I will move on to the next chapter "Expansion c. 1000 - 2300 AU" which handles the fast spread of the culture over the aboriginal peoples of the region.
    The next chapters should probably mention the coming of the Bronze and Iron Ages on the islands, but I'm slowing down a bit because I'm not sure what other cultures the Katun peoples will come across by that point.
    And then after that, I'm thinking I'll start talking about the world trade they begin to conduct after about 2500 AU.

    I do know that Sakhem's migration coincides with the arrival of the Iron Age on the islands. *wink*

    And by the by, does anyone like my calendar?
    Last edited by Dirty Chai; September 20, 2014 at 03:46 PM.

  7. #107
    Dan the Man's Avatar S A M U R A I F O O L
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    Default Re: [BAW 2.0] Chapter III

    Yep, I meant the Torians. IIRC the Mernians were something else entirely, not even sure if it was something I made or something I read somewhere or what. Also I guess I was looking at the wrong island. Carry on.
    Proudly under the patronage of The Holy Pilgrim, the holiest of pilgrims.


  8. #108

    Default Re: [BAW 2.0] Chapter III

    A preview of the later end of my next update for the Tsuarin(Teisarians after they become more Orientalized after the Mayan-Nahua influence begins to fade)
    The Teikaya no Czantim, roughly at 3000 AU.
    -The dark red(and dark red lines) in Khio Na is the Kuronesti petty states, which at this time the basis for the Yoitaren culture is beginning to form.
    -Orange lines on the Khio Na islands represents surviving Nazonesti tribes.
    -The beige on the Southern chain of Essita-En represents the remaining Aboriginal/Oriental tribal states and regions where the land is nominally under Imperial control, but still ruled by the tribes. May change how much they still have in a revised version.
    -Mainland holdings are either old Tsuarin Kingdom lands that have been reclaimed or new conquests. Also may be changed in a later version.
    -The gold represents imperial controlled lands.
    -Red dots are potential major settlement locations(besides the ones on the Khio Na islands, those are settlement locations), the two blue ones are Paz' Yueuki and Mase' Yueuki (Shield and Shadow of the Moon respectively), the dual capitials of the Teikaya. The green dot is the rumored location of Naz' Yamu, the Tsuarin first city.

    Note : The empire won't remain at this size for long. The Yoitaren will revolt in the early 3000s, I picture the mainland provinces likely being lost outside of perhaps one or two by the mid-3000s, and the rest by 4000 AU. Map is a rough draft, if there is any issues/suggestions people have for some collaboration of cultures or anything, feel free to state them.
    Last edited by Xion; September 20, 2014 at 07:23 PM.

  9. #109
    Kip's Avatar Idea missing.
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    Default Re: [BAW 2.0] Chapter III

    Hey all, sorry for the disappearance. Hours are crazy. I'll do my best to fill out the Delta as previously promised (and worked on). Apologies in particular to Lucius - I think if I'd managed to get in touch with you a lot of the issues with the China copy/paste would have been sorted out. Where do we stand on that, anyways?

    We also really ought to avoid sweeping Earth analogies - while describing a culture with an Earth adjective is fair enough (saying "Aztec" saves you the trouble of "warlike temple city-state hegemony" every time), but the "Oriental Culture" name has to go. The Culture Groups were given the vaguest names possible (Delta, Aboriginal, Barbarian, etc.) because it doesn't send you on a railroad towards a given conclusion. If we keep calling this new culture "Oriental" we're only going to get Chinas, Japans, and Koreas. We really ought to just fold it into the Delta Culture, since the one truly uniting feature of that culture group is city-building. That's not incompatible, since the idea of an Aboriginal China didn't take off, much to my disappointment.

    I have to vote no on the Elves I'm afraid - because they're really just Elves, no matter what you call them. I can't support anything that isn't biologically-reasonable based on our established rules of realism/magic. Human "races" are really no more qualified than one another to perform a particular skill, and the human reproductive cycle is far too long to make selective breeding of traits feasible without inevitable extermination at the hands of a culture that didn't toss most of its babies into chasms (and yet still has soldiers that are pretty much just as capable anyways).

  10. #110
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: [BAW 2.0] Chapter III

    @BF and Xion I'm down with what you guys have proposed so far. Looking forward to seeing the next installments!

    I suppose I should get cracking on my own religion, as well. If you take Asuravim to basically be the Christianity of this world, the Falinesti Church of the All-Father would be (role-wise) the Islam; an aggressively expansionist monotheistic faith that comes after Asuravim and is influenced by it, despite existing in violent competition with the older faith. Here's what I have for it thus far:

    The Church of the All-Father (Common Falinesti: Selhat vel Aba-Favra)
    The Church of the All-Father (or 'Aba-Favra' in the Common Falinesti languages) is the monotheistic organized religion adhered to by a majority of the Falinesti. A successor (and according to its doctrine, the only legitimate successor) to the older Circle of the All-Father that had more or less been broken by Arion and the Asuravim during the Falinesti Long Winter, the Church preaches a message of universal salvation through both faith in its central deity, the eponymous All-Father - exercised through adherence to its teachings & hierarchy, as well the exercise of several ritual sacraments - and the performance of good works. Notably, despite being a successor to the defunct Circle, it shows marked influence from the very Asuravim faith that shattered said Circle many years before its conception, particularly its monotheistic character and concept of divine servants (angels). Indeed, according to the Church's doctrine their Aba-Favra and the Asuravim Mannas are actually the same being, they just happen to consider the Asuravim to have gotten everything else (including Mannas's role in creation) dead wrong.

    The demonym of believers in the Church of the All-Father is 'Aba-Favralesti' (Children of the All-Father), singular: 'Aba-Favralest'.

    Holy symbols
    The Church's holiest numbers are 3 and its multiples, most commonly 6/9/12. More specifically, a hexagram (thought to be the symbol Aba-Favra commanded the Favri paint on their shields as they fought for their freedom from the Uhhudah) is their chief symbol, inherited from the older Circle; combined with the Sacred Heart of Falinasht, it forms the Church's banner. (which, given the Beaniques' close connection to the Church, is unsurprisingly essentially their royal standard minus the crown)


    The Six Pillars of Faith
    These are the six central, non-negotiable tenets of the Church of Aba-Favra. To be called a believer, anyone who aspires to count themselves a part of the Church absolutely must abide by them. They are, in no particular order: Ain-Sakelva (monotheism, literally 'One Deity'), Aba-shanta (the existence of a universal hierarchy), Tymanhat (divine revelation), Yuldeva-e-Revat (reincarnation and resurrection), Saka-raska'i (belief in 'holy persons', that is to say saints & prophets) and Hej'ata (performance of good deeds).

    Ain-Sakelva:
    The belief that the All-Father is the one and only true God, a benevolent and universal deity who represents and is the source of all goodness. No other entity may be worshiped; those who do so are heretics (if they claim to be a believer in the All-Father as well) or outright heathens (if they don't). It is possible to worship the All-Father through His only biological Son Falinasht, but only because of his extremely close proximity (both in the celestial hierarchy and, more obviously, by blood) and the fact that Falinasht is the 'gate' through which all are saved; angels and saints can be venerated, prayed to for intercession on behalf of mortals and even called upon to directly aid mortals, but never actually worshiped.

    Aba-shanta: Literally 'all-hierarchy', this is the belief that the universe is organized into three spheres (Tel-shaza or Heaven, lit. 'celestial sphere'; Raska-shaza or the mortal world, lit. 'Man's sphere'; and Mel-shaza or Hell, lit. 'infernal sphere'), each of which are further organized into their own natural hierarchies. In Tel-shaza's hierarchy there are the All-Father and His Son, the angels (Tel-mera'i, lit. 'messengers of Heaven'), and those souls which have been freed from the cycle of reincarnation by divine grace & so can live alongside them; in Mel-shaza there are the Void Mother, her demons (Mel-besha'i, lit. 'slaves of Hell'), and those souls that have been pulled from the cycle of reincarnation & utterly corrupted by the power of the infernal realm. The hierarchy of the Church of Aba-Favra is the material realm's reflection of the celestial hierarchy, and thus right and just. In earlier times, it was also believed that hereditary monarchies and the feudal system too reflected the celestial hierarchy and were thus part of the 'natural order of things'. In order to better appeal to believers in different religions, the early Church also incorporated some of their deities as additional angels (in addition to picking up or at least tolerating some of their older religious practices, particularly festivals), for which they have been criticized by purists; in fact, the very concept of the angel (as a divine servant of even higher powers that however were not to be worshiped in their own right) was picked up directly from the Asuravim Sentinels, and didn't exist in Falinesti religious thought prior to the Long Winter.

    Tymanhat: The belief that the All-Father can reveal the divine truth to mortals, through His right hand & chief emissary Reu'yot - the oldest and mightiest of the Tel-mera'i, traditionally honored as the 'Mouth of the All-Father' and the 'Holy Spirit' by the Church (He doesn't do it Himself, for the All-Father's awesome countenance would instantly vaporize any lowly mortal He tries to directly communicate with). These mortals, in turn, can share those revelations with others who wish to hear the holy word. According to Church doctrine its scripture, the Jekas vel-Aba or 'Book of All', was written by mortals to whom divine truth had been communicated by Reu'yot.

    Yuldeva-e-Revat: Like the Circle that preceded it, the Church of Aba-Favra believes that all human souls, although immortal and once living in a state of perfect harmony with Him and His now-estranged wife the Void Mother, are trapped in an endless cycle of reincarnation due to the Void Mother's nearly victorious war against the All-Father in the earliest days of humanity; though humanity was able to survive due to the All-Father's last minute victory, the damage caused to the fabric of the universe and the Void Mother's ceaseless counterattacks forced Him to lock them into this cycle to save them from total annihilation. Unlike the more fatalistic Circle, the Church believes that the war between Heaven and Hell is not doomed to last forever, and that one day the All-Father will prevail, beat the Void Mother back to her senses, and (with the help of the reconciled, restored All-Mother) break the cycle of reincarnation to free all mortal souls & restore them to their previous state, in harmony with the divines.

    Saka-reska'i: The belief in the existence of saints and prophets, humans who have been specially blessed by the All-Father and/or have had divine truth revealed to them. These mortals are believed to have immediately been lifted out of the cycle of reincarnation, to sit in Tel-shaza with higher powers, and to be worthy of veneration; they may also be called upon for aid, from interceding before the All-Father and Falinasht on behalf of whoever's praying to them to directly filling said people with strength, resolve, wisdom or whatever it was they're asking for. The Church further teaches that one can bind a saint's soul to the Earth, thereby preventing him or her from being reincarnated, by enshrining relics of theirs (usually either their most prized belongings, or specific body parts) through which one could also pray to & communicate with them; a major example would be the Sacred Heart of Falinasht (Saka-Tenas vel-Falinasht), which as one can guess is quite simply the physical heart of the savior Falinasht himself, and was traditionally brought on holy wars by the Beaniques to reassure their soldiers that yes, their savior is still with them.

    Hej'ata: The belief that even the strongest, most fanatical devotion to the All-Father is functionally dead & hollow if one does not perform good deeds to express it. Said good deeds are naturally defined by the Church, and range from charitable alms-giving or forgiving others of sins they had committed against you, to making a stand against slavery (still considered one of few unforgivable sins by the Church), to fighting and dying to expand the faith.

    The creation, current state and end of the world according to the Church
    In the beginning there were two deities of equal power, the All-Father (Aba-Favra) and All-Mother (Aba-Mavra), the latter being traditionally identified with the Edalanesti goddess Raizakal who was adopted as Aba-Favra's consort by the Circle long ago. They were husband and wife, and by combining their powers they brought all of existence into being, from the sun & moon to the flora and fauna; they were, in essence, the King and Queen of all creation. For a time, they lived in harmony with each other and their creations. But when the time came to bring their greatest creation - humanity, a sentient species made in the image of the two deities and endowed with the power of reason - to life, they began to clash; the All-Father sought to endow mankind with free will and to leave them to make their own decisions, while the All-Mother did not believe they were ready for this gift and sought to control them. Thus did the relationship between this divine couple turn sour just as they brought the first man, Menavr (identified with the Asuravim Doras), though at this point in time the two remained married; but then, when the All-Father's back was turned, the All-Mother tempted Menavr into slaying and eating a white dove, a symbol of peace that was brought to life earlier by the All-Father and Mother as a symbol of their unity & love for each other, supposedly to give himself the powers of a god - all to prove to the All-Father that free will was a bad idea.

    Needless to say, the All-Father was not happy when He found out; indeed, He believed the All-Mother had chosen to have Menavr kill the dove specifically to spite Him and their union, considering what it represented. He threw her out of Tel-shaza and cursed her, so in turn she cursed Him and declared unending war against their creations to spite Him. The conflict between the two deities ravaged all of creation with the All-Mother gaining the upper hand, and despite their efforts to avoid further hurting Menavr and his family, as she moved in for the kill the All-Mother accidentally slew him before his wife and children. The All-Father capitalized on this opportunity to resurrect him as Reu'yot, the first angel or Tel-mera; he was essentially the prototype for His other Tel-mera'i, who were created as angels and not in fact ascended humans like him, and with their aid He drove the All-Mother back. Still, despite her disfiguring injuries and the loss of mortal faith in her - which corrupted her into the dreadful Void Mother, or Veha-Mavra - she refused to surrender and, using her powers to create a new homebase for herself (Mel-shaza or Hell), continued to plague what remained of creation out of spite for Aba-Favra. Perhaps her greatest crime, besides the whole betrayal thing, was trapping the immortal souls of all mankind into a vicious cycle of reincarnation outside of Tel-shaza, cutting them off from the All-Father & forcing them to live out their existence without much of a connection to higher powers forever. Due to His own wounds and her still not-inconsiderable power, the best the All-Father could do about that for the time being was transform the space between Tel-shaza and Mel-shaza into the material plane or Raska-shaza & lock the cycle of reincarnation on to this new realm, so that at least men's souls would not be doomed to entirely and eternally being no more than the Void Mother's playthings & that He would have a chance to liberate them from time to time.

    In the following eons, the All-Father was occasionally able to pluck the worthiest of souls from this cycle of reincarnation and escort them to the halls of Tel-shaza at great risk to Himself and His Tel-mera'i; for the most part, His influence in the mortal realm was limited to playing a giant game of chess against the Void Mother, with the various early civilizations of humanity as their chess pieces - including the Early Falinesti and their Circle of the All-Father, to whom Aba-Favra revealed His divine truth (and awarded Khio Na as their 'promised land') in hopes that they would then be able to awaken the rest of humanity to the cosmic struggle raging around them, but which ultimately largely failed when Veha-Mavra was able to manipulate the might of Arion against them and thus militarily crush them. Certainly, many human souls would be fully corrupted by the Void Mother's touch on many other false faiths and be dragged down to Mel-shaza. But it was not until 4445 AU/1 TY that He finally had a chance to save large numbers of people, when He put into action His final and most successful plan to deliver His fallen children; by impregnating the Navalanuat prostitute Ilmariel, He brought to life a human Savior - who better to save mankind, than one of their own? Being both fully human and fully divine, as befitting the child of the One God, this Falinasht was thus in a perfect position to communicate divine truth to mankind and actively battle the Void Mother's forces. Though she sent the might of Arion against him and his followers as she did with the earlier Circle, thanks to his own divinity Falinasht was able to prevail against them for the most part; and though he did end up being betrayed and killed by the men of Arion, this tragic martyrdom was actually part of his and the All-Father's master plan to motivate his followers into continuing the fight out of their free will, and they eventually succeeded in evicting Arion from Khio Na.

