If you experience any bugs using the 0.96 version, please report them here.
If possible, include the following:
1. Version of the mod you are using (Steam or TWC).
2. The circumstances of the bug (when it happened, what were you or the AI doing at the time).
3. Screenshots or save game files also help.
As Bugs are reported, I will list them here and also the status of their fix.
Reported Bugs
- Garrisons have to regenerate at start of campaign (playable faction garrisons mostly fixed, rest will be done over time)
- Garrisons/Mercs have English names
- Navies do not cause public order negative (possibly not fixable)
- Small factions with 1 region get a large public order bonus from larger armies (latent military presence bonus from vanilla - not sure if moddable)
- If you enter Patrol Region stance directly outside a city, you can enter the city in the stance.
- Buildings do not show up in the Augustus tech tree (going to stay that way unfortunately)
- Units become unrecruitable if the AI reaches global reforms before the player reaches that reform (upgradeable units only). This fix removes unit upgrades as a stop gap until we find a permanent fix: http://www.mediafire.com/download/yq...nitfixDeI.pack
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