I made a little submod changing the range and formation of all javelin-wielding skirmishers (not pre-charge throwers).
I took the Akontistai (hellenic skirmisher) formation for all units and upped all the skirmisher ranges by ~30%. Javelin skirmishers now actually throw their spears. I also increased arrow accuracy for all missile units from 0.22 to 1.0. While this has improved the javelin-wielding skirmishers (you now have to use your own skirmishers or take serious casualties on your good troops), it has made slingers and to a smaller extent archers a bit overpowered. Does anyone have suggestions how to effectively reduce their damage against heavily armored troops?
In order to test this little submod, make a copy of \mods\EBII\data\export_descr_unit and \mods\EBII\data\battle_config to not screw up your game. Then unpack the zip
into \mods\EBII\data\ and overwrite the two files. All feedback is appreciated, altough i wouldn't recommend to start a campaign with this. I'd especially like to find out good solutions for keeping arrows/stones dangerous for unarmored targets but less so for armored targets.


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