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Thread: RELEASED (pre-alpha)

  1. #41
    Vipman's Avatar Protector Domesticus
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    Default Re: RELEASED (pre-alpha)

    I have made a torrent which I hope will help, here http://www.mediafire.com/download/ti...ord.7z.torrent

  2. #42

    Default Re: RELEASED (pre-alpha)

    Maybe DotS could gather some momentum with the pre-release of EB2. Their forum is thriving right now and DotS would nicely sit two slots above the EB2 subforum if moved to the Released Mods section.


  3. #43

    Default Re: RELEASED (pre-alpha)

    Added Vipman's torrent to OP as Mirror 3. Rep him in the second post above this one.

    Mod Leader, Mapper & Bohemian Researcher

  4. #44
    Vipman's Avatar Protector Domesticus
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    Default Re: RELEASED (pre-alpha)

    It's currently going well, uploading to 2 people at combined ~1.3MB right now.

    Those who downloaded from Google Drive should be able to add this torrent and point it to the already downloaded file to instantly seed for other people, who does this post so I can give you a rep as well

  5. #45

    Default Re: RELEASED (pre-alpha)

    Awesome. Thank you guys Hope this invigorates interest in mod.

  6. #46

    Default Re: RELEASED (pre-alpha)

    How come there is no Front Page Announcement for this? Blasphemy, I say!

    Let's hope the release attracts more people to the mod.

  7. #47

    Default Re: RELEASED (pre-alpha)

    OMG ...... EB II, MOS 1.63, SSHIP and now this !. Bye social life.

    Seeding .
    Last edited by Pyres Δt Varanasi; September 01, 2014 at 12:04 AM.

  8. #48
    Foederatus
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    Default Re: RELEASED (pre-alpha)

    it looks very promising

  9. #49
    fightermedic's Avatar Ordinarius
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    Default Re: RELEASED (pre-alpha)

    so sad that i just don't have the time to appreciate this right now,
    but i will at least take a short glimpse at the wonderful map
    thanks a ton for making it accessible as is!

    edit: oh god, the map is so insane, best map ever created in any game, period! and the psf script is a monster haha

    using the kind of medieval images you did for the small building and units cards is a very bad idea though, those images are not suited at all for those kind of things
    they give away zero information on the purpose of the unit/building - also they more or less all use the very same colour palette, making them all look exactly the same, especially since they are so small
    i think for any kind of interface art, you need very destinct and rather schematic looking stuff - save the pretty pictures for the large preview window
    just my 2 cents
    Last edited by fightermedic; September 01, 2014 at 11:48 AM.
    Check out my AOR and balancing Mod for Third Age Total War


  10. #50

    Default Re: RELEASED (pre-alpha)

    Quote Originally Posted by fightermedic View Post
    so sad that i just don't have the time to appreciate this right now,
    but i will at least take a short glimpse at the wonderful map
    thanks a ton for making it accessible as is!

    edit: oh god, the map is so insane, best map ever created in any game, period! and the psf script is a monster haha

    using the kind of medieval images you did for the small building and units cards is a very bad idea though, those images are not suited at all for those kind of things
    they give away zero information on the purpose of the unit/building - also they more or less all use the very same colour palette, making them all look exactly the same, especially since they are so small
    i think for any kind of interface art, you need very destinct and rather schematic looking stuff - save the pretty pictures for the large preview window
    just my 2 cents
    The Map is perfect.
    I agree with you.

    I have the following problems:

    Also I can't play as the Byzantine Empire it crashes.
    And there are zero stats for generals.

  11. #51

    Default Re: RELEASED (pre-alpha)

    This map... is a work of art. I have no words.

    P.S. I'll keep seeding the torrent.

  12. #52

  13. #53

    Default Re: RELEASED (pre-alpha)

    Quote Originally Posted by Arandir Tur-Anion View Post
    Thanks a lot! Added your link to OP as mirror 4.

    Mod Leader, Mapper & Bohemian Researcher

  14. #54

    Default Re: RELEASED (pre-alpha)

    oh my glob now i have to reinstall MTW2...
    thanks
    Reg: They've taken everything we had and what have they ever given us in return!?
    Xerxes: The aqueduct. Reg: Oh yeah, yeah they gave us that. Yeah that's true.
    Activist 1: And the sanitation!
    Stan: Oh yes...sanitation, Reg you remember what the city used to be like.
    Reg: all right, that's two things that the Romans have done...
    Matthias: And the roads...
    Reg: Well yes obviously the roads goes without saying. But apart from...
    Activist 2, 3, 4, 5: Irrigation...Medicine...Education...and the wine...
    Francis: Yeah the wine. That's something we'd really miss if the Romans left.

  15. #55

    Default Re: RELEASED (pre-alpha)

    This is a GREAT mod! Long life to Medieval 2 TW.


  16. #56

  17. #57
    Finlander's Avatar ★Absolutely Fin-bulous★
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    Default Re: RELEASED (pre-alpha)

    Well this is brilliant news! Congratulations on the pre-alpha release!


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  18. #58

    Default Re: RELEASED (pre-alpha)

    Damn! I wish i was in July with vacation to come... First EB2 then DOTS and i have a huge amount of work! Why are you people so cruel!

  19. #59

    Default Re: RELEASED (pre-alpha)

    Congrats all to team.

    -------------Leader of the AP mod-----------------

  20. #60
    Copperknickers II's Avatar quaeri, si sapis
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    Default Re: RELEASED (pre-alpha)

    Sanctus Dominus Deus Sabaoth
    Pleni Sunt Celi et Terra Gloria Tua
    Hosanna in Excelsis.
    Benedictus Qui Venit in Nomine Domini
    Hosanna in Excelcis.

    Gratias ago multas omnis qui in hoc mod excellentum laborabant per acerbissimos annos, ad afferendum res honestissimum ac admirabilissimum. Tempus expectatus nunc adest.

    Translation:

    'YEEEEEEEEEEEEEEESSSSSSSSSS!!!!!!!!!!!!11!!!!!'
    Last edited by Copperknickers II; September 02, 2014 at 07:54 AM.
    A new mobile phone tower went up in a town in the USA, and the local newspaper asked a number of people what they thought of it. Some said they noticed their cellphone reception was better. Some said they noticed the tower was affecting their health.

    A local administrator was asked to comment. He nodded sagely, and said simply: "Wow. And think about how much more pronounced these effects will be once the tower is actually operational."

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