    Falinasht's (and thus Aba-Favra's) bloodline survived the Great Spring, and through their divine progenitor's grace were able to unite the Falinesti for the first time. In their capacity as spiritual leaders, they and their Church served as the vehicle of man's salvation, allowing the Falinesti to live out their role as the chosen people who would spread the All-Father's divine truth to the rest of humanity; their missionaries spread the Jekas vel-Aba wherever they could, thereby opening the door to freedom from reincarnation to virtually anyone who came to hear & believe in their teachings and did good deeds. Naturally, the Void Mother would retaliate through her sponsorship of all other heathen faiths, including that ancient rival (and major influence on, not that they'd care to admit it) of the Church, Asuravim.

    One day in the future, both the All-Father and Void Mother will have built up sufficiently large armies of Tel-mera'i/Mel-besha'i and saved/corrupted human souls to openly wage war against each other again, and thus will the world end. All those mortals still alive on Earth will have to choose which side to fight for; none can proclaim neutrality, for that simply invites both sides to crush them flat. It is prophesied that, with Falinasht leading His armies, the All-Father will prevail at the cost of Raska-shaza, which will unfortunately be destroyed in their epic struggle with the hosts of the Void Mother; but in His mercy He will save the Void Mother from herself instead of destroying her, simultaneously explaining & forgiving her atrocities while also apologizing for His own mistakes in the terminal stages of their relationship. They will thus reconcile; though the restored Aba-Mavra cannot ever regain her place as Aba-Favra's wife, which now belongs to Ilmariel, she will learn to forget her hatred and continue to assist her former husband in building a new, more perfect universe in atonement for her own crimes, wishing them the best. The cycle of reincarnation will be broken permanently, all mortals who have died will be resurrected and live freely & eternally in a new paradisaical Raska-shaza alongside those who survived the final war, and even the Mel-besha'i will ascend and live in peace with the Tel-mera'i.

    Nine Virtues
    The Church promotes the following virtues:

    • Chastity: The Church only recognizes monogamous marriages (as opposed to the Circle that preceded it, whose leaders occasionally gave out dispensations for polygamy) and condemns adultery.
    • Charity: The Church doesn't just promote generosity and self-sacrifice out of the goodness of one's heart - it actually makes the performance of these good deeds a necessity for salvation, for faith without good works is dead, and even demands a tithe from believers (usually to be turned over at the end of the weekly religious services) to make sure it can provide for the poor even if its flock are unwilling to donate out of their own free will.
    • Kindness: Being compassionate, empathetic and forgiving towards others - even nonbelievers, at least those who aren't actively trying to hurt you and your fellow believers (in which case acts of self-defense are perfectly justified) - without the expectation of reward is a cornerstone of the Church's guide to living a good life.
    • Diligence: Believers are expected to work steadfastly and persistently, never giving in to the temptation of sloth and always powering through hardship instead of surrendering.
    • Valor: The Church expects its believers to willingly stand up for what is right, even against overwhelming odds; 'better to die on one's feet with a martyr's crown than to live a craven's life in shame', as the old saying goes. Naturally, zeal in battling the enemies of the faith even if they do happen to be much bigger and badder than you counts as an expression of valor.
    • Humility: The Church would like to remind all those who believe in its teachings that there is always someone greater than even the greatest of earthly kings - the old Circle did just that, instead turning to worship other gods and at best keeping up lip service to the All-Father as the greatest (but far from the only one) among them, and paid for it with the Arionic conquest and enslavement of most of the Falinesti. However, besides not forgetting that the All-Father is the One God and properly respecting Him, the Church also demands its believers remain loyal to their authorities and humble in their own personal dealings with each other; giving credit where it is due, keeping promises they have made no matter how difficult it may be, and refusing to unfairly glorify oneself. That said, figures of power should also remember that all earthly power & possessions are fleeting and that their underlings are humans too, and must thus also treat them with respect and compassion.
    • Temperance: Exercising self-control and abstaining from excess, from gluttony to lust, is another key to living a good & proper life according to the Church.
    • Prudence: The All-Father didn't give men brains for no reason - believers are expected to actively exercise their power of reason to deduce the possible consequences of their deeds & to judge what is good and what is evil before committing to a course of action, as opposed to recklessly charging ahead.
    • Cleanliness: It's next to Godliness. As demanded by the older Circle, believers should bathe at least twice a day with soap so that their physical body may reflect the purity expected of their souls.


    Practices & festivals
    Below are some of the Church's most prominent practices and festivals. Note that this is far from a comprehensive list - the Church honors hundreds of saints and angels with their own days, and Church-adhering peasants effectively have a third of the year off thanks to these holidays.

    Hital-gevuda: Literally 'heart-creed', this is the Church's basic declaration of faith and is used to open nearly all prayers. All converts must also state it before they can be considered part of the Church. The creed goes: 'I believe in the All-Father, the one and only God; in his son Falinasht, savior of mankind, he who lost his mortal form but whose divine soul surviveth and shall one day reenter this world; in his bloodline and the holy fathers and mothers of the Church; and in the final salvation of all things'. When stating this, the believer is also expected to perform the sign of the six-pointed star - drawing two fingers from their forehead to navel, from the navel to their shoulders, from their shoulders to their sides, and finally from their sides over their heart, in a reflection of the Church's star-and-heart banner.

