My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
Update up in the first post. I've fixed pretty much every variant especially for Wurttemberg and Denmark and removed almost all of the old models in favour of regular NTW variants. The artillery changes have been applied as well. While I was at it, I've also corrected some historical inconsistencies here and there, but further work should be done for that.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
Line fussiliers (Default) have the hat bug....texture mess. Good tho and using your script and paunching game with vanilla.
My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
campaigns
(India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
(Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
"Burma, 1942"
My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.
The lead dev of the mod Iutland is still around and I have asked for permission already. He gave me partial permission, I would need to find everyone else involved, otherwise I'd have to separate their stuff from LME4 itself and that is a huge task (plus I dont fully know what belongs to who).
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
While I had a bit of time I have updated the Danish infantry regiments with authentic uniforms and regimental colours since the standard ones looked silly.
Jaeger
Sjaellandske Infanteriregiment
Holstenske Infanteriregiment
Slesvigske Infanteriregiment
Fyenske Infanteriregiment
I'll fix the Wurttemberger general and dragoons next, then I'll probably upload if there's nothing major worth changing with an authentic uniform. If you have suggestions please do submit them with a drawing of the original uniform.
Last edited by Sirlion; February 24, 2018 at 02:24 PM.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
campaigns
(India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
(Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
"Burma, 1942"
My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.
"Special note: do NOT use the LME4 standard Launcher, instead, utilize the user_script provided below and apply directly.
Sorry, but this is a lithe LME launcher icon? Could you elaborate?
I meant exactly what I said. Upon installing LME, you get a new launcher with lots of options. Dont use it, instead, copy-paste what I wrote in the first post of this thread. Simply put, selecting something in the launcher overwrites my changes with fresh copies of the original files.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
Clean manually your data folder of the NTW of any conflicting mods and manually put in (via drop in or copy/paste) aforementioned data folder appropriate files, they have LME4 prefix. Then put user.script file in scripts folder, which is usually located in C/Users/name of the user/AppData/Roaming/The Creative Assembly/Napoleon/scripts. Sirlion provided explanation how to change campaigns in similar fashion of manual manipulation of files, i.e. without launcher.
Now the game you launch via Napoleon Total War vanilla exe and not via launcher. Launcher is not important and should not be touched.
I am working on "something" but I dont want to announce it yet until it's at least halfway done. Please be patient, at least another 6 months at this rate.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
@ Sirlion
I have to go back to the icons in the research tree.
(Post # 405, # 406)
I started LME 4 Original. Everything is displayed correctly here.
When I use the LME4.pack from RC5 some icons are missing and you can not use them.
Maybe you can check the matter again and correct it if necessary.
Thanks and keep it up. :-)
Hi SirLion.
I have some problem, see this video...
My forces fight vs 2 AI armies. One of them in reserve and comes gradually.
Unit with size <200 come to battlefield without any problem, but other...
https://youtu.be/7qlmbbrnNPk
What the...?
I hope you will still work on it, because NTW will be the only Napoleonic .TW for a long time.
I did not understand the installation very much, I just got to be sure.
I simply copy to the folder data and run through the NTW standard icon (not via the MLE launcher) do I have to make some adjustments in the user script?
I hope you will still work on it, because NTW will be the only Napoleonic .TW for a long time.
I did not understand the installation very much, I just got to be sure.
I simply copy to the folder data and run through the NTW standard icon (not via the MLE launcher) do I have to make some adjustments in the user script?
Wow so many issues. Strange. I need to look into this because I definitely have never touched the tech tree. Must be something missing inside the pack.
Interesting Never had such a problem before or since. I think it's Ntw's own bug not specific to my mod. I have no idea how to reproduce it either. Simply restart and see if it happens again.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer