Results 1 to 3 of 3

Thread: Increased campaign sight range mini mod [for 0.97]

  1. #1
    Semisalis
    Join Date
    Sep 2011
    Location
    New Zealand
    Posts
    412

    Default Increased campaign sight range mini mod [for 0.97]

    Hi all

    I am quite new to the mod and don't know my Italian geography well. As I started playing, I have found that due to the scale of the map I was finding it hard to discover settlements and explore the map.

    I have made this little mini mod which does the following
    1. increases diplomat campaign map sight by +4
    2. Increases generals' campaign map sight by +2
    3. Gives all Ai characters an additional +3 sight to help out the AI

    This is save game compatible and will take effect at the start of your next turn

    Installation:
    THis is for PI v0/97. I also have PlayerOne's CTD fix and the morfeanksi patch so you may need these as well
    Extract folder, paste files to data folder
    A back up of original files is included

    This is my first ever TW modding. Hope you enjoy.

    Credits:
    Thanks to the PI2 team for this great mod
    Code for this is adapted from a similair AIsightbonusmod by Grneyeddvl and a Trigger by Garnier
    Attached Files Attached Files
    Last edited by Col.KanKrusha; August 21, 2014 at 07:22 PM.
    ~ Too soon old, too late smart ~

  2. #2
    _Tartaros_'s Avatar "Harzschütze"
    Join Date
    Aug 2009
    Location
    kvet.lɪnˌbuʁk
    Posts
    4,492

    Default Re: Increased campaign sight range mini mod [for 0.97]

    Hi Col.Kan.Krusha,
    a nice addition. The scale of the map is really big and i´m sure players like a bit more sight!
    +rep

  3. #3

    Default Re: Increased campaign sight range mini mod [for 0.97]

    You have suggested and done it, bravo man DL now.
    PS welcome to modding

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •