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Thread: RELEASED (pre-alpha)

  1. #121

    Default Re: RELEASED (pre-alpha)

    I've downloaded the mod and i love what i see, the map and all the minor settlements... Lot's of work and research there. This is by far the most ambitious medieval mod. There are still a lot of features missing so i hope you get more developpers joining you so it can reach a more playable status as soon as possible.

  2. #122
    glaude1955's Avatar Libertus
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    Default Re: RELEASED (pre-alpha)

    hello,

    Are you in the near future offer us units cards as an option to meet the spirit of your wonderful mod?

    I love more then unit cards is unit models.

    Regards

    Yves

  3. #123
    Morrowgan's Avatar Biarchus
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    Default Re: RELEASED (pre-alpha)

    Quote Originally Posted by Resurrection View Post
    I would like to announce that several people applied for DotS development and some work has already been produced. I will be releasing patches for this version of the mod as the new content becomes available! Stay tuned.
    So, how is it coming along ? When can we expect the first patch ? And I want to know who exactly applied for development because I want to rep and heap praise on them
    Member of the Beyond Skyrim Project

  4. #124

    Default Re: RELEASED (pre-alpha)

    The download does not work ??!! I cant open the Zipfiles Part 1 Part 2 Part 3 Part 4 Part 5 - something wrong with the archives ?..

  5. #125

    Default Re: RELEASED (pre-alpha)

    Quote Originally Posted by Haertelius Magnus View Post
    The download does not work ??!! I cant open the Zipfiles Part 1 Part 2 Part 3 Part 4 Part 5 - something wrong with the archives ?..
    You need to swap the extensions as mentioned in the OP by the links.

    Mod Leader, Mapper & Bohemian Researcher

  6. #126

    Default Re: RELEASED (pre-alpha)

    Quote Originally Posted by Resurrection View Post
    You need to swap the extensions as mentioned in the OP by the links.
    Hi Resurrection, I must be too stupid for this
    it downloaded as Dominion_of_the_Sword.001 - 005, I tried several combinations but no success ...

  7. #127

    Default Re: RELEASED (pre-alpha)

    Quote Originally Posted by Haertelius Magnus View Post
    Hi Resurrection, I must be too stupid for this
    it downloaded as Dominion_of_the_Sword.001 - 005, I tried several combinations but no success ...
    You have downloaded files called Dominion_of_the_Sword.001.7z - 005.7z because FileFront does not allow non-standard extensions (like 001-005). Therefore you need to swap the 7z with the number to get Dominion_of_the_Sword.7z.001 - 005. You get likely confused because you have file extensions disabled on your system.

    Mod Leader, Mapper & Bohemian Researcher

  8. #128

    Default Re: RELEASED (pre-alpha)

    Well, this pre-alpha is quite unplayable, but the few i could see is very impressive. This mod is in a good way to become one of the best mod, altough there are already so many awesome mods for MedII.

    I'm really amazed by the number of settlements, and the victory conditions : 5 provinces to held, wow that so few compary to vanilla or other mod, it gives me an indication about how it will be hard ^^


    And i just want to report a very little error for France : the minor settlements of Annecy and Chamery are reversed. In fact, Annecy is in north of Chambery (I live there ^^).

    This being said, i really want to congratulate all the modding team for this amazing job.

    If help is needed about french stuff (names, cities, units names, etc), i can help.

    Thanks a lot !

  9. #129

    Default Re: RELEASED (pre-alpha)

    I just noticed another small errors on the campaign map of (modern) France :

    "Ile de Ré" is a settlement : in fact, it's an island (the small island close to La Rochelle), so the position is wrong. The settlement in this place could be the town of Luçon, or move this settlement on the island.

    "Cotentin" is a settlement : in fact, Cotentin is a part of Normandy. The most important city of this area was (and still is) Cherbourg.


  10. #130
    Morrowgan's Avatar Biarchus
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    Default Re: RELEASED (pre-alpha)

    I guess it's time again to ask how it's coming along.
    Member of the Beyond Skyrim Project

  11. #131
    hrolphi's Avatar Libertus
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    Default Re: RELEASED (pre-alpha)

    Yes, how goes?

  12. #132

    Default Re: RELEASED (pre-alpha)

    Aside from new content created we are now trying to fix various CTDs that you guys have found/reported or we stumbled upon them. Until they are fixed the patch won't be released so hopefully we can sort that out (asked HELP for help already with it). Thanks for your patience.

    Mod Leader, Mapper & Bohemian Researcher

  13. #133
    kylephoenix17's Avatar Foederatus
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    Default Re: RELEASED (pre-alpha)

    can you give us a rough estimate of when it will be out

  14. #134

    Default Re: RELEASED (pre-alpha)

    can you give us a rough estimate of when it will be out
    I doubt they will be able to no.

  15. #135
    kylephoenix17's Avatar Foederatus
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    Default Re: RELEASED (pre-alpha)

    aight thx anyways

  16. #136
    Subuatai de Bodemloze's Avatar No rest for the wicked
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    Default Re: RELEASED (pre-alpha)

    Good job Rez... Thanks for doing all of the old teams leg work here

  17. #137

    Default Re: RELEASED (pre-alpha)

    CONGRATZ to the team!

    Im so very excited about this release - have been following for a long time, and I cant wait to try it out.
    Thanx a lot for making the seemingly impossible come true!

    Most devoted regards,

  18. #138
    Hengest's Avatar It's a joke
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    Default Re: RELEASED (pre-alpha)

    Currently we are discussing climate types for the map, some PSF script hiccups and UI cards for buildings. Since we have so many new building types and categories, many of which are more like 'edicts' and 'decrees' rather than true solid buildings then we have some issues on how to represent them since M2TW has very limited UI images. So my current idea is to add images from the original MTW, this kind of look which I think compliments the M2TW images.


  19. #139
    Morrowgan's Avatar Biarchus
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    Default Re: RELEASED (pre-alpha)

    I agree. MTW's UI images look suitable.
    Member of the Beyond Skyrim Project

  20. #140
    demagogos nicator's Avatar Domesticus
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    Default Re: RELEASED (pre-alpha)

    I like the idea

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