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Thread: Realism Core v5 for LME4

  1. #101

    Default Re: Realism Core v5 for LME4

    1792-96-1805 campaigns updated with the new CAI. Download here

  2. #102
    roy64's Avatar Tiro
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    Default Re: Realism Core v5 for LME4

    Thanks, I'll try the 1805 tomorrow.

  3. #103

    Default Re: Realism Core v5 for LME4

    downloading NOW

  4. #104

    Default Re: Realism Core v5 for LME4

    Quote Originally Posted by Sirlion View Post
    1792-96-1805 campaigns updated with the new CAI. Download here
    Sir Sirlion, would this mod work in NTW3 v5?

  5. #105

    Default Re: Realism Core v5 for LME4

    No, sorry. It has been designed to be a submod for LME which uses totally different tables and data.

  6. #106

    Default Re: Realism Core v5 for LME4

    Okay, thanks how about MoE?

  7. #107

    Default Re: Realism Core v5 for LME4

    I... I'm not sure I understand. I said it is a submod FOR LME. There is not much else to be added to that statement. MoE already has this included though, both CAI and BAI, with slight modifications.

  8. #108

    Default Re: Realism Core v5 for LME4

    is it just me that have that problem? since the ai update i dont have any general available as the royaliste in 92...in the number of turns i have to wait to get one its written 0 and turns after turns no generals appear

  9. #109

    Default Re: Realism Core v5 for LME4

    Very strange. I didnt modify the recruitment pool in any way, just the CAI behaviour. We'll wait for more feedback, as 1805, 1807 and 1812 campaigns work fine and I'm sure of it since I play them almost every day

  10. #110
    roy64's Avatar Tiro
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    Default Re: Realism Core v5 for LME4

    I had no problems with the 92 campaign playing as France.
    Leicestershire

  11. #111

    Default Re: Realism Core v5 for LME4

    Quote Originally Posted by roy64 View Post
    I had no problems with the 92 campaign playing as France.
    i play as france too...the real one haha ...in anyway i dont why but there is 0 general or admiral available at the begining of the game and 1 year in the counter still at 0 turn and no one appear.I will restart couple other test campaign with them of couple of turns to see what happen.

  12. #112
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    Default Re: Realism Core v5 for LME4

    Quote Originally Posted by Ragimund Von Wallat View Post
    i play as france too...the real one haha ...in anyway i dont why but there is 0 general or admiral available at the begining of the game and 1 year in the counter still at 0 turn and no one appear.I will restart couple other test campaign with them of couple of turns to see what happen.
    I've never played the royalists before, maybe that's how the original 92 campaign was designed?
    Leicestershire

  13. #113

    Default Re: Realism Core v5 for LME4

    nah they had generals and admiral before...maybe if its possible to make them start with some general in the pool at the begining of the campaign would fix this....i have no idea why it happen,i modified nothing but added the ai fix

  14. #114

    Default Re: Realism Core v5 for LME4

    Allright, lets get some hype for the next update. Historically accurate to the highest degree of fidelty I could acquire. Most units shown here may also appear in Masters of Europe. Some are far batter retextures, others new.

    Reuss Line Infantry



    Frankfurt Infantry



    Grand Duchy of Cléves-Berg Grenadiers



    Grand Duchy of Cléves-Berg Fusiliers



    Anhalt Infantry



    Wurzburg Fusiliers



    Wurzburg Grenadiers



    And my favorite, Neapolitan Royal African Regiment


  15. #115

    Default Re: Realism Core v5 for LME4

    Great job. Well, when it turns out a variety of uniforms.
    I do not know who to ask for a horse-bearers...

  16. #116

    Default Re: Realism Core v5 for LME4

    Horse standard bearers might come later, but it is a lot of work for relatively little. If I find nothing more to work with I'll probably add them

  17. #117

    Default Re: Realism Core v5 for LME4

    This little the item is actually wonderful transforms the game.
    Another really do not have enough realistic long lances for horse pikemen (Russian Cossacks).

  18. #118
    roy64's Avatar Tiro
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    Default Re: Realism Core v5 for LME4

    Quote Originally Posted by Sirlion View Post
    Horse standard bearers might come later, but it is a lot of work for relatively little. If I find nothing more to work with I'll probably add them
    That's good to here, I can't believe no one has added them before, apart from Bart07's mod of course.
    Leicestershire

  19. #119
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    Default Re: Realism Core v5 for LME4

    Quote Originally Posted by ROMAL View Post
    This little the item is actually wonderful transforms the game.
    Another really do not have enough realistic long lances for horse pikemen (Russian Cossacks).
    I agree, it will really make the Calvary stand out.
    Leicestershire

  20. #120
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    Default Re: Realism Core v5 for LME4

    To finish things of an eagle would be good to.

    Leicestershire

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