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Thread: Medieval Kingdoms Total War Screenshots and Videos Thread

  1. #481
    Dontfearme22's Avatar Campidoctor
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by zsimmortal View Post
    Well the Armenians and Georgians would be mostly for Western campaigns (along with a small number of crusaders, though that'd just be overkill at this point). By Khwarezmians I meant more or less the people from Khwarezm, Transoxiana and Khorasan (i.e. the power base of the Khwarezmids), which was fairly populated, especially along the Syr Darya. They would've been a mix of Iranians and Turkic peoples. It was the most important part of the Timurid empire too, which is late 14th and 15th century.



    Looks fair enough. Maybe instead of just Turkoman it should be mixed Turko-Mongol and Turkoman for late period? Also, will the late period units be inspired (visually) from Timurid troops? Probably the most accurate mix of Turkic, Mongol and Iranian you can get in the late period.
    For the Early roster I am running almost solely on accounts of Hulegus campaigns and my guess is that he did contract many vassal troops from Khwarezm and they were just recorded as rote infantry without being specified, but I can't specifically substantiate that as the root explanation.

    For the late roster, a lot of my inspiration is coming from the Timurids, as well as the short-lived successor kingdoms in Persia like the Jalayirids. My logic behinds Turkomans specifically is because the main power in the region both after the Timurids and the Jalayirids were various Turkoman confederacies who worked as vassals to those powers before waging war against them(specifically the Qara Qolunyu and the Aq Qolunyu). So I think in a hypothetical 15th century Ilkhanate you would have seen lots of Turkoman mercenaries because of that.

    But I'll also have other ethnic groups involved, I just plan to highlight the Turkomans in the late like I highlight the Caucasians in the early roster because of their historical presence.

    Also, some delicious screenshots from in-game testing:
    Spoiler Alert, click show to read: 









    Last edited by Dontfearme22; September 13, 2016 at 01:03 AM.

  2. #482

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by Dontfearme22 View Post
    For the late roster, a lot of my inspiration is coming from the Timurids, as well as the short-lived successor kingdoms in Persia like the Jalayirids. My logic behinds Turkomans specifically is because the main power in the region both after the Timurids and the Jalayirids were various Turkoman confederacies who worked as vassals to those powers before waging war against them(specifically the Qara Qolunyu and the Aq Qolunyu). So I think in a hypothetical 15th century Ilkhanate you would have seen lots of Turkoman mercenaries because of that.

    But I'll also have other ethnic groups involved, I just plan to highlight the Turkomans in the late like I highlight the Caucasians in the early roster because of their historical presence.
    They wouldn't really be mercenaries, as they were technically subjects (relations with tribes were a bit more complicated), but this is pure semantics honestly. And the Turko-Mongols were the settled group (well, at least partially) in the former Khwarezmid heartland, from which came the Chagatai language and Turko-Mongol culture (mix of Turkic, Mongol, Iranian cultures with Muslim influence). It would essentially be the predecessor of Uzbek culture before the Shaybanid invasion of Transoxiana. Just think it would be interesting to show the melding of cultures in that part of the world.

    Quote Originally Posted by Dontfearme22 View Post
    Also, some delicious screenshots from in-game testing:
    Spoiler Alert, click show to read: 









    These look great! Mongols will be my first campaign for sure and I can't wait to try them out.

  3. #483

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    The Mongols were very successful in conquering thanks to the close culture and relations with Turkic peoples on the way. Even though they didn't have the numbers at first, they had taken a lot of help by the Turkic people from Turkestan. In the end Golden Horde Turned into a Tatar(Kipchak) Turkic state rather than a Mongol state and its successor Crimean Khanate had been an help to Ottoman Empire in the future. Khan's army preferred Kipchak Turkic language rather than Mongol especially after 1350s...

    I guess the ones your ancestors once called the enemies can be your comrade or brother at last...
    Last edited by OutsiderKK; September 14, 2016 at 04:25 AM.

  4. #484
    Dontfearme22's Avatar Campidoctor
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread



    Some Tier 2 Ilkhanid tunics, its proven really hard to get the vibrancy and smoothness of the tunics to jive with the model in a good way, these are just starters:

    Spoiler Alert, click show to read: 








  5. #485
    Kjertesvein's Avatar Remember to smile
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    its proven really hard to get the vibrancy and smoothness of the tunics to jive with the model in a good way
    Indeed. Personally, it seems as if the textile combined with armour can be tricky and it feels a bit 'stiff'. It's as if it's straight out of an unboxing video, every tunic is like that. Have you tried to emulate wear and tear? As in, how colours interact with fabric and how it fades after extended exposure to sunlight, weather, dirt or time? I'm not sure how explain it, but I talked to a living history person once about it. That was his problem with colour pigments on textile, as opposed to colour pigments in manuscripts. He continued on with something along the lines of: "...They're two different mediums and they interact differently. Looking at a manuscript and textile isn't a good comparison. For example one of my tunics has lost all it's pigments after using it continually all summer." I was colour blind so I didn't see any change at all, but you know, he was upset about his outer garment lost it's spark.

    Perhaps there is something to that perspective of wear&tear. We know from even knight effigies and actual armour that wear and tear was a thing for everyone. Spare-parts to fix an outfit while on campaign were not always ideal nor did it fit stylistically with the original outfit. I don't know, but that's what comes to mind with textiles and how to make it more lifelike, so to speak. I'm not saying they should look like hoboes, but a patch here and there might not be a bad thing.

    ~Wille
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  6. #486
    Dontfearme22's Avatar Campidoctor
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by Kjertesvein View Post
    Indeed. Personally, it seems as if the textile combined with armour can be tricky and it feels a bit 'stiff'. It's as if it's straight out of an unboxing video, every tunic is like that. Have you tried to emulate wear and tear? As in, how colours interact with fabric and how it fades after extended exposure to sunlight, weather, dirt or time? I'm not sure how explain it, but I talked to a living history person once about it. That was his problem with colour pigments on textile, as opposed to colour pigments in manuscripts. He continued on with something along the lines of: "...They're two different mediums and they interact differently. Looking at a manuscript and textile isn't a good comparison. For example one of my tunics has lost all it's pigments after using it continually all summer." I was colour blind so I didn't see any change at all, but you know, he was upset about his outer garment lost it's spark.

    Perhaps there is something to that perspective of wear&tear. We know from even knight effigies and actual armour that wear and tear was a thing for everyone. Spare-parts to fix an outfit while on campaign were not always ideal nor did it fit stylistically with the original outfit. I don't know, but that's what comes to mind with textiles and how to make it more lifelike, so to speak. I'm not saying they should look like hoboes, but a patch here and there might not be a bad thing.

    ~Wille
    I have experimented with wear and tear but I want to ensure a good deal of the vibrancy is kept, if only underneath the wear. Even ceramics show very bright tunics, and of course those could be artistic license as well, but I think in lieu of better evidence to keep the colors bright.

    Expect more changes though, I'm not done with these. Ill likely let them stew and then just revisit it all later when I'm fresh.

  7. #487
    Kjertesvein's Avatar Remember to smile
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Fair enough, good luck.

    ~Wille
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  8. #488

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread


  9. #489

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    So I've been working on Sicily as of late when I've been able to mod. It's quite something because out of the 2-3 years of working on this mod, I'm finally working on my "home" faction. I am American but my family immigrated from Sicily and Naples(3/4 Sicily, 1/4 Naples in case you're wondering) I mean with Sicily being a melting pot for a lot of it's history including our time frame I use that term loosely but still. And giving how I've been getting busier and busier with college and my film career, these Italian factions(I'm working on Sicily and Genoa, Culverin is working on Venice and Pisa) might be my last hurrahs in terms of countries I worked on directly.


    Having said that here's a peak at a couple units for Sicily, based off the infamous dynamic in Italian Politics of Ghibellines and Guelphs.


    Spoiler Alert, click show to read: 







    I found some very useful documentation on two parties and how it was reflected in battle. (Plus some other general things unique to the Italians but that's for later.) Of note the banners each side would have was very specific, the classes between each side were lopsided too. Lower classes tended to be more Ghibelline while Geulphs were richer. Little adjustments to the emblems and heraldry were also a thing. So I took that all in mind when creating those units. Both party's units can be recruited by you in battle as Sicily. On the campaign depending you side with diplomatically will determine who's units you get better access to. Also I was thinking of having the two parties be a trait with it's advantages and disadvantages. Like if you have a general who's pro Ghibelline and you have some Geulph units in your army composition it might effect your armies morale and integrity.

    Two questions I have:

    Are the coat of plates variants on the Guelph Men at Arms out of place?
    Should I add a second Ghibelline unit? And if so what kind should it be? Right now Ghibellines have the spear unit seen above while the Geulphs have that unit and a mounted version. The idea is they make up your heavier units a little with cavalry and infantry heavier than serjeant-class units but lighter than the knightly units. But I think the Ghibellines need another unit to balance it out. Perhaps a crossbow unit? Here's a couple close-ups of the two units.

    Spoiler Alert, click show to read: 







  10. #490

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Oh, Don Corleone it's an honor...

  11. #491

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    I simply love it! And to answer your first question: no, the coat of plates do not look out of place imo. It adds a bit to the variety of the unit .
    Last edited by Filips Augustus; September 23, 2016 at 05:36 PM.

  12. #492

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    So incidentally I also have a faction preview of sorts. One showing off the tier 1 units of the Kingdom of Sicily.


  13. #493
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Omggggggg

  14. #494

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Nice work! Can't wait for more previews !

  15. #495

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by warman222 View Post
    So incidentally I also have a faction preview of sorts. One showing off the tier 1 units of the Kingdom of Sicily.


    cool my faction!
    ps what is the music?

  16. #496
    gary's Avatar Domesticus
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Best mod I've come across, amazing work!
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
    campaigns

    (India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
    (Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
    "Burma, 1942"
    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  17. #497
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by Gongo80 View Post
    cool my faction!
    ps what is the music?
    Yeah very nice music! Make your blood run faster!

  18. #498

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Actually the music is a mix of several Bulgarian national songs and mainly Maleshevsko horo.

  19. #499

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread


  20. #500

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Or the Bulgarian music derives from a 14th century piece found in Tuscany famously named as Saltarello...

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