I realize I put these in without much explanation so I will attempt to explain their function here. By the way, the most recent version of the standalone just now uploaded should have the working versions of the edicts.
These edicts start at 0 effects and are totally dependent on the buildings you choose to build in a given province.
The Export Food edict is dependent on farms and food ports. The more you have, the more effective it is (the more food you can export).
The Import Food edict is dependent on trade ports and markets. The more you have, the more effective it is (the more food you can import).




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