-----Version 3.5 Has Been Released!!-----
This release is fully compatible with CA Patch Live14, and I see no reason it shouldn't be save-game compatible if you are upgrading from Version 3.42.
-Updated To Work Perfectly With CA Patch Live14.This is pretty much all this update does. Thankfully, it would seem most of the updates provided by CA in this patch were all hardcoded changes. So there wasn't too much that needed to be done in the DB or with scripts. There were a couple bugfixes that CA implemented, but in classic CA fashion, some of their "fixes" inadvertently broke other stuff without them realizing it, I'm sure.
Just one example: They corrected a couple cases of being able to recruit a certain unit from tier 2 and 4 buildings, but not tier 3 buildings. But in fixing one unit, they forgot to give them new freakin keys, and gave the same problem to a different unit. Stuff like this only occurred a few times, but not to worry, I went ahead and fixed it.
-Copied Over A Few Minor Unit Balance Changes Made By Patch14.All this stuff really was minor. Just copied the changes over for consistency.
-Reduced Cavalry Ability To Disengage A Unit Without Suffering Casualties.Patch 14 makes it so you're guaranteed to get slaughtered if you even think about disengaging. STIM 3.42 was really forgiving.
So STIM 3.5 is now somewhere in the middle.
-Reduced New Buffs to Balkan Sword/Falx/Rhomphaia Introduced By Patch14.Apparently CA thought these weapons weren't already overpowered enough, and gave them insane bonuses Vs. Cav and Elephants.
STIM 3.5 reduces these buffs to more reasonable numbers.
-Reimported The New Startpos For Redundancy.
Enjoy!