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Thread: Krete (Formerly Knossos)

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  2. #2
    Magnar's Avatar Artifex
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    Default Re: Knossos (Crete)

    Kretai Toxotai
    Spoiler Alert, click show to read: 


    Last edited by Magnar; August 29, 2014 at 03:46 AM.

  3. #3

    Default Re: Krete (Formerly Knossos)

    how did you get them to hold shields ?
    Balbor

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    Default Re: Krete (Formerly Knossos)

    Quote Originally Posted by Balbor View Post
    how did you get them to hold shields ?
    edited the animation

    Im also considering them look like this, but it will unfortunately mean they always show 2 shields,1 on the back and 1 in the hands, but they will get to fire while using a shield.

    Last edited by Magnar; August 31, 2014 at 04:33 AM.

  5. #5

    Default Re: Krete (Formerly Knossos)

    I'd stick with the one shield I guess
    Balbor

    Former Creative Director
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    Fourth Age:Total War

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    Default Re: Krete (Formerly Knossos)

    Quote Originally Posted by Balbor View Post
    I'd stick with the one shield I guess
    yup, thats the one that will be used.

  7. #7

    Default Re: Krete (Formerly Knossos)

    We should factor in that holding a shield while firing will reduce range by a lot.

  8. #8
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    Default Re: Krete (Formerly Knossos)

    Quote Originally Posted by Roach View Post
    We should factor in that holding a shield while firing will reduce range by a lot.
    dont worry roach, the shield wont be held while firing.

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