    Hea-Lenva: Literally 'three prayers', this is the requirement of all believers to pray three times a day, each time thanking the All-Father for whatever good things may have happened to them prior to that moment, reciting a verse from the Jekas that's relevant to their present situation and calling for His aid in future endeavors. Traditionally the prayers are performed at sunrise (while kneeling, turned eastward and with the head bowed down), high noon (while standing upright and looking upward) and sunset (while kneeling, turned westward and with the head bowed down).

    Tel-velda: Literally 'holy work', this term refers simply to the (usually) one-hour religious service conducted on the last day of each week, which all believers are expected to attend. Over the course of this service the presiding priest or priestess must deliver three readings from the Jelkas that are relevant to whatever lesson they wish to impart that day, conduct a precisely six-minute-long sermon, and ring a small silver bell nine times (thrice to signal the beginning of the service, once just before launching into his or her sermon, twice before delivering the sacrament of Mina-pelei'da, and thrice again to signal the conclusion of the service). In case additional sacraments are being performed, the bell must be rung three more times before each additional sacrament.

    Takon: The Church's practice of collecting a tithe from each believer at the beginning of each season. Each believer is expected to cough up a tenth of their possessions in whatever form they can afford to pay, from crops to sheep or cattle to money; if they cannot make a donation, they had best clear that up with the parish priest or priestess either before or during the service. After the collection, the priest or priestess is then expected to distribute the tithes to the needy of their parish; paupers, orphans, poorer farmers and workers, and single parents among others. Naturally, if one wants to donate more than the expected 10% they are more than welcome to do so, though they must make this additional donation out of the goodness of their heart rather than a desire for divine reward or social approval. If nobody in the community immediately requires charity, the collected tithes are sent to Shiral Aba-Favralesti, where the Church's central hierarchy (which is to say the Beanique state itself, at least for most of the Middle Ages) could donate it to poorer areas under its power or use it to fund holy wars.

    Ai-Takon: The Church's practice of levying an additional 20% tax on plunder gained from war, business profits and mineral enterprises (that is to say, nobles and burghers alike who own mines). Unlike the takon, which is expected to be immediately redistributed to the poor of the community by whichever priest or priestess collected it, the ai-takon is taken back to Shiral Aba-Favralesti and kept as the Church's financial reserve. It is to be spent on vaguely-defined 'projects for the glory of the All-Father', which have historically ranged from importing food from abroad during times of famine & rebuilding areas devastated by war or natural disasters to building cathedrals and funding holy wars. This practice has also occasionally resulted in the Beaniques reinvesting whatever loot they had collected from war right back into the area it had been taken from. Due to the bureaucratic limitations of the Middle Ages, this tax was not enforced nearly as frequently (or effectively) as the smaller Takon.

    Neva-sylas: 'Self-denial'; the practice of fasting (meaning, eating only two small meat-free meals a day), donating half or all of one's personal belongings to the needy, and wearing a hair-shirt to repent for one's non-violent sins. The greater the number & degree of sins committed, the longer one had to practice neva-sylas.

    Yudanes: 'Forsaking', the practice of excommunicating believers from the Church. They are obviously not welcome at religious services, all true believers are to disdain contact with them, and should they die while still under Yudanes the Church's doctrine holds that their soul will automatically be claimed by the Void Mother. Only the Vekat has the authority to declare any one man, or nation, under Yudanes.

    Ieltan'a: 'Pilgrimage' - the practice of, well, making a pilgrimage to the holiest sites of the Church. Every believer of able body & sound mind is expected to travel to the site of the Sacred Heart of Falinasht, lay their hands upon its wooden vessel, and pray for forgiveness of their past sins in addition to calling for Falinasht's mercy and guidance in future endeavors at least once in their lifetime. The Sacred Heart is kept in the White Chamber (Beol-Hendas) of the Holy of Holies (Saka-vel-Saka'i) in Shiral Aba-Favralesti during the spring and summer, and moved to the Sepulcher of the Holy Kings (Golbes vel-ta Saka-Kernai'a) at Golbiada (where Falinasht himself was killed) for the fall and winter, so pilgrims are to journey to whichever holy site it's being kept in at the time of their voyage.

    Yia vel-Selas: Literally 'day of the Savior'. The 20th day of the third month of the TY calendar, traditionally marking the beginning of spring, also happens to the day Falinasht was born, and thus is celebrated by a day off for all workers of all classes, lavish feasting (fruit/vegetable dishes are preferred over meat ones) and drinking, and the singing of the Song of Spring by your local priest/priestess/Confessor while everyone else joins hands and dances around them. In Shiral Aba-Favralesti, the song is instead sung by the Sage of Spring him/herself.

    Yia vel Mavra-ta-Selas: Literally 'day of the Mother of the Savior'. The 21st day of the sixth month of the TY calendar, traditionally marking the beginning of summer, is accepted as the date of Ilmariel's birth, and is celebrated in much the same way as the Yia vel-Selas. The major differences are that meat dishes are now preferred over fruit/vegetable ones, and it is the Song of Summer that is sung by the local religious leader (or the Sage of Summer in Shiral Aba-Favralesti).

    Yia vel-Ranza: Literally 'day of struggle'. The 21st day of the ninth month of the TY calendar, also traditionally marking the beginning of the autumn, is accepted as the day violence broke out between Falinasht's followers and the men of Arion for the first time, and thus it is celebrated as the beginning of the Great Spring with the consumption of chiefly bread products & prayers for divine assistance in overcoming whatever struggles one may be facing, from their quest to woo a crush to efforts in paying down debt to success on the battlefield. Priests and priestesses are expected to hear out these prayers, and then bless their flock in their endeavors. Perhaps unsurprisingly, the Church's leaders have traditionally preferred to wait until this day to declare new holy wars.

    Celne-Umdenas: The 'black month', traditionally the 12th & last month of the TY calendar - the same month that led up to the Savior's betrayal and death. All believers are expected to fast for this entire month, consuming only two small meat-free meals a day (at sunrise and sundown) like any practicioner of neva-sylas; between these meals they must not eat, drink alcohol, or engage in carnal relations, and must perform neva-sylas for a month should they fail. They are also expected to refrain from other sinful behavior such as using profanity, procrastinating and stealing. On the 21st day of the month (the winter solstice), the Celne-Yia or 'black day' when Falinasht was killed, all believers must abstain from eating even fish, instead subsisting entirely on bread or porridge and vegetables, and venerate a wooden hexagram modeled after the one their Savior was executed on during service. Ten days later on Belne-Yia or the 'white day' (the last day of the year), when Falinasht's spirit declared that he wasn't truly dead to his inner circle and swore to accompany them until Arion was thrown out of Khio Na in the Last Revelation, everybody can finally break their fast with joyous celebration and the most lavish feast of the year.

    Sacraments
    The Church recognizes the following rituals to be of special importance:

    • Kilindon: Literally 'initiation', this sacrament involves having the presiding priest or priestess dab a bit of consecrated earth (traditionally, the dirt that was dug away to make way for the church's foundation) on to the forehead of a newborn infant and then wipe it away some holy water before making the sign of the six-pointed star. It is traditionally performed during the Tel-velda, immediately after the sermon. This way, the baby is thus initiated into the family of believers, and the door is opened to their soul's escape from the cycle of reincarnation in this life.
    • Tel-meuron: Lit. 'heavenly regeneration', this is the sacrament in which a properly baptized individual is made a full member of the Church; it is traditionally performed for boys and girls at the cusp of puberty during the Tel-velda. They are anointed with holy oil by the presiding priest or priestess and asked to recite the Hital-gevuda, thereby reaffirming their faith in the Church and its teachings.
    • Mina-pelei'da: Lit. 'little suffering', this sacrament is performed near the end of the Tel-velda; each believeris given a hexagram-shaped consecrated biscuit, which they are expected to swallow whole. If anyone starts choking, they are permitted to drink from a jug of holy water to wash it down. The obvious discomfort involved with sacrament is meant to be but a pale shadow of Falinasht's own suffering, and the fact that anyone who starts choking is allowed to drink holy water (which given the shape of the holy wafer happens very, very often) symbolizes the All-Father's willingness to assist those in danger.
    • Merasva: Lit. 'marriage', this is quite simply the sacrament of binding two full members of the Church in holy matrimony in the sight (and with the blessings) of an ordained priest or priestess. The bride's family is expected to have already provided their dowry one week before the ceremony is conducted at the absolute latest. If either of the engaged partners is not a member of the Church, they require a special dispensation from the Voice of Aba-Favra before any priest or priestess has the right to bless their union.
    • Cenlas: Lit. 'penance', this is the sacrament through which sinners may formally repent of their sins. If they are filled with genuine remorse for their crimes and are truly willing to repent & become a better person, they may privately confess their sins to the nearest priest or priestess, who may then either fully forgive them right on the spot or direct them to perform neva-sylas for an appropriate number of days. The priest/priestess is bound by an unbreakable vow from telling anyone else of the confessing sinner's deeds, even their superiors.
    • Vilkala-pelei'da: Lit. 'last suffering', this sacrament is performed for those who have an extremely high to certain chance of dying in the near future, from the terminally ill to soldiers heading into battle. The priest or priestess involved walks in a circle around the recipient, gently shaking a thurible filled with burning incense and calling to the All-Father to deliver the recipient's soul up to Tel-shaza upon their death rather than allow them to be reincarnated back onto the Earth; after this has been done thrice, they are to offer the recipient the hexagram-shaped holy wafer (and a drink of holy water if they need it) should they still be capable of consuming it, and finally perform the sign of the six-pointed star on them one last time. When done for large groups of people, such as crusading armies, naturally there will be multiple priests and priestesses (possibly even the Voice or Holy Monarch) involved in administering this last rite.


    Hierarchy
    The Church of the All-Father, as mentioned above, is divided into a rigid hierarchy of Confessors and priests that answered to the Council of Sages and the Voice (Vekat) of Aba-Favra, who in the Middle and High Eras also happened to be the Holy Kings & Queens (Saka-Kernai'a & Saka-Kanai'a, respectively; singl. Saka-Kernai & Saka-Kanai) of the Falinesti; this hierarchy is still considered part of the natural order of things, being a reflection of the divine hierarchy of Tel-mera'i & the All-Father. Thus, just like the head of their religion, they were involved in both spiritual and temporal matters. This church combined both spiritual and temporal authority in the line of Falinasht; since the end of the Great Spring, and even before the proper reunification of the Falinesti, it was decreed that only Beaniques could fulfill this role as blood descendants of Falinasht, and that the dual offices were to be transmitted via agnatic-cognatic primogeniture. Below them stood the Circle of Sages (Cuna vel Ileta-Raska'i, lit. 'Circle of Wise Men', nevermind that women could fill these positions too), composed of the original four seasonal Sages (spring, summer, fall and winter) & Sages of Light and Darkness, and additional Sages representing each of the Falinesti peoples, elected by the Confessors and High Confessors of their respective cultural group.

    Saka-Kernai Randestyr II and his family

    A female Sage of Spring, c. 5000 AU

    The Church's top leaders beneath the Sages and the Voice of Aba-Favra are the Confessors and High Confessors ('Zurvan'a' and 'Ai-Zurvan'a' respectively, singl. Zurvan & Ai-Zurvan), descendants of the 100 men and women who were ordained priests and priestesses before the end of the Great Spring in 4500 AU. Only those who can trace blood ties to these 100 through either male line were allowed to become Confessors after first serving as priests or priestesses under the thumb of their parents; to avoid becoming a less-than-exclusive class, the Confessors maintained complex marriage rituals that forbade them from marrying beneath their social class or having more than two children, and whenever a Confessorial family died out a new one would be raised from the ranks of the ordained lower clergy by the Vekat & Sages to replace them. As was the case with the older Circle's Duanericesti clergy, females could become Confessors if no male heirs were available, but their own children would not be qualified to succeed them in turn. The Confessors elected new Sages from their ranks or that of the priests, administered dioceses made up of dozens or hundreds of smaller parishes from cathedrals in large cities (with High Confessors managing multiple dioceses), routinely married into the nobility with whom they were of equal rank, and led armies in addition to officiating religious ceremonies - all that stops them from being nobles under a different name are firstly their aforementioned strict marital conventions, and the fact that they were often shuffled around to other dioceses by the Sages and the Vekat every few generations: officially so that they may offer their guidance to new flocks who may be in need of it, but often actually just to prevent them from becoming too attached to a single diocese & treating it as any secular noble would treat his fief.

    A High Era Confessor or 'Zurvan' of Aba-Favra's Church

    The priests and priestesses ('Lachi'na' and 'Lachuat'a', singl. Lachin or Lachuat) who served beneath the Confessors graduated from seminaries as they did, but did not have the bloodline required to advance further up the clerical hierarchy. They administered individual parishes, ministering to their flocks on a much closer level than the Confessors and were allowed to marry anyone of any social status & to have children, but unlike the Confessors their parishes were not hereditary. Having been educated at seminaries, they fulfilled the role of ancient priests & priestesses as three-part religious leaders, lawyers and doctors for their assigned community; the right to judge religious cases was given to the Confessors, with priests and priestesses only being allowed to defend or prosecute clients. Needless to say, many of them greatly resented the more privileged Confessors who in turn oft looked on them with a mix of suspicion and contempt, and constantly agitated for more rights in the guise of theological debates. In medieval social conflicts, the priesthood would traditionally largely align with the commons, and the Confessoriate with the nobility. Theological disputes concerning other parts of the Church's structure, especially whether it was fine that the Holy Kings and Queens were also heads of the Church (most Confessors' position) or if the two roles should be separated (most priests' position), added more fire to the struggle between the episcopalian ('Zurvan'ati') and presbyterian ('Lachi'nati') factions of the Aba-Favralesti. More-so than the higher Confessors, who were expected to wear the exact same vestments no matter whether they were Dalanesti or Borvanesti or Sazhanesti, priests and priestesses of the All-Father could be expected to add a regional flair to their dress.

    A Dalanasht priest or 'Lachin' of Aba-Favra

    Aside from the regular clerical hierarchy, there are also the monastic hierarchy and military orders to consider. Monks and nuns, led by abbots and abbesses who were sworn to both top levels of the clerical hierarchy, were forbidden from marrying and lived in monasteries or convents that should theoretically be isolated from the masses to better aid their inhabitants in connecting with Aba-Favra and the lesser celestial entities, but often turned into centers of learning and powerhouses of the local economies instead. Nuns would operate bakeries, weaveries and dyeworks while monks developed orchards and made fine wine for the nobles, brewed beer for the masses, harvested honey from apiaries, or drained marshes & fens so they could develop more conventional farms. Among the Wodanesti and Borvanesti, it was actually more common for monks and nuns to serve as the religious leaders of peasant communities than priests or priestesses. As time wore on, monks and nuns gravitated into different formal orders, some of which at least made an effort to live in isolation as religious hermits and others instead fully embraced social life to alleviate the plight of the lowly or became additional non-combatant wings of military orders.

    A collection of nuns from various orders, including two healers belonging to a military order

    Military orders on the other hand did not have oaths of celibacy in most cases (though membership was never hereditary) and answered exclusively to the Voice of Aba-Favra, not the Council of Sages, thus spending all their time actually fighting wars for the glory of the All-Father or training to fight such wars; they were essentially small professional armies loyal only to the Holy Kings and lavishly rewarded for it.

    More details, especially on their sacraments + heresies + comprehensive lists of their angels/demons/saints, will be forthcoming in the next few days. For now though, I'd like to hear what you guys think of this draft so far
    Last edited by Barry Goldwater; September 22, 2014 at 08:40 AM. Reason: added more stuff

  11. #111
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: [BAW 2.0] Chapter III

    @Kip Do you mean like, having the Delta group host two ethnicities with similar cultural developments? Ie. Deltaic peoples can look like Earth Mesopotamians/Mesoamericans or Asian peoples depending on where they live, but functionally they both still live in city-states and have writing systems.

    As for the elves, you mean Narf's proposed Anikluhn Shoahmuhgoat? Aight, with Xion's latest vote that makes two against so far then.

  12. #112

    Default Re: [BAW 2.0] Chapter III

    @Kip - I think it should be called the 'Coastal culture' with the cities of it forming along the coastline while the interior of it remained mostly tribal until later as contact with the Deltic civilization may have been through sea trade? It would be vague enough to remove any railroad superstitions about the culture.

    Also, does anyone have anything to do with the Anvakhano desert? As I would be interested in creating a culture for there. Likely going to be some form of nomadic culture that travels from oasis to oasis for much of their history until eventually forming some cities(that probably look like this) around major oases that eventually develop into larger cities as trade may come into the desert between different states.
    Last edited by Xion; September 20, 2014 at 10:46 PM.

  13. #113
    Dirty Chai's Avatar Dux Limitis
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    Default Re: [BAW 2.0] Chapter III

    What entities are situated in these parts of the world?
    Spoiler Alert, click show to read: 


    ----------------------------------

    Major Change on the Katun:
    So I think it might be good to have their culture collapse after the arrival of the Iron Age on the islands, between 3500 and 4000 AU.
    This then divides the culture group into two distinct periods, as in "before" and "after" the collapse and subsequent rebuild.
    This could coincide with many things, like pressure from outer peoples like the Tsuarin, LM's planned Ahunmese, and perhaps even people from Mannasin Dest.
    The incoming technology rush has bad timing, finding a culture-wide crisis of society which leads to a mass depopulation in cities like Laneida.
    Think like famines and serious plagues from the other continents. My thoughts go to the fall/decline of Mayan civilization.

    With that, the overall culture name may change one last time.. with Katun coming to refer just to the earlier culture.
    Last edited by Dirty Chai; September 21, 2014 at 05:23 AM.

  14. #114
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: [BAW 2.0] Chapter III

    I believe these lands are taken:
    Spoiler Alert, click show to read: 


    Red X - Chesser's civilization
    Blue X - G2TC is moving his Perhe there after the Falinesti boot them out of Khio Na
    Green X - Jacb's civilization
    Gray X - Dan's Varadai
    Gold X - Narf planned her civilization to be somewhere in that area
    But that SE strip of land on Anvakhano is still free last I checked.

    As for your ideas for a 'Bronze Age collapse' afflicting the Katun - hey, if you want it, go for it. I can't exactly oppose ya anyway since my Falinesti happened to be the Iron Age guys causing a Bronze Age collapse when they rolled into Khio Na

  15. #115
    Lucius Malfoy's Avatar Pure-Blood
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    Default Re: [BAW 2.0] Chapter III

    Quote Originally Posted by Kip View Post
    Hey all, sorry for the disappearance. Hours are crazy. I'll do my best to fill out the Delta as previously promised (and worked on). Apologies in particular to Lucius - I think if I'd managed to get in touch with you a lot of the issues with the China copy/paste would have been sorted out. Where do we stand on that, anyways?
    No problem, Kip. I have set the Chinese culture aside for now to work on another culture that, so far, seems more workable. I have added you on Skype (just resent a contact request) so if you want we can discuss there and I can show you what I got so far for the Chinese culture that I am trying to sort out.

    Speaking of which, Barry, lets discuss more about the Arionnic and Falinesti interaction with the Ahunmese. I got some details figured out with BF's Katuns that will ensure interaction between the Falinesti and Ahunmese.
    Last edited by Lucius Malfoy; September 21, 2014 at 09:28 AM.
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  16. #116
    Dan the Man's Avatar S A M U R A I F O O L
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    Default Re: [BAW 2.0] Chapter III

    Just wanted to remind everybody that the Empire of Arion is fallen and that there's plenty of room for successor kingdoms in that region. I may cook something up in that regard if I get the time.
    Proudly under the patronage of The Holy Pilgrim, the holiest of pilgrims.


  17. #117
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: [BAW 2.0] Chapter III

    Just added a ton of stuff to the Church's outline. Practices, sacraments, virtues and festivals ahoy.

    @LM I'll be back on very soon - within an hour, maybe less.

  18. #118
    MuttonChops's Avatar Praepositus
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    Default Re: [BAW 2.0] Chapter III

    Hey all, was wondering do I still more or less have the old Batu lands to play with?

  19. #119
    Lucius Malfoy's Avatar Pure-Blood
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    Default Re: [BAW 2.0] Chapter III

    Quote Originally Posted by MuttonChops View Post
    Hey all, was wondering do I still more or less have the old Batu lands to play with?
    Where are the Batu lands located?
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  20. #120

    Default Re: [BAW 2.0] Chapter III

    Quote Originally Posted by Lucius Malfoy View Post
    Where are the Batu lands located?
    To the east of the Egypt culture..and I think they stretch to where the Coastal/Oriental culture-Aboriginal border is. Not 100% sure.

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