For Hyrule:
1) If any settlement of theirs is attacked, Spawn 1 Town Guard unit for the battle.
2) If Hyrule Prime is attack while under the control of Hyrule. Spawn 1 unit of Triforce Vanguards for the battle.
Notes: Read
Town Guards. Read
Triforce Vanguards.
For Faries:
2 options for #1
1a) If any settlement of theirs is attacked, Spawn 1 Phantoms of Tarm unit for the battle.
1b) If one of the Core settlement of Tarm is attacked and it belongs to the Faries. Spawn 1 Phantoms of Tarm unit for the battle.
2) If a Settlement of the Faries is big enough(Like large town or some thing), And is attacked by an enemy, Spawn 1
Perception Ward units for the battle.
Notes: Read
Phantoms of Tarm. Read Perception Ward from
Faction - Fairies of Tarm.
For Gohma:
1) If any settlement of theirs is attacked, Spawn 1-3 Gohma Larva units for the battle.
2) If a Settlement of the Gohma is big enough(Like large town or some thing), And is attacked by an enemy, Spawn 1
Trap Door Gohma units for the battle.
Notes: The Gohma Are Nummberis and are all Top Preditors who can fight. Read
Gohma. Read
Gohma Larva. Read
Trap Door Gohma on Faction - Gohma.
For The Twili:
1) If any settlement of theirs is attacked, Spawn 1 Shadow Insect unit for the battle.
Notes: Because this unit is kept as Pets by the Twlili people. It is reasonable to assume that the Locals would use them to defend them selves, just like guard dogs. Read
Shadow Insects
For The WizRobes:
1) If any settlement of theirs is attacked, Spawn 1 Acolytes unit for the battle.
Notes: Because Acolytes flock to the Wizrobe, And are willing to do any thing for them. It is not unreasonable to Assume that they would be found in any Wizrobe Settlement. Doing manual laber and what ever is needed of them, Which includes Defending the Wizrobe's Churches from Thieves and Raiders.
Read
Acolytes.
For The Moblins:
1) If any settlement of theirs is attacked, Spawn 1 Random non-artillery Moblin unit for the battle.
Notes: Moblins are blood thirsty brutes and are always eager for a fight. There for it is reasonable to Assume that any local Blins in the area would go on the Attack, rether than Hide or run away. Read
Moblins.
For The Labrynna Regime:
1) If any settlement of theirs is attacked, Spawn 1 Homeguard unit for the battle.
2) If a Settlement of Labrynna is big enough(Like large town or some thing), And is attacked by an enemy, Spawn 1
Gunner Post unit for the battle.
Notes: Read
Homeguards. Read Gunner Post from
Faction - Labrynna Regime.
For The Deku Tribes:
1) If any settlement of theirs is attacked, Spawn 1-3 Deku Baba Patch units for the battle.
Notes: Read Deku Baba Patch from
Faction - The Deku Tribes.
For The Stalfos:
1) If any settlement of theirs is attacked, Spawn 1-2 Stalfos units for the battle.Acording to the native Popalation.
Notes: Stalfos have no problem Killing the Locals(Troublesome or not) and adding them to their ranks at any time. Also Stalfos are know for looting Graves and reanimating the dead. Read
Stalfos.
For the Sheika:
Passibly spawn Soldiers of Agahnim while in Death Stance. If one of their Settlements are under attack.
Notes: Read
Soldiers of Agahnim.
For the Gerudo:
Unknown.
For Ikona:
1) If any settlement of theirs is attacked, Spawn 1-3 units of The Drafted for the battle.
Notes: All of Ikona's Civilians are Fighters and they are not skared of dieing. read
The Drafted.
For The Kokiri:
1) If any settlement of theirs is attacked, Spawn 1 Minutemen unit for the battle.
2) If a Settlement of the Kokiri is big enough(Like large town or some thing), And is attacked by an enemy, Spawn 1
Barricade unit for the battle.
Notes: Read
Minutemen. Read Barricades from
Faction - Kokiri.
For the River Zora:
I don't think the River Zora would use Militia, Defensive tatics or even try to hold a settlement that they have raided.
The Darknuts:
Not Sure.... May spawn 1 unit of young Initiates, that are eager to fight but are still to young to formaly join the Darknut Legoin.
Notes: The Darknuts are a powerful race that gain honor and glory through combat. Read
Darknut Legion. Read
Initiates.
For The Zora:
1) If any settlement of theirs is attacked, Spawn 1 Zora Blademaster unit for the battle.
2) If a Settlement of the Zora is big enough(Like large town or some thing), And is attacked by an enemy, Spawn 1
Mage Spire unit for the battle.
Notes: The Desiples of the Local Blademaster Dojo(whether Civilian or not) are eager fighters and willing to Defend their homes, Instead of running or Hiding.
Read
Zora Blademasters. Read Mage Spire from
Faction - Zora Dominion.
For the Gorons:
1) If any settlement of theirs is attacked, Spawn 1 Guardian unit for the battle.
2) If a Settlement of the Gorons is big enough(Like large town or some thing), And is attacked by an enemy, Spawn 1 Bomb Platform
unit for the battle.
Notes:Gorons(whether Civilian or not) are eager fighters and willing to Defend their homes, instead of running or Hiding.
Read
Gorons. Read
Guardians. Read Bomb Platform from
Faction - Gorons.
For Ordona:
1) If any settlement of theirs is attacked, Spawn 1 Ordonian Farmer unit for the battle.
2) Maybe, Maybe not.
If a Settlement of Ordona is big enough(Like vilige or some thing), And is attacked by an enemy, Spawn 1 Shepherd Flock
unit for the battle.(May require the Farm Building.)
3) If a Settlement of Ordona is big enough(Like Town or some thing), And is attacked by an enemy, Spawn 1 Ordonian Militiamen
unit for the battle.
Notes: Read
Ordonian Farmers. Read
Shepherd Flock. Read
Ordonian Militiamen.
For The Lizalfos:
1) If any settlement of theirs is attacked, Spawn 1 River-Runner unit for the battle.
Notes: Lizalfos(whether Civilian or not) are eager fighters and Skilled Preditors Who are willing to Defend their homes or attack any intruder.
Read
Lizalfos. Read
River-Runners.
For Lanayru Province:
1) If any settlement of theirs is attacked, Spawn 1 Conscripts unit for the battle.
Notes: Read
Conscripts.
The Horonians:
1) If any settlement of theirs is attacked, Spawn 1 Horon Soldier unit for the battle.
Notes: Read
Horon Soldiers.