Adding this for the window-lickers (like myself). APPARENTLY un the sprite_script.txt, you are not supposed to include the brackets [] or the number that precedes every line from the battle_models.modeldb, nor the distance from the mesh lines & delete spaces that some mods leave hanging off their lines in the battle_models.modeldb.
L'Example: entry for albion_warrior in battle_models.modeldb (from the Call of Warhammer Beginning of the End Times Mod)
Becomes THIS in the sprite_script.txt:
ALSO: after clicking " _2 Convert DDS to Texture" you need to press any key for the script to advance (made lunch, came back confused) lol