As we get started on working toward our actual release version of the mod (1.0), I wanted a thread where players could leave feedback about small mistakes and general balancing concerns. This thread is not for bug reports (crashes or technical issues) and is not for general feedback about opinions on our content.
What we are looking for in terms of Balancing Reports:
1. Units and Recruitment Issues:
- Does a unit that is worse cost more than a unit that is better?
- Are there duplicate or unnecessary units for factions?
- Are some units underpowered or overpowered for where/when they are unlocked?
- Are there mistakes in the unit descriptions or names?
- Are any units missing textures, their weapons, etc? (not including old Mercenaries and Auxiliaries from previous versions).
2. Campaign AI:
- Based on your difficulty level, how is the AI expanding?
- Does the AI respond properly to the player when engaged in a war?
- Does diplomacy work in a rational manner?
- Any other observations about campaign development or AI behavior?
3. Battle System - This will be overhauled in 1.0. However, leaving observations about unit behaviors and balance can be helpful anyway.
When Leaving Feedback:
1. List the version of the mod you are using (Steam or TWC, if TWC which update).
2. List the Battle and/or Campaign Difficulty you are playing on.
Finally, this is not a place for discussion or argument/debate. I am all for that, but please do it in other threads. I would like to keep this one as simple and clean as possible so we can track the issues easier. Refrain from responding to other people's feedback and simply leave your own observations.
This is not a prelude to 1.0 releasing anytime soon. This is an opportunity for the players to help us focus on issues that we will be changing as we work on 1.0. The release of our mod (1.0) is still a long way off.




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