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Thread: [UPD 20 AUG 16] Preview: Dwarves of Erebor

  1. #101

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Hello keep the good work my question is what about the map ?

  2. #102
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    lets wait for assembly kit and we will let you know

  3. #103

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Wow this is awesome!!

  4. #104

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Hope all is going well.

    Should the dwarves have crossbows rather than bows?

  5. #105

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Quote Originally Posted by Southern Hunter View Post
    Should the dwarves have crossbows rather than bows?
    Maybe 1 bow and 1 xbow + 1 dwarf merc with xbows as well?

    Baruk Khazad! Khazad ai-menu!

  6. #106
    Privatecamping's Avatar Civis
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Oh my friend good Khuzdul there. Khazad ai menu!

  7. #107
    donni_1234's Avatar Laetus
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    These models look absolutely awesome guys! Can't wait till the mod is released!

  8. #108

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    pictures not loading?

  9. #109
    Clenvey's Avatar Foederatus
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Quote Originally Posted by peakcoot View Post
    pictures not loading?
    Now it should work



  10. #110
    gary's Avatar Domesticus
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    This looks ####ing awesome. Well done all involved.
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
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    "Burma, 1942"
    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  11. #111
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Quote Originally Posted by Clenvey View Post
    Now it should work
    Nice to see you active, mate
    At least for now...

  12. #112

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Ganag, Durinul!

    I can't wait for this.

  13. #113
    Privatecamping's Avatar Civis
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    We cant either

  14. #114

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    In the Silmarillion the dwarfs are noted for their great resistance against fire, their thick shields and scary masks, and were supposed to be the best dragon slayers. Are you planning on adding some sort of dragon slayer unit for one of the dwarf houses? Maybe the Firebeards?

  15. #115
    Privatecamping's Avatar Civis
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Quote Originally Posted by Sahlor View Post
    In the Silmarillion the dwarfs are noted for their great resistance against fire, their thick shields and scary masks, and were supposed to be the best dragon slayers. Are you planning on adding some sort of dragon slayer unit for one of the dwarf houses? Maybe the Firebeards?
    I am sure that dwarven iron slayers will be in the mod

  16. #116

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Would the game allow special animations for the Dwarf Shield Wall? The scene with them forming up in the movie was pretty epic.

  17. #117
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Quote Originally Posted by Jack of Death View Post
    Would the game allow special animations for the Dwarf Shield Wall? The scene with them forming up in the movie was pretty epic.
    Yes if me make this animation we will have such I suppose. Still I dunno about it's functionality.

  18. #118

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    It could be something like 'Testudo', missile protection in cost of mobility.

    Personally I hope there will be unit like this:
    Spoiler Alert, click show to read: 




    Sick!

  19. #119
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [Development] Preview Thread: Dwarves of Erebor

    Quote Originally Posted by Friendd View Post
    It could be something like 'Testudo', missile protection in cost of mobility.

    Personally I hope there will be unit like this:
    Spoiler Alert, click show to read: 




    Sick!
    You must understand, we can't make two men in unit have different behavior.

  20. #120

    Default Re: [Development] Preview Thread: Dwarves of Erebor

    I know ;/
    but a Super Heavy Shieldbearer could be possible